From 293740c4d514afee83d9ba5704f99e40b9744bae Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sun, 29 Jul 2012 23:24:39 +0200 Subject: [PATCH] (Xbox 1) Slim down surface class --- xbox1/frontend/RetroLaunch/Surface.cpp | 88 +------------------------- xbox1/frontend/RetroLaunch/Surface.h | 27 -------- 2 files changed, 2 insertions(+), 113 deletions(-) diff --git a/xbox1/frontend/RetroLaunch/Surface.cpp b/xbox1/frontend/RetroLaunch/Surface.cpp index de7e41a12c..450c14d6b4 100644 --- a/xbox1/frontend/RetroLaunch/Surface.cpp +++ b/xbox1/frontend/RetroLaunch/Surface.cpp @@ -24,7 +24,6 @@ CSurface::CSurface() { m_pTexture = NULL; m_pVertexBuffer = NULL; - m_byOpacity = 255; m_byR = 255; m_byG = 255; m_byB = 255; @@ -41,6 +40,7 @@ CSurface::~CSurface() bool CSurface::Create(const char *szFilename) { xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data; + if (m_bLoaded) Destroy(); @@ -81,43 +81,6 @@ bool CSurface::Create(const char *szFilename) return true; } -bool CSurface::Create(int32_t width, int32_t height) -{ - xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data; - if (m_bLoaded) - Destroy(); - - HRESULT g_hResult = d3d->d3d_render_device->CreateTexture(width, height, 1, 0, - D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, - &m_pTexture); - - if (FAILED(g_hResult)) - { - RARCH_ERR("Error occurred during CreateTexture().\n"); - return false; - } - - m_imageInfo.Width = width; - m_imageInfo.Height = height; - m_imageInfo.Format = D3DFMT_A8R8G8B8; - - // create a vertex buffer for the quad that will display the texture - g_hResult = d3d->d3d_render_device->CreateVertexBuffer(4 * sizeof(DrawVerticeFormats), - D3DUSAGE_WRITEONLY, - D3DFVF_CUSTOMVERTEX, - D3DPOOL_MANAGED, &m_pVertexBuffer); - if (FAILED(g_hResult)) - { - RARCH_ERR("Error occurred during CreateVertexBuffer().\n"); - m_pTexture->Release(); - return false; - } - - m_bLoaded = true; - - return true; -} - void CSurface::Destroy() { // free the vertex buffer @@ -137,16 +100,6 @@ void CSurface::Destroy() m_bLoaded = false; } -bool CSurface::IsLoaded() -{ - return m_bLoaded; -} - -bool CSurface::Render() -{ - return Render(m_x, m_y); -} - bool CSurface::Render(int x, int y) { return Render(x, y, m_imageInfo.Width, m_imageInfo.Height); @@ -162,7 +115,7 @@ bool CSurface::Render(int x, int y, int32_t w, int32_t h) float fY = static_cast(y); // create the new vertices - /*CustomVertex*/DrawVerticeFormats newVerts[] = + DrawVerticeFormats newVerts[] = { // x, y, z, color, u ,v {fX, fY, 0.0f, /*D3DCOLOR_ARGB(m_byOpacity, m_byR, m_byG, m_byB),*/ 0, 0, 0}, @@ -203,40 +156,3 @@ bool CSurface::Render(int x, int y, int32_t w, int32_t h) d3d->d3d_render_device->DrawPrimitive(D3DPT_QUADLIST, 0, 1); return true; } - -void CSurface::SetOpacity(byte opacity) -{ - m_byOpacity = opacity; -} - -void CSurface::MoveTo(int x, int y) -{ - m_x = x; - m_y = y; -} - -int32_t CSurface::GetWidth() -{ - if (m_pTexture == NULL || m_pVertexBuffer == NULL) - return 0; - - return m_imageInfo.Width; -} - -int32_t CSurface::GetHeight() -{ - if (m_pTexture == NULL || m_pVertexBuffer == NULL) - return 0; - - return m_imageInfo.Height; -} - -int8_t CSurface::GetOpacity() -{ - return m_byOpacity; -} - -IDirect3DTexture8 *CSurface::GetTexture() -{ - return m_pTexture; -} diff --git a/xbox1/frontend/RetroLaunch/Surface.h b/xbox1/frontend/RetroLaunch/Surface.h index f253de92ec..15f7aa7670 100644 --- a/xbox1/frontend/RetroLaunch/Surface.h +++ b/xbox1/frontend/RetroLaunch/Surface.h @@ -27,32 +27,10 @@ public: * Do functions */ bool Create(const char *szFilename); - bool Create(int32_t width, int32_t height); void Destroy(); - bool IsLoaded(); - - bool Render(); bool Render(int x, int y); bool Render(int x, int y, int32_t w, int32_t h); - - /** - * Set functions - */ - void SetOpacity(byte opacity); - - void MoveTo(int x, int y); - - /** - * Get functions - */ - int32_t GetWidth(); - int32_t GetHeight(); - - int8_t GetOpacity(); - - IDirect3DTexture8 *GetTexture(); - private: /** * A d3d texture object that will contain the loaded texture @@ -71,11 +49,6 @@ private: * The width and height of the texture */ D3DXIMAGE_INFO m_imageInfo; - - /** - * The opacity of the texture - */ - byte m_byOpacity; byte m_byR, m_byG, m_byB; /**