diff --git a/xbox1/RetroLaunch/Font.cpp b/xbox1/RetroLaunch/Font.cpp index 2b246a51b7..51b2bda691 100644 --- a/xbox1/RetroLaunch/Font.cpp +++ b/xbox1/RetroLaunch/Font.cpp @@ -34,16 +34,11 @@ Font::~Font(void) } bool Font::Create() -{ //Hardcoded - return Create("D:\\Media\\arial.ttf"); -} - -bool Font::Create(const string &szTTFFilename) { if (m_pFont) m_pFont->Release(); - word *wcPathBuf = StringToWChar(szTTFFilename); + word *wcPathBuf = StringToWChar("D:\\Media\\arial.ttf"); HRESULT g_hResult = XFONT_OpenTrueTypeFont(wcPathBuf, 256 * 1024, &m_pFont); delete [] wcPathBuf; @@ -67,13 +62,9 @@ void Font::Render(const string &str, int x, int y, dword height, dword style, D3 delete [] wcBuf; if (alignment == Center) - { x -= (dwRequiredWidth / 2); - } else if (alignment == Right) - { x -= dwRequiredWidth; - } } texture.Render(x, y); @@ -102,13 +93,10 @@ void Font::RenderToTexture(CSurface &texture, const string &str, dword height, d // because the textures are swizzled we make sure // the dimensions are a power of two for(dword wmask = 1; dwTextureWidth &(dwTextureWidth - 1); wmask = (wmask << 1 ) + 1) - { dwTextureWidth = (dwTextureWidth + wmask) & ~wmask; - } + for(dword hmask = 1; dwTextureHeight &(dwTextureHeight - 1); hmask = (hmask << 1) + 1) - { dwTextureHeight = ( dwTextureHeight + hmask ) & ~hmask; - } // also enforce a minimum pitch of 64 bytes dwTextureWidth = max(64 / XGBytesPerPixelFromFormat(D3DFMT_A8R8G8B8), dwTextureWidth); @@ -228,4 +216,4 @@ word *Font::StringToWChar(const string &str) return retVal; } -#endif \ No newline at end of file +#endif diff --git a/xbox1/RetroLaunch/Font.h b/xbox1/RetroLaunch/Font.h index 3126ee2c9d..96e3dd2049 100644 --- a/xbox1/RetroLaunch/Font.h +++ b/xbox1/RetroLaunch/Font.h @@ -35,7 +35,6 @@ public: ~Font(void); bool Create(); - bool Create(const string &szTTFFilename); void Render(const string &str, int x, int y, dword height, dword style = XFONT_NORMAL, D3DXCOLOR color = D3DCOLOR_XRGB(0, 0, 0), int dwMaxWidth = -1, bool fade = false, Align alignment = Left); void RenderToTexture(CSurface &texture, const string &str, dword height, dword style = XFONT_NORMAL, D3DXCOLOR color = D3DCOLOR_XRGB(0, 0, 0), int maxWidth = -1, bool fade = false); @@ -44,10 +43,9 @@ public: int GetRequiredHeight(const string &str, dword height, dword style); word *StringToWChar(const string &str); - private: XFONT *m_pFont; }; extern Font g_font; -#endif \ No newline at end of file +#endif diff --git a/xbox1/RetroLaunch/IoSupport.cpp b/xbox1/RetroLaunch/IoSupport.cpp index 0885ed76c2..cfeea542f5 100644 --- a/xbox1/RetroLaunch/IoSupport.cpp +++ b/xbox1/RetroLaunch/IoSupport.cpp @@ -1,7 +1,6 @@ // IoSupport.cpp: implementation of the CIoSupport class. // ////////////////////////////////////////////////////////////////////// -#ifdef _XBOX #include "iosupport.h" #include "undocumented.h" @@ -188,74 +187,4 @@ HRESULT CIoSupport::Shutdown() { HalInitiateShutdown(); return S_OK; -} - -HANDLE CIoSupport::CreateFile() -{ - ANSI_STRING filename; - OBJECT_ATTRIBUTES attributes; - IO_STATUS_BLOCK status; - HANDLE hDevice; - NTSTATUS error; - - RtlInitAnsiString(&filename, "\\Device\\Cdrom0"); - InitializeObjectAttributes(&attributes, &filename, OBJ_CASE_INSENSITIVE, NULL); - - if (!NT_SUCCESS(error = NtCreateFile(&hDevice, GENERIC_READ | - SYNCHRONIZE | FILE_READ_ATTRIBUTES, &attributes, &status, NULL, 