menu_shader_manager_set_preset - ret is already set to false

by default, no need to set it again
This commit is contained in:
twinaphex 2021-03-07 04:57:55 +01:00
parent 0b863d6bc7
commit 3442f57bc7
1 changed files with 0 additions and 6 deletions

View File

@ -5441,10 +5441,7 @@ bool menu_shader_manager_set_preset(struct video_shader *shader,
}
if (!shader)
{
ret = false;
goto end;
}
/* Load stored Preset into menu on success.
* Used when a preset is directly loaded.
@ -5452,10 +5449,7 @@ bool menu_shader_manager_set_preset(struct video_shader *shader,
* created from the menu itself. */
if ( !shader ||
!(video_shader_load_preset_into_shader(preset_path, shader)))
{
ret = false;
goto end;
}
RARCH_LOG("Menu shader set to: %s.\n", preset_path);