diff --git a/gfx/video_shader_parse.c b/gfx/video_shader_parse.c index 37b85e022f..720b7633ce 100644 --- a/gfx/video_shader_parse.c +++ b/gfx/video_shader_parse.c @@ -427,7 +427,7 @@ static void video_shader_replace_wildcards(char *s, size_t len, char *in_preset_ { /* If a file does not exist at the location of the replaced path * then output the original path instead */ - RARCH_DBG("\n[Shaders]: Filepath after wildcard replacement can't be found:\n"); + RARCH_DBG("[Shaders]: Filepath after wildcard replacement can't be found:\n"); RARCH_DBG(" \"%s\" \n", replaced_path); RARCH_DBG(" Falling back to original Filepath\n"); RARCH_DBG(" \"%s\" \n\n", s); @@ -474,7 +474,7 @@ static void video_shader_gather_reference_path_list( } else { - RARCH_WARN("\n[Shaders]: No Preset located at \"%s\".\n", path); + RARCH_WARN("[Shaders]: No Preset located at \"%s\".\n", path); } config_file_free(conf); } @@ -2266,7 +2266,7 @@ bool video_shader_load_preset_into_shader(const char *path, conf = config_file_new_from_path_to_string(path); #ifdef DEBUG - RARCH_DBG("\n[Shaders]: Crawl preset reference chain..\n"); + RARCH_DBG("[Shaders]: Crawl preset reference chain..\n"); #endif /** @@ -2292,7 +2292,7 @@ bool video_shader_load_preset_into_shader(const char *path, parameter values and texture overrides */ if (config_get_entry(tmp_conf, "shaders")) { - RARCH_WARN("\n[Shaders]: Additional #reference entries pointing at shader chain presets are not supported: \"%s\".\n", path_to_ref); + RARCH_WARN("[Shaders]: Additional #reference entries pointing at shader chain presets are not supported: \"%s\".\n", path_to_ref); config_file_free(tmp_conf); ret = false; goto end; @@ -2301,7 +2301,7 @@ bool video_shader_load_preset_into_shader(const char *path, } else { - RARCH_WARN("\n[Shaders]: Could not load root preset for #reference entry: \"%s\".\n", path_to_ref); + RARCH_WARN("[Shaders]: Could not load root preset for #reference entry: \"%s\".\n", path_to_ref); ret = false; goto end; } @@ -2316,7 +2316,7 @@ bool video_shader_load_preset_into_shader(const char *path, strlcpy(shader->loaded_preset_path, path, sizeof(shader->loaded_preset_path)); #ifdef DEBUG - RARCH_DBG("\n[Shaders]: Start applying simple preset overrides..\n"); + RARCH_DBG("[Shaders]: Start applying simple preset overrides..\n"); #endif /* Gather all the paths of all of the presets in all reference chains */ diff --git a/menu/menu_driver.c b/menu/menu_driver.c index 716d5e5cde..a1ae61a736 100644 --- a/menu/menu_driver.c +++ b/menu/menu_driver.c @@ -6924,9 +6924,6 @@ bool menu_shader_manager_set_preset(struct video_shader *menu_shader, || !(video_shader_load_preset_into_shader(preset_path, menu_shader))) goto end; - /* TODO/FIXME - localize */ - RARCH_LOG("[Shaders]: Menu shader set to: \"%s\".\n", preset_path); - ret = true; end: @@ -6973,10 +6970,7 @@ bool menu_shader_manager_append_preset(struct video_shader *shader, type, shader, preset_path, dir_video_shader, prepend, true)) goto clear; - /* TODO/FIXME - localize */ - RARCH_LOG("[Shaders]: Menu shader set to: \"%s\".\n", preset_path); - - ret = true; + ret = true; menu_st->flags |= MENU_ST_FLAG_ENTRIES_NEED_REFRESH; command_event(CMD_EVENT_SHADER_PRESET_LOADED, NULL);