From 3156f976c2086c67d5356629f0d3b9c3c837d4e8 Mon Sep 17 00:00:00 2001 From: Themaister Date: Sat, 22 Feb 2014 16:19:46 +0100 Subject: [PATCH] Disallow savestate load from RGUI when using BSV or netplay. --- frontend/menu/menu_settings.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/frontend/menu/menu_settings.c b/frontend/menu/menu_settings.c index a8191012ee..0997cd62c8 100644 --- a/frontend/menu/menu_settings.c +++ b/frontend/menu/menu_settings.c @@ -502,7 +502,18 @@ int menu_set_settings(void *data, unsigned setting, unsigned action) if (setting == RGUI_SETTINGS_SAVESTATE_SAVE) rarch_save_state(); else + { + // Disallow savestate load when we absoluetely cannot change game state. +#ifdef HAVE_BSV_MOVIE + if (g_extern.bsv.movie) + break; +#endif +#ifdef HAVE_NETPLAY + if (g_extern.netplay) + break; +#endif rarch_load_state(); + } g_extern.lifecycle_state |= (1ULL << MODE_GAME); return -1; }