diff --git a/android/native/jni/input_android.c b/android/native/jni/input_android.c index a7457f7f9f..f34b69c8ff 100644 --- a/android/native/jni/input_android.c +++ b/android/native/jni/input_android.c @@ -839,52 +839,29 @@ static void android_input_set_keybinds(void *data, unsigned device, keycode_lut[AKEYCODE_ESCAPE] |= ((RARCH_QUIT_KEY+1) << shift); break; case DEVICE_PLAYSTATION3_VERSION1: - g_settings.input.device[port] = device; - strlcpy(g_settings.input.device_names[port], "PlayStation3 Ver.1", - sizeof(g_settings.input.device_names[port])); - - g_settings.input.dpad_emulation[port] = ANALOG_DPAD_NONE; - keycode_lut[AKEYCODE_DPAD_UP] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift); - keycode_lut[AKEYCODE_DPAD_DOWN] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift); - keycode_lut[AKEYCODE_DPAD_LEFT] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift); - keycode_lut[AKEYCODE_DPAD_RIGHT] |= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift); - keycode_lut[AKEYCODE_BUTTON_A] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift); - keycode_lut[AKEYCODE_BUTTON_X] |= ((RETRO_DEVICE_ID_JOYPAD_Y+1) << shift); - keycode_lut[AKEYCODE_BUTTON_SELECT] |= ((RETRO_DEVICE_ID_JOYPAD_SELECT+1) << shift); - keycode_lut[AKEYCODE_BUTTON_START] |= ((RETRO_DEVICE_ID_JOYPAD_START+1) << shift); - keycode_lut[AKEYCODE_BUTTON_Y] |= ((RETRO_DEVICE_ID_JOYPAD_X+1) << shift); - keycode_lut[AKEYCODE_BUTTON_B] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift); - keycode_lut[AKEYCODE_BUTTON_L1] |= ((RETRO_DEVICE_ID_JOYPAD_L+1) << shift); - keycode_lut[AKEYCODE_BUTTON_R1] |= ((RETRO_DEVICE_ID_JOYPAD_R+1) << shift); - keycode_lut[AKEYCODE_BUTTON_L2] |= ((RETRO_DEVICE_ID_JOYPAD_L2+1) << shift); - keycode_lut[AKEYCODE_BUTTON_R2] |= ((RETRO_DEVICE_ID_JOYPAD_R2+1) << shift); - keycode_lut[AKEYCODE_BUTTON_THUMBL] |= ((RETRO_DEVICE_ID_JOYPAD_L3+1) << shift); - keycode_lut[AKEYCODE_BUTTON_THUMBR] |= ((RETRO_DEVICE_ID_JOYPAD_R3+1) << shift); - keycode_lut[AKEYCODE_BUTTON_1] |= ((RARCH_MENU_TOGGLE+1) << shift); - break; case DEVICE_PLAYSTATION3_VERSION2: g_settings.input.device[port] = device; - g_settings.input.dpad_emulation[port] = ANALOG_DPAD_NONE; - strlcpy(g_settings.input.device_names[port], "PlayStation3 Ver.2", + strlcpy(g_settings.input.device_names[port], "PlayStation3", sizeof(g_settings.input.device_names[port])); + g_settings.input.dpad_emulation[port] = ANALOG_DPAD_NONE; keycode_lut[AKEYCODE_DPAD_UP] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift); keycode_lut[AKEYCODE_DPAD_DOWN] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift); keycode_lut[AKEYCODE_DPAD_LEFT] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift); keycode_lut[AKEYCODE_DPAD_RIGHT] |= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift); - keycode_lut[AKEYCODE_BUTTON_1] |= ((RARCH_MENU_TOGGLE+1) << shift); - keycode_lut[AKEYCODE_BUTTON_A] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift); - keycode_lut[AKEYCODE_BUTTON_X] |= ((RETRO_DEVICE_ID_JOYPAD_X+1) << shift); + keycode_lut[AKEYCODE_BUTTON_A] |= ((RETRO_DEVICE_ID_JOYPAD_Y+1) << shift); + keycode_lut[AKEYCODE_BUTTON_X] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift); keycode_lut[AKEYCODE_BUTTON_SELECT] |= ((RETRO_DEVICE_ID_JOYPAD_SELECT+1) << shift); keycode_lut[AKEYCODE_BUTTON_START] |= ((RETRO_DEVICE_ID_JOYPAD_START+1) << shift); - keycode_lut[AKEYCODE_BUTTON_Y] |= ((RETRO_DEVICE_ID_JOYPAD_Y+1) << shift); - keycode_lut[AKEYCODE_BUTTON_B] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift); + keycode_lut[AKEYCODE_BUTTON_B] |= ((RETRO_DEVICE_ID_JOYPAD_X+1) << shift); + keycode_lut[AKEYCODE_BUTTON_Y] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift); keycode_lut[AKEYCODE_BUTTON_L1] |= ((RETRO_DEVICE_ID_JOYPAD_L+1) << shift); keycode_lut[AKEYCODE_BUTTON_R1] |= ((RETRO_DEVICE_ID_JOYPAD_R+1) << shift); keycode_lut[AKEYCODE_BUTTON_L2] |= ((RETRO_DEVICE_ID_JOYPAD_L2+1) << shift); keycode_lut[AKEYCODE_BUTTON_R2] |= ((RETRO_DEVICE_ID_JOYPAD_R2+1) << shift); keycode_lut[AKEYCODE_BUTTON_THUMBL] |= ((RETRO_DEVICE_ID_JOYPAD_L3+1) << shift); keycode_lut[AKEYCODE_BUTTON_THUMBR] |= ((RETRO_DEVICE_ID_JOYPAD_R3+1) << shift); + keycode_lut[AKEYCODE_BUTTON_1] |= ((RARCH_MENU_TOGGLE+1) << shift); break; case DEVICE_MOGA: g_settings.input.device[port] = device;