0, - FILE_SHARE_READ, FILE_OPEN, FILE_NON_DIRECTORY_FILE | FILE_SYNCHRONOUS_IO_NONALERT))) - { - return NULL; - } - - return hDevice; -} - -BOOL CIoSupport::GetFirstFile(CHAR* szFilename) -{ - ANSI_STRING filename; - OBJECT_ATTRIBUTES attributes; - IO_STATUS_BLOCK status; - HANDLE hDevice; - NTSTATUS error; - - RtlInitAnsiString(&filename, "\\Device\\Cdrom0"); - InitializeObjectAttributes(&attributes, &filename, OBJ_CASE_INSENSITIVE, NULL); - - if (!NT_SUCCESS(error = NtCreateFile(&hDevice, GENERIC_READ | - SYNCHRONIZE | FILE_READ_ATTRIBUTES, &attributes, &status, NULL, 0, - FILE_SHARE_READ, FILE_OPEN, FILE_NON_DIRECTORY_FILE | FILE_SYNCHRONOUS_IO_NONALERT))) - { - OutputDebugString("Unable to open Cdrom0.\n"); - return FALSE; - } - - - CHAR* szBuffer = new CHAR[2048]; - DWORD dwRead = 0; - - SetFilePointer(hDevice, 19 * 2048, NULL, FILE_BEGIN); - if (!ReadFile(hDevice, szBuffer, 2048, &dwRead, NULL)) - { - OutputDebugString("Unable to read ISO9660 root directory.\n"); - CloseHandle(hDevice); - return FALSE; - } - - CloseHandle(hDevice); - szBuffer[2047] = 0; - - int offset = 0; - while (szBuffer[offset] == 0x22) offset += 0x22; - offset += 33; // jump to start of filename - - strcpy(szFilename, "#"); - strcat(szFilename, &szBuffer[offset]); - - if (szBuffer) - delete [] szBuffer; - - return TRUE; -} - -#endif \ No newline at end of file +} \ No newline at end of file diff --git a/xbox1/RetroLaunch/IoSupport.h b/xbox1/RetroLaunch/IoSupport.h index 2319c1b3ed..14268e6b25 100644 --- a/xbox1/RetroLaunch/IoSupport.h +++ b/xbox1/RetroLaunch/IoSupport.h @@ -38,10 +38,6 @@ public: HRESULT EjectTray(); HRESULT CloseTray(); HRESULT Shutdown(); - - HANDLE CreateFile(); - BOOL GetFirstFile(CHAR* szFilename); - private: DWORD m_dwTrayState; DWORD m_dwTrayCount; diff --git a/xbox1/RetroLaunch/MenuMain.cpp b/xbox1/RetroLaunch/MenuMain.cpp index 4bd84c7cc2..c934496565 100644 --- a/xbox1/RetroLaunch/MenuMain.cpp +++ b/xbox1/RetroLaunch/MenuMain.cpp @@ -24,122 +24,108 @@ CMenuMain g_menuMain; CMenuMain::CMenuMain() { - // we think that the rom list is unloaded until we know otherwise - m_bRomListLoadedState = false; + // we think that the rom list is unloaded until we know otherwise + m_bRomListLoadedState = false; - ifstream stateFile; - stateFile.open("T:\\RomlistState.dat"); + ifstream stateFile; + stateFile.open("T:\\RomlistState.dat"); - if (stateFile.is_open()) - { - int baseIndex; - int romListMode; + if (stateFile.is_open()) + { + int baseIndex; - stateFile >> baseIndex; - stateFile >> romListMode; - stateFile >> m_displayMode; + stateFile >> baseIndex; - g_romList.SetRomListMode(romListMode); - g_romList.m_iBaseIndex = baseIndex; + g_romList.m_iBaseIndex = baseIndex; - stateFile.close(); - } - else - { - m_displayMode = List; - } + stateFile.close(); + } } CMenuMain::~CMenuMain() { - ofstream stateFile; - stateFile.open("T:\\RomlistState.dat"); + ofstream stateFile; + stateFile.open("T:\\RomlistState.dat"); - stateFile << g_romList.GetBaseIndex() << endl; - stateFile << g_romList.GetRomListMode() << endl; - stateFile << m_displayMode << endl; + stateFile << g_romList.GetBaseIndex() << endl; - stateFile.close(); + stateFile.close(); } bool CMenuMain::Create() { - RARCH_LOG("CMenuMain::Create()."); + RARCH_LOG("CMenuMain::Create()."); - // Title coords with color - m_menuMainTitle_x = 305; - m_menuMainTitle_y = 30; - m_menuMainTitle_c = 0xFFFFFFFF; + // Title coords with color + m_menuMainTitle_x = 305; + m_menuMainTitle_y = 30; + m_menuMainTitle_c = 0xFFFFFFFF; - // Load background image - m_menuMainBG.Create("Media\\menuMainBG.png"); - m_menuMainBG_x = 0; - m_menuMainBG_y = 0; - m_menuMainBG_w = 640; - m_menuMainBG_h = 480; + // Load background image + m_menuMainBG.Create("Media\\menuMainBG.png"); + m_menuMainBG_x = 0; + m_menuMainBG_y = 0; + m_menuMainBG_w = 640; + m_menuMainBG_h = 480; - // Init rom list coords - m_menuMainRomListPos_x = 100; - m_menuMainRomListPos_y = 100; - m_menuMainRomListSpacing = 20; + // Init rom list coords + m_menuMainRomListPos_x = 100; + m_menuMainRomListPos_y = 100; + m_menuMainRomListSpacing = 20; - // Load rom selector panel - m_menuMainRomSelectPanel.Create("Media\\menuMainRomSelectPanel.png"); - m_menuMainRomSelectPanel_x = m_menuMainRomListPos_x - 5; - m_menuMainRomSelectPanel_y = m_menuMainRomListPos_y - 2; - m_menuMainRomSelectPanel_w = 440; - m_menuMainRomSelectPanel_h = 20; + // Load rom selector panel + m_menuMainRomSelectPanel.Create("Media\\menuMainRomSelectPanel.png"); + m_menuMainRomSelectPanel_x = m_menuMainRomListPos_x - 5; + m_menuMainRomSelectPanel_y = m_menuMainRomListPos_y - 2; + m_menuMainRomSelectPanel_w = 440; + m_menuMainRomSelectPanel_h = 20; - m_romListSelectedRom = 0; + m_romListSelectedRom = 0; - //The first element in the romlist to render - m_romListBeginRender = 0; + //The first element in the romlist to render + m_romListBeginRender = 0; - //The last element in the romlist to render - m_romListEndRender = 18; + //The last element in the romlist to render + m_romListEndRender = 18; - //The offset in the romlist - m_romListOffset = 0; + //The offset in the romlist + m_romListOffset = 0; - if(m_romListEndRender > g_romList.GetRomListSize() - 1) - { - m_romListEndRender = g_romList.GetRomListSize() - 1; - } + if(m_romListEndRender > g_romList.GetRomListSize() - 1) + m_romListEndRender = g_romList.GetRomListSize() - 1; - //Generate the rom list textures only once - vector::iterator i; - dword y = 0; - for (i = g_romList.m_romList.begin(); i != g_romList.m_romList.end(); i++) - { - Rom *rom = *i; - g_font.RenderToTexture(rom->GetTexture(), rom->GetFileName(), 18, XFONT_BOLD, 0xff808080, -1, false); - } + //Generate the rom list textures only once + vector::iterator i; + dword y = 0; + for (i = g_romList.m_romList.begin(); i != g_romList.m_romList.end(); i++) + { + Rom *rom = *i; + g_font.RenderToTexture(rom->GetTexture(), rom->GetFileName(), 18, XFONT_BOLD, 0xff808080, -1, false); + } - return true; + return true; } void CMenuMain::Render() { - //CheckRomListState(); + //Render background image + m_menuMainBG.Render(m_menuMainBG_x, m_menuMainBG_y); - //Render background image - m_menuMainBG.Render(m_menuMainBG_x, m_menuMainBG_y); + //Display some text + g_font.Render("Press RSTICK THUMB to exit. Press START and/or A to launch a rom.", 65, 430, 16, XFONT_NORMAL, m_menuMainTitle_c); - //Display some text - g_font.Render("Press RSTICK THUMB to exit. Press START and/or A to launch a rom.", 65, 430, 16, XFONT_NORMAL, m_menuMainTitle_c); + //Begin with the rom selector panel + //FIXME: Width/Height needs to be current Rom texture width/height (or should we just leave it at a fixed