Move gfx_set_dwm call to platform_win32.c
This commit is contained in:
parent
f91f543f74
commit
18801c8449
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@ -712,7 +712,6 @@ ifneq ($(findstring Win32,$(OS)),)
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OBJ += media/rarch.o \
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OBJ += media/rarch.o \
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input/drivers_keyboard/keyboard_event_win32.o \
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input/drivers_keyboard/keyboard_event_win32.o \
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gfx/common/win32_common.o \
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gfx/common/win32_common.o \
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gfx/drivers_wm/win32_dwm_common.o \
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frontend/drivers/platform_win32.o
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frontend/drivers/platform_win32.o
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endif
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endif
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@ -26,6 +26,76 @@
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#include <stddef.h>
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#include <stddef.h>
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#include <string.h>
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#include <string.h>
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#if defined(_WIN32) && !defined(_XBOX)
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/* We only load this library once, so we let it be
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* unloaded at application shutdown, since unloading
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* it early seems to cause issues on some systems.
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*/
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static dylib_t dwmlib;
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static bool dwm_composition_disabled;
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static void gfx_dwm_shutdown(void)
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{
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if (dwmlib)
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dylib_close(dwmlib);
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dwmlib = NULL;
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}
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static bool gfx_init_dwm(void)
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{
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static bool inited = false;
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if (inited)
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return true;
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dwmlib = dylib_load("dwmapi.dll");
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if (!dwmlib)
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{
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RARCH_LOG("Did not find dwmapi.dll.\n");
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return false;
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}
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atexit(gfx_dwm_shutdown);
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HRESULT (WINAPI *mmcss)(BOOL) =
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(HRESULT (WINAPI*)(BOOL))dylib_proc(dwmlib, "DwmEnableMMCSS");
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if (mmcss)
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{
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RARCH_LOG("Setting multimedia scheduling for DWM.\n");
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mmcss(TRUE);
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}
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inited = true;
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return true;
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}
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static void gfx_set_dwm(void)
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{
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HRESULT ret;
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settings_t *settings = config_get_ptr();
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if (!gfx_init_dwm())
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return;
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if (settings->video.disable_composition == dwm_composition_disabled)
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return;
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HRESULT (WINAPI *composition_enable)(UINT) =
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(HRESULT (WINAPI*)(UINT))dylib_proc(dwmlib, "DwmEnableComposition");
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if (!composition_enable)
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{
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RARCH_ERR("Did not find DwmEnableComposition ...\n");
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return;
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}
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ret = composition_enable(!settings->video.disable_composition);
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if (FAILED(ret))
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RARCH_ERR("Failed to set composition state ...\n");
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dwm_composition_disabled = settings->video.disable_composition;
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}
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#endif
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static void frontend_win32_get_os(char *name, size_t sizeof_name, int *major, int *minor)
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static void frontend_win32_get_os(char *name, size_t sizeof_name, int *major, int *minor)
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{
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{
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uint32_t version = GetVersion();
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uint32_t version = GetVersion();
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@ -50,6 +120,8 @@ static void frontend_win32_init(void *data)
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setDPIAwareProc();
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setDPIAwareProc();
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}
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}
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}
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}
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gfx_set_dwm();
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}
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}
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const frontend_ctx_driver_t frontend_ctx_win32 = {
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const frontend_ctx_driver_t frontend_ctx_win32 = {
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@ -446,9 +446,6 @@ static bool d3d_construct(d3d_video_t *d3d,
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const gfx_ctx_driver_t *ctx = gfx_ctx_get_ptr();
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const gfx_ctx_driver_t *ctx = gfx_ctx_get_ptr();
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d3d->should_resize = false;
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d3d->should_resize = false;
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#ifndef _XBOX
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gