From 26c59ef6494553a07c3bb65159c241778777a2df Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sat, 22 Dec 2012 09:44:56 +0100 Subject: [PATCH] (Android) Added autoconfiguration of Wiimote/Nunchuk/Wiimote - for use with free Wii IME app from C.C.P. Cre@ions --- android/native/jni/input_android.c | 41 ++++++++++++++++++++++++++++-- 1 file changed, 39 insertions(+), 2 deletions(-) diff --git a/android/native/jni/input_android.c b/android/native/jni/input_android.c index 0460641380..48b2ecb965 100644 --- a/android/native/jni/input_android.c +++ b/android/native/jni/input_android.c @@ -104,6 +104,40 @@ static void setup_keycode_lut(void) keycode_lut[AKEYCODE_BUTTON_12] |= ((RETRO_DEVICE_ID_JOYPAD_R3+1) << shift); #endif +#if 0 + // com.ccpcreations.android.WiiUseAndroid IME driver + + // Player 1 + + keycode_lut[AKEYCODE_DPAD_UP] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift); + keycode_lut[AKEYCODE_DPAD_DOWN] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift); + keycode_lut[AKEYCODE_DPAD_LEFT] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift); + keycode_lut[AKEYCODE_DPAD_RIGHT]|= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift); + keycode_lut[AKEYCODE_1] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift); + keycode_lut[AKEYCODE_2] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift); + keycode_lut[AKEYCODE_3] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift); + keycode_lut[AKEYCODE_4] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift); + keycode_lut[AKEYCODE_5] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift); + keycode_lut[AKEYCODE_6] |= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift); + keycode_lut[AKEYCODE_M] |= ((RETRO_DEVICE_ID_JOYPAD_SELECT+1) << shift); + keycode_lut[AKEYCODE_P] |= ((RETRO_DEVICE_ID_JOYPAD_START+1) << shift); + keycode_lut[AKEYCODE_E] |= ((RETRO_DEVICE_ID_JOYPAD_Y+1) << shift); + keycode_lut[AKEYCODE_B] |= ((RETRO_DEVICE_ID_JOYPAD_X+1) << shift); + keycode_lut[AKEYCODE_F] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift); + keycode_lut[AKEYCODE_G] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift); + keycode_lut[AKEYCODE_C] |= ((RETRO_DEVICE_ID_JOYPAD_L+1) << shift); + keycode_lut[AKEYCODE_LEFT_BRACKET] |= ((RETRO_DEVICE_ID_JOYPAD_L2+1) << shift); + keycode_lut[AKEYCODE_RIGHT_BRACKET] |= ((RETRO_DEVICE_ID_JOYPAD_R2+1) << shift); + keycode_lut[AKEYCODE_Z] |= ((RETRO_DEVICE_ID_JOYPAD_R+1) << shift); + keycode_lut[AKEYCODE_H] |= ((RARCH_RESET+1) << shift); + keycode_lut[AKEYCODE_W] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift); + keycode_lut[AKEYCODE_S] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift); + keycode_lut[AKEYCODE_A] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift); + keycode_lut[AKEYCODE_D] |= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift); + keycode_lut[AKEYCODE_C] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift); + keycode_lut[AKEYCODE_Z] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift); +#endif + #if 0 // name='HuiJia USB GamePad' (SNES PAD USB Converter) @@ -188,6 +222,7 @@ static void setup_keycode_lut(void) // Keyboard // TODO: Map L2/R2/L3/R3 +#if 1 keycode_lut[AKEYCODE_Z] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift); keycode_lut[AKEYCODE_A] |= ((RETRO_DEVICE_ID_JOYPAD_Y+1) << shift); keycode_lut[AKEYCODE_SHIFT_RIGHT] |= ((RETRO_DEVICE_ID_JOYPAD_SELECT+1) << shift); @@ -202,19 +237,21 @@ static void setup_keycode_lut(void) keycode_lut[AKEYCODE_W] |= ((RETRO_DEVICE_ID_JOYPAD_R+1) << shift); /* Misc control scheme */ - keycode_lut[AKEYCODE_BACK] |= ((RARCH_QUIT_KEY+1) << shift); keycode_lut[AKEYCODE_F2] |= ((RARCH_SAVE_STATE_KEY+1) << shift); keycode_lut[AKEYCODE_F4] |= ((RARCH_LOAD_STATE_KEY+1) << shift); keycode_lut[AKEYCODE_F7] |= ((RARCH_STATE_SLOT_PLUS+1) << shift); keycode_lut[AKEYCODE_F6] |= ((RARCH_STATE_SLOT_MINUS+1) << shift); keycode_lut[AKEYCODE_SPACE] |= ((RARCH_FAST_FORWARD_KEY+1) << shift); keycode_lut[AKEYCODE_L] |= ((RARCH_FAST_FORWARD_HOLD_KEY+1) << shift); - keycode_lut[AKEYCODE_ESCAPE] |= ((RARCH_QUIT_KEY+1) << shift); keycode_lut[AKEYCODE_BREAK] |= ((RARCH_PAUSE_TOGGLE+1) << shift); keycode_lut[AKEYCODE_K] |= ((RARCH_FRAMEADVANCE+1) << shift); keycode_lut[AKEYCODE_H] |= ((RARCH_RESET+1) << shift); keycode_lut[AKEYCODE_R] |= ((RARCH_REWIND+1) << shift); keycode_lut[AKEYCODE_F9] |= ((RARCH_MUTE+1) << shift); +#endif + + keycode_lut[AKEYCODE_ESCAPE] |= ((RARCH_QUIT_KEY+1) << shift); + keycode_lut[AKEYCODE_BACK] |= ((RARCH_QUIT_KEY+1) << shift); shift += 8; } }