size?) + m_menuMainRomSelectPanel.Render(m_menuMainRomSelectPanel_x, m_menuMainRomSelectPanel_y, m_menuMainRomSelectPanel_w, m_menuMainRomSelectPanel_h); - //Begin with the rom selector panel - //FIXME: Width/Height needs to be current Rom texture width/height (or should we just leave it at a fixed size?) - m_menuMainRomSelectPanel.Render(m_menuMainRomSelectPanel_x, m_menuMainRomSelectPanel_y, m_menuMainRomSelectPanel_w, m_menuMainRomSelectPanel_h); + dword dwSpacing = 0; - dword dwSpacing = 0; - - for (int i = m_romListBeginRender; i <= m_romListEndRender; i++) - { - g_romList.GetRomAt(i + m_romListOffset)->GetTexture().Render(m_menuMainRomListPos_x, m_menuMainRomListPos_y + dwSpacing); - dwSpacing += m_menuMainRomListSpacing; - } + for (int i = m_romListBeginRender; i <= m_romListEndRender; i++) + { + g_romList.GetRomAt(i + m_romListOffset)->GetTexture().Render(m_menuMainRomListPos_x, m_menuMainRomListPos_y + dwSpacing); + dwSpacing += m_menuMainRomListSpacing; + } } static uint16_t old_input_state = 0; @@ -157,79 +143,72 @@ void CMenuMain::ProcessInput() uint16_t trigger_state = input_state & ~old_input_state; - if(trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)) - { - if(m_romListSelectedRom < g_romList.GetRomListSize()) - { + if(trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)) + { + if(m_romListSelectedRom < g_romList.GetRomListSize()) + { + if(m_menuMainRomSelectPanel_y < (m_menuMainRomListPos_y + (m_menuMainRomListSpacing * m_romListEndRender))) + { + m_menuMainRomSelectPanel_y += m_menuMainRomListSpacing; + m_romListSelectedRom++; + RARCH_LOG("SELECTED ROM: %d.\n", m_romListSelectedRom); + } - if(m_menuMainRomSelectPanel_y < (m_menuMainRomListPos_y + (m_menuMainRomListSpacing * m_romListEndRender))) - { - m_menuMainRomSelectPanel_y += m_menuMainRomListSpacing; - m_romListSelectedRom++; - RARCH_LOG("SELECTED ROM: %d.\n", m_romListSelectedRom); - } + if(m_menuMainRomSelectPanel_y > (m_menuMainRomListPos_y + (m_menuMainRomListSpacing * (m_romListEndRender)))) + { + m_menuMainRomSelectPanel_y -= m_menuMainRomListSpacing; + m_romListSelectedRom++; + if(m_romListSelectedRom > g_romList.GetRomListSize() - 1) + m_romListSelectedRom = g_romList.GetRomListSize() - 1; - if(m_menuMainRomSelectPanel_y > (m_menuMainRomListPos_y + (m_menuMainRomListSpacing * (m_romListEndRender)))) - { - m_menuMainRomSelectPanel_y -= m_menuMainRomListSpacing; - m_romListSelectedRom++; - if(m_romListSelectedRom > g_romList.GetRomListSize() - 1) - { - m_romListSelectedRom = g_romList.GetRomListSize() - 1; - } + RARCH_LOG("SELECTED ROM AFTER CORRECTION: %d.\n", m_romListSelectedRom); + if(m_romListSelectedRom < g_romList.GetRomListSize() - 1 && m_romListOffset < g_romList.GetRomListSize() - 1 - m_romListEndRender - 1) + { + m_romListOffset++; + RARCH_LOG("OFFSET: %d.\n", m_romListOffset); + } + } + } + } - RARCH_LOG("SELECTED ROM AFTER CORRECTION: %d.\n", m_romListSelectedRom); + if(trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) + { + if(m_romListSelectedRom > -1) + { + if(m_menuMainRomSelectPanel_y > (m_menuMainRomListPos_y - m_menuMainRomListSpacing)) + { + m_menuMainRomSelectPanel_y -= m_menuMainRomListSpacing; + m_romListSelectedRom--; + RARCH_LOG("SELECTED ROM: %d.\n", m_romListSelectedRom); + } - if(m_romListSelectedRom < g_romList.GetRomListSize() - 1 && m_romListOffset < g_romList.GetRomListSize() - 1 - m_romListEndRender - 1) { - m_romListOffset++; - RARCH_LOG("OFFSET: %d.