(PS3) Font change
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@ -42,7 +42,7 @@ void gl_render_msg(gl_t *gl, const char *msg)
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cellDbgFontPrintf(g_settings.video.msg_pos_x, 0.75f, 1.05f, WHITE, msg);
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}
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void gl_render_msg_place(float x, float y, float scale, uint32_t color, const char *msg, ...)
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void gl_render_msg_place(float x, float y, float scale, uint32_t color, const char *msg)
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{
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cellDbgFontPrintf(x, y, scale, color, msg);
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}
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@ -24,7 +24,7 @@ void gl_render_msg(gl_t *gl, const char *msg);
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void gl_render_msg_post(gl_t *gl);
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#ifdef RARCH_CONSOLE
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void gl_render_msg_place(float x, float y, float scale, uint32_t color, const char *msg, ...);
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void gl_render_msg_place(float x, float y, float scale, uint32_t color, const char *msg);
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#endif
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#endif
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