(cocoa_gl_ctx.m) Style nits
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@ -52,9 +52,6 @@
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typedef struct cocoa_ctx_data
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{
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bool is_syncing;
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bool core_hw_context_enable;
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bool use_hw_ctx;
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#ifdef HAVE_VULKAN
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gfx_ctx_vulkan_data_t vk;
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int swap_interval;
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@ -62,6 +59,9 @@ typedef struct cocoa_ctx_data
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int fast_forward_skips;
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unsigned width;
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unsigned height;
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bool is_syncing;
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bool core_hw_context_enable;
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bool use_hw_ctx;
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} cocoa_ctx_data_t;
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/* TODO/FIXME - static globals */
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@ -108,10 +108,7 @@ void *nsview_get_ptr(void)
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return (BRIDGE void *)g_instance;
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}
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void nsview_set_ptr(CocoaView *p)
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{
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g_instance = p;
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}
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void nsview_set_ptr(CocoaView *p) { g_instance = p; }
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#if TARGET_OS_OSX
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static SEL sel_flushBuffer;
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@ -168,7 +165,6 @@ static uint32_t cocoagl_gfx_ctx_get_flags(void *data)
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static void cocoagl_gfx_ctx_set_flags(void *data, uint32_t flags)
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{
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(void)flags;
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cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
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if (BIT32_GET(flags, GFX_CTX_FLAGS_GL_CORE_CONTEXT))
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@ -198,7 +194,8 @@ void cocoagl_bind_game_view_fbo(void)
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}
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#endif
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static float get_from_selector(Class obj_class, id obj_id, SEL selector, CGFloat *ret)
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static float get_from_selector(
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Class obj_class, id obj_id, SEL selector, CGFloat *ret)
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{
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NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:
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[obj_class instanceMethodSignatureForSelector:selector]];
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@ -333,8 +330,6 @@ static enum gfx_ctx_api cocoagl_gfx_ctx_get_api(void *data)
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static void cocoagl_gfx_ctx_show_mouse(void *data, bool state)
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{
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(void)data;
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#if TARGET_OS_OSX
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if (state)
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[NSCursor unhide];
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@ -383,7 +378,8 @@ static void cocoagl_gfx_ctx_update_title(void *data)
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}
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#endif
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static bool cocoagl_gfx_ctx_get_metrics(void *data, enum display_metric_types type,
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static bool cocoagl_gfx_ctx_get_metrics(
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void *data, enum display_metric_types type,
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float *value)
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{
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RAScreen *screen = (BRIDGE RAScreen*)get_chosen_screen();
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@ -418,12 +414,11 @@ static bool cocoagl_gfx_ctx_get_metrics(void *data, enum display_metric_types ty
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dpi = 132 * scale;
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break;
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case UIUserInterfaceIdiomPhone:
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if (maxSize >= 2208.0) {
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// Larger iPhones: iPhone Plus, X, XR, XS, XS Max, 11, 11 Pro Max
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/* Larger iPhones: iPhone Plus, X, XR, XS, XS Max, 11, 11 Pro Max */
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if (maxSize >= 2208.0)
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dpi = 81 * scale;
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} else {
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else
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dpi = 163 * scale;
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}
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break;
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case UIUserInterfaceIdiomTV:
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case UIUserInterfaceIdiomCarPlay:
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@ -456,7 +451,6 @@ static bool cocoagl_gfx_ctx_get_metrics(void *data, enum display_metric_types ty
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static bool cocoagl_gfx_ctx_has_focus(void *data)
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{
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(void)data;
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#if defined(HAVE_COCOATOUCH)
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return ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive);
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#else
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@ -464,13 +458,7 @@ static bool cocoagl_gfx_ctx_has_focus(void *data)
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#endif
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}
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static bool cocoagl_gfx_ctx_suppress_screensaver(void *data, bool enable)
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{
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(void)data;
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(void)enable;
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return false;
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}
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static bool cocoagl_gfx_ctx_suppress_screensaver(void *data, bool enable) { return false; }
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static void cocoagl_gfx_ctx_input_driver(void *data,
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const char *name,
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@ -480,7 +468,8 @@ static void cocoagl_gfx_ctx_input_driver(void *data,
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*input_data = NULL;
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}
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static void cocoagl_gfx_ctx_get_video_size(void *data, unsigned* width, unsigned* height)
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static void cocoagl_gfx_ctx_get_video_size(void *data,
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unsigned* width, unsigned* height)
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{
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float screenscale = cocoagl_gfx_ctx_get_native_scale();
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#if TARGET_OS_OSX
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@ -591,8 +580,9 @@ static void cocoagl_gfx_ctx_swap_interval(void *data, int i)
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case GFX_CTX_OPENGL_API:
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case GFX_CTX_OPENGL_ES_API:
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{
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#if defined(HAVE_COCOATOUCH) // < No way to disable Vsync on iOS?