\n", m_romListOffset); - } - } - } - } + if(m_menuMainRomSelectPanel_y < (m_menuMainRomListPos_y - m_menuMainRomListSpacing)) + { + m_menuMainRomSelectPanel_y += m_menuMainRomListSpacing; + m_romListSelectedRom--; + if(m_romListSelectedRom < 0) + m_romListSelectedRom = 0; - if(trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) - { - if(m_romListSelectedRom > -1) - { - if(m_menuMainRomSelectPanel_y > (m_menuMainRomListPos_y - m_menuMainRomListSpacing)) - { - m_menuMainRomSelectPanel_y -= m_menuMainRomListSpacing; - m_romListSelectedRom--; - RARCH_LOG("SELECTED ROM: %d.\n", m_romListSelectedRom); - } + RARCH_LOG("SELECTED ROM AFTER CORRECTION: %d.\n", m_romListSelectedRom); - if(m_menuMainRomSelectPanel_y < (m_menuMainRomListPos_y - m_menuMainRomListSpacing)) - { - m_menuMainRomSelectPanel_y += m_menuMainRomListSpacing; - m_romListSelectedRom--; - if(m_romListSelectedRom < 0) - { - m_romListSelectedRom = 0; - } + if(m_romListSelectedRom > 0 && m_romListOffset > 0) + { + m_romListOffset--; + RARCH_LOG("OFFSET: %d.\n", m_romListOffset); + } + } + } + } - - RARCH_LOG("SELECTED ROM AFTER CORRECTION: %d.\n", m_romListSelectedRom); - - if(m_romListSelectedRom > 0 && m_romListOffset > 0) { - m_romListOffset--; - RARCH_LOG("OFFSET: %d.\n", m_romListOffset); - } - } - } - } - - // Press A to launch, selected rom filename is saved into T:\\tmp.retro - if(trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_B) || trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_START)) - { + // Press A to launch, selected rom filename is saved into T:\\tmp.retro + if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_B) || trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_START)) rarch_console_load_game(g_romList.GetRomAt(m_romListSelectedRom)->GetFileName().c_str()); - } - if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_R3)) - { - LD_LAUNCH_DASHBOARD LaunchData = { XLD_LAUNCH_DASHBOARD_MAIN_MENU }; - XLaunchNewImage( NULL, (LAUNCH_DATA*)&LaunchData ); - } + if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_R3)) + { + LD_LAUNCH_DASHBOARD LaunchData = { XLD_LAUNCH_DASHBOARD_MAIN_MENU }; + XLaunchNewImage( NULL, (LAUNCH_DATA*)&LaunchData ); + } } diff --git a/xbox1/RetroLaunch/MenuMain.h b/xbox1/RetroLaunch/MenuMain.h index c8d9135fbd..d131da2f2e 100644 --- a/xbox1/RetroLaunch/MenuMain.h +++ b/xbox1/RetroLaunch/MenuMain.h @@ -17,12 +17,6 @@ #include "Global.h" #include "Surface.h" -enum DisplayMode -{ - Box, - List -}; - class CMenuMain { public: @@ -69,21 +63,6 @@ int m_menuMainRomListPos_x; int m_menuMainRomListPos_y; int m_menuMainRomListSpacing; - - - -/** -* The Rom List menu buttons. The size can be variable so we use a list -*/ -//list m_romListButtons;//list -//no menu buttons, we will use plain textures -list m_romListButtons; - -/** -* The current mode the rom list is in -*/ -int m_displayMode; - /** * The current loaded state the rom list is in */ diff --git a/xbox1/RetroLaunch/MenuManager.cpp b/xbox1/RetroLaunch/MenuManager.cpp index 4c25c7d485..2c68f6912a 100644 --- a/xbox1/RetroLaunch/MenuManager.cpp +++ b/xbox1/RetroLaunch/MenuManager.cpp @@ -31,42 +31,38 @@ CMenuManager::~CMenuManager() bool CMenuManager::Create() { - //Create the MenuManager, set to Main Menu - RARCH_LOG("Create MenuManager, set state to MENU_MAIN.