(360/Xbox 1) Some more work on xdk_d3d.cpp
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@ -304,7 +304,11 @@ static void *xdk_d3d_init(const video_info_t *video, const input_driver_t **inpu
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d3d->last_height = 512;
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d3d->last_height = 512;
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d3d->d3d_render_device->CreateVertexBuffer(4 * sizeof(DrawVerticeFormats),
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d3d->d3d_render_device->CreateVertexBuffer(4 * sizeof(DrawVerticeFormats),
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0, 0, 0, &d3d->vertex_buf, NULL);
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0, 0, 0, &d3d->vertex_buf
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#ifdef _XBOX360
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, NULL
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#endif
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);
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static const DrawVerticeFormats init_verts[] = {
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static const DrawVerticeFormats init_verts[] = {
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{ -1.0f, -1.0f, 0.0f, 1.0f },
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{ -1.0f, -1.0f, 0.0f, 1.0f },
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@ -313,7 +317,11 @@ static void *xdk_d3d_init(const video_info_t *video, const input_driver_t **inpu
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{ 1.0f, 1.0f, 1.0f, 0.0f },
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{ 1.0f, 1.0f, 1.0f, 0.0f },
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};
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};
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#ifdef _XBOX1
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BYTE *verts_ptr;
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#else
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void *verts_ptr;
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void *verts_ptr;
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#endif
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d3d->vertex_buf->Lock(0, 0, &verts_ptr, 0);
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d3d->vertex_buf->Lock(0, 0, &verts_ptr, 0);
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memcpy(verts_ptr, init_verts, sizeof(init_verts));
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memcpy(verts_ptr, init_verts, sizeof(init_verts));
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d3d->vertex_buf->Unlock();
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d3d->vertex_buf->Unlock();
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@ -370,7 +378,9 @@ static bool xdk_d3d_frame(void *data, const void *frame,
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return true;
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return true;
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
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#ifdef HAVE_FBO
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D3DSurface* pRenderTarget0;
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D3DSurface* pRenderTarget0;
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#endif
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bool menu_enabled = g_console.menu_enable;
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bool menu_enabled = g_console.menu_enable;
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if (d3d->last_width != width || d3d->last_height != height)
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if (d3d->last_width != width || d3d->last_height != height)
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@ -398,7 +408,11 @@ static bool xdk_d3d_frame(void *data, const void *frame,
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verts[i].y += 0.5f / 512.0f;
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verts[i].y += 0.5f / 512.0f;
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}
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}
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#ifdef _XBOX1
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BYTE *verts_ptr;
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#else
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void *verts_ptr;
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void *verts_ptr;
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#endif
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d3d->vertex_buf->Lock(0, 0, &verts_ptr, 0);
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d3d->vertex_buf->Lock(0, 0, &verts_ptr, 0);
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memcpy(verts_ptr, verts, sizeof(verts));
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memcpy(verts_ptr, verts, sizeof(verts));
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d3d->vertex_buf->Unlock();
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d3d->vertex_buf->Unlock();
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@ -407,11 +421,13 @@ static bool xdk_d3d_frame(void *data, const void *frame,
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d3d->last_height = height;
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d3d->last_height = height;
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}
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}
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#ifdef HAVE_FBO
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if (d3d->fbo_enabled)
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if (d3d->fbo_enabled)
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{
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{
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d3d->d3d_render_device->GetRenderTarget(0, &pRenderTarget0);
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d3d->d3d_render_device->GetRenderTarget(0, &pRenderTarget0);
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d3d->d3d_render_device->SetRenderTarget(0, d3d->lpSurface);
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d3d->d3d_render_device->SetRenderTarget(0, d3d->lpSurface);
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}
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}
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#endif
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if (d3d->should_resize)
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if (d3d->should_resize)
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xdk_d3d_set_viewport(false);
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xdk_d3d_set_viewport(false);
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@ -55,6 +55,7 @@ typedef struct DrawVerticeFormats
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#define IDirect3DVertexBuffer IDirect3DVertexBuffer8
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#define IDirect3DVertexBuffer IDirect3DVertexBuffer8
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#define SetSamplerState SetTextureStageState
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#define SetSamplerState SetTextureStageState
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#define D3DLOCK_NOSYSLOCK (0)
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#define D3DSAMP_ADDRESSU D3DTSS_ADDRESSU
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#define D3DSAMP_ADDRESSU D3DTSS_ADDRESSU
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#define D3DSAMP_ADDRESSV D3DTSS_ADDRESSV
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#define D3DSAMP_ADDRESSV D3DTSS_ADDRESSV
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