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// Just skip presents so fast forward still works.
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#if defined(HAVE_COCOATOUCH)
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/* < No way to disable Vsync on iOS? */
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/* Just skip presents so fast forward still works. */
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cocoa_ctx->is_syncing = interval ? true : false;
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cocoa_ctx->fast_forward_skips = interval ? 0 : 3;
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#elif defined(HAVE_COCOA) || defined(HAVE_COCOA_METAL)
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@ -660,7 +650,6 @@ static void cocoagl_gfx_ctx_swap_buffers(void *data)
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static bool cocoagl_gfx_ctx_bind_api(void *data, enum gfx_ctx_api api,
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unsigned major, unsigned minor)
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{
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(void)data;
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switch (api)
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{
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#if defined(HAVE_COCOATOUCH)
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@ -704,6 +693,8 @@ static bool cocoagl_gfx_ctx_set_video_mode(void *data,
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#endif
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cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
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#if TARGET_OS_OSX
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static bool
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has_went_fullscreen = false;
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cocoa_ctx->width = width;
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cocoa_ctx->height = height;
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#endif
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@ -723,7 +714,7 @@ static bool cocoagl_gfx_ctx_set_video_mode(void *data,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAAllowOfflineRenderers,
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NSOpenGLPFADepthSize,
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(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
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(NSOpenGLPixelFormatAttribute)16, /* 16 bit depth buffer */
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0, /* profile */
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0, /* profile enum */
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(NSOpenGLPixelFormatAttribute)0
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@ -790,9 +781,7 @@ static bool cocoagl_gfx_ctx_set_video_mode(void *data,
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}
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#if TARGET_OS_OSX
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static bool has_went_fullscreen = false;
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/* TODO: Screen mode support. */
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if (fullscreen)
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{
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if (!has_went_fullscreen)
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@ -820,8 +809,8 @@ static bool cocoagl_gfx_ctx_set_video_mode(void *data,
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has_went_fullscreen = fullscreen;
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#endif
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/* TODO: Maybe iOS users should be able to show/hide the status bar here? */
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/* TODO: Maybe iOS users should be able to
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* show/hide the status bar here? */
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return true;
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}
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@ -840,11 +829,14 @@ static void *cocoagl_gfx_ctx_init(void *video_driver)
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#if defined(HAVE_COCOATOUCH)
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case GFX_CTX_OPENGL_ES_API:
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#if defined(HAVE_COCOA_METAL)
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// the metal build supports both the OpenGL and Metal video drivers
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/* the metal build supports both the OpenGL
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* and Metal video drivers */
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[apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL_ES];
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#endif
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/* setViewType is not (yet?) defined for iOS */
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#if 0
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[apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL_ES];
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#endif
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// setViewType is not (yet?) defined for iOS
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// [apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL_ES];
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break;
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#elif defined(HAVE_COCOA_METAL)
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case GFX_CTX_OPENGL_API:
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@ -891,19 +883,17 @@ static bool cocoagl_gfx_ctx_set_resize(void *data, unsigned width, unsigned heig
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cocoa_ctx->width = width;
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cocoa_ctx->height = height;
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if (vulkan_create_swapchain(&cocoa_ctx->vk,
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if (!vulkan_create_swapchain(&cocoa_ctx->vk,
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width, height, cocoa_ctx->swap_interval))
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{
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cocoa_ctx->vk.context.invalid_swapchain = true;
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if (cocoa_ctx->vk.created_new_swapchain)
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vulkan_acquire_next_image(&cocoa_ctx->vk);
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}
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else
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{
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RARCH_ERR("[macOS/Vulkan]: Failed to update swapchain.\n");
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return false;
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}
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cocoa_ctx->vk.context.invalid_swapchain = true;
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if (cocoa_ctx->vk.created_new_swapchain)
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vulkan_acquire_next_image(&cocoa_ctx->vk);
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cocoa_ctx->vk.need_new_swapchain = false;
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#endif
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break;
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