\n"); - SetMenuState(MENU_MAIN); + //Create the MenuManager, set to Main Menu + RARCH_LOG("Create MenuManager, set state to MENU_MAIN.\n"); + SetMenuState(MENU_MAIN); - return true; + return true; } bool CMenuManager::SetMenuState(int nMenuID) { - m_pMenuID = nMenuID; + m_pMenuID = nMenuID; - switch (m_pMenuID) { - case MENU_MAIN: - //Create the Main Menu - g_menuMain.Create(); - break; - } - return true; + switch (m_pMenuID) + { + case MENU_MAIN: + //Create the Main Menu + g_menuMain.Create(); + break; + } + return true; } void CMenuManager::Update() { - //Process overall input - ProcessInput(); - - switch (m_pMenuID) { - case MENU_MAIN: - - // Process menu specific input - g_menuMain.ProcessInput(); - - // Render the Main Menu - g_menuMain.Render(); - break; - } + ProcessInput(); + switch (m_pMenuID) + { + case MENU_MAIN: + g_menuMain.ProcessInput(); + g_menuMain.Render(); + break; + } } @@ -74,10 +70,8 @@ void CMenuManager::ProcessInput() { } - - int CMenuManager::GetMenuState() { - return m_pMenuID; + return m_pMenuID; } diff --git a/xbox1/RetroLaunch/MenuManager.h b/xbox1/RetroLaunch/MenuManager.h index 0e888299aa..6f287b5c55 100644 --- a/xbox1/RetroLaunch/MenuManager.h +++ b/xbox1/RetroLaunch/MenuManager.h @@ -27,7 +27,6 @@ enum eMenuState MENU_LAUNCHER }; - class CMenuManager { public: @@ -47,4 +46,4 @@ int m_pMenuID; }; -extern CMenuManager g_menuManager; \ No newline at end of file +extern CMenuManager g_menuManager; diff --git a/xbox1/RetroLaunch/Rom.cpp b/xbox1/RetroLaunch/Rom.cpp index c05c93818c..4a58a724a6 100644 --- a/xbox1/RetroLaunch/Rom.cpp +++ b/xbox1/RetroLaunch/Rom.cpp @@ -14,7 +14,6 @@ */ #include "Rom.h" -//#include "BoxArtTable.h" Rom::Rom() { @@ -25,28 +24,21 @@ Rom::~Rom(void) { } -bool Rom::Load(const string &szFilename) +bool Rom::Load(const char *szFilename) { if (m_bLoaded) return true; m_szFilename = szFilename; - // get the filename for the box art image - //FIXME: Add BoxArtTable.cpp/h, open iso file, grab header, extract ID ie. T-6003G, use for boxartfilename - { - m_szBoxArtFilename = "D:\\boxart\\default.jpg"; //g_boxArtTable.GetBoxArtFilename(m_dwCrc1); - } - m_bLoaded = true; return true; } -bool Rom::LoadFromCache(const string &szFilename, const string &szBoxArtFilename) +bool Rom::LoadFromCache(const string &szFilename) { m_szFilename = szFilename; - m_szBoxArtFilename = szBoxArtFilename; m_bLoaded = true; @@ -58,11 +50,6 @@ string Rom::GetFileName() return m_szFilename; } -string Rom::GetBoxArtFilename() -{ - return m_szBoxArtFilename; -} - string Rom::GetComments() { //return string(m_iniEntry->szComments); diff --git a/xbox1/RetroLaunch/Rom.h b/xbox1/RetroLaunch/Rom.h index b1df6f22fa..37321695a0 100644 --- a/xbox1/RetroLaunch/Rom.h +++ b/xbox1/RetroLaunch/Rom.h @@ -24,20 +24,14 @@ public: Rom(); ~Rom(); - bool Load(const string &szFilename); - bool LoadFromCache(const string &szFilename, const string &szBoxArtFilename); + bool Load(const char *szFilename); + bool LoadFromCache(const string &szFilename); string GetFileName(); - string GetBoxArtFilename(); string GetComments(); - CSurface &GetTexture(); - private: string m_szFilename; - string m_szBoxArtFilename; - bool m_bLoaded; - CSurface m_texture; }; diff --git a/xbox1/RetroLaunch/RomList.cpp b/xbox1/RetroLaunch/RomList.cpp index 5ee25a2071..f87db7a01a 100644 --- a/xbox1/RetroLaunch/RomList.cpp +++ b/xbox1/RetroLaunch/RomList.cpp @@ -24,7 +24,6 @@ bool RLessThan(Rom *elem1, Rom *elem2) RomList::RomList(void) { - m_romListMode = All; m_iBaseIndex = 0; m_bLoaded = false; m_szRomPath = "D:\\"; @@ -51,14 +50,12 @@ void RomList::Load() while (!cacheFile.eof()) { string szFilename; - string szBoxArtFilename; getline(cacheFile, szFilename); - getline(cacheFile, szBoxArtFilename); Rom *rom = new Rom(); - bool bSuccess = rom->LoadFromCache(szFilename, szBoxArtFilename); + bool bSuccess = rom->LoadFromCache(szFilename); if (bSuccess) m_romList.push_back(rom); @@ -85,7 +82,6 @@ void RomList::Save() Rom *rom = *i; cacheFile << rom->GetFileName() << endl; - cacheFile << rom->GetBoxArtFilename() << endl; } cacheFile.close(); @@ -103,29 +99,11 @@ bool RomList::IsLoaded() return m_bLoaded; } -void RomList::SetRomListMode(int mode) -{ - m_iBaseIndex = 0; - m_romListMode = mode; -} - -int RomList::GetRomListMode() -{ - return m_romListMode; -} - void RomList::AddRomToList(Rom *rom, int mode) { vector *pList; - switch (mode) - { - case All: - pList = &m_romList; - break; - default: - return; - } + pList = &m_romList; // look to see if the rom is already in the list, we dont want duplicates for (int i = 0; i < static_cast(pList->size()); i++) @@ -141,15 +119,8 @@ void RomList::AddRomToList(Rom *rom, int mode) void RomList::RemoveRomFromList(Rom *rom, int mode) { vector *pList; - - switch (mode) - { - case All: - pList = &m_romList; - break; - default: - return; - } + + pList = &m_romList; vector::iterator i; @@ -186,38 +157,19 @@ void RomList::SetBaseIndex(int index) int RomList::GetRomListSize() { - switch (m_romListMode) - { - case All: - return m_romList.size(); - } - - return 0; + return m_romList.size(); } Rom *RomList::GetRomAt(int index) { - switch (m_romListMode) - { - case All: - return m_romList[index]; - } - - return 0; + return m_romList[index]; } int RomList::FindRom(Rom *rom, int mode) { vector *pList; - - switch (mode) - { - case All: - pList = &m_romList; - break; - default: - return -1; - } + + pList = &m_romList; for (int i = 0; i < static_cast(pList->size()); i++) { diff --git a/xbox1/RetroLaunch/RomList.h b/xbox1/RetroLaunch/RomList.h index 3fa19615d4..5f151f1a53 100644 --- a/xbox1/RetroLaunch/RomList.h +++ b/xbox1/RetroLaunch/RomList.h @@ -18,11 +18,6 @@ #include "Global.h" #include "Rom.h" -enum RomListMode -{ - All -}; - class RomList { public: @@ -35,9 +30,6 @@ public: bool IsLoaded(); - void SetRomListMode(int mode); - int GetRomListMode(); - void AddRomToList(Rom *rom, int mode); void RemoveRomFromList(Rom *rom, int mode); @@ -61,11 +53,7 @@ private: void Destroy(); private: - bool m_bLoaded; - - int m_romListMode; - string m_szRomPath; }; diff --git a/xbox1/RetroLaunch/Surface.cpp b/xbox1/RetroLaunch/Surface.cpp index 7df8d7ee4a..e389a45526 100644 --- a/xbox1/RetroLaunch/Surface.cpp +++ b/xbox1/RetroLaunch/Surface.cpp @@ -215,13 +215,6 @@ void CSurface::SetOpacity(byte opacity) m_byOpacity = opacity; } -void CSurface::SetTint(byte r, byte g, byte b) -{ - m_byR = r; - m_byG = g; - m_byB = b; -} - void CSurface::MoveTo(int x, int y) { m_x = x; diff --git a/xbox1/RetroLaunch/Surface.h b/xbox1/RetroLaunch/Surface.h index e9b6b42068..c8df7a06fc 100644 --- a/xbox1/RetroLaunch/Surface.h +++ b/xbox1/RetroLaunch/Surface.h @@ -43,7 +43,6 @@ public: * Set functions */ void SetOpacity(byte opacity); - void SetTint(byte r, byte g, byte b); void MoveTo(int x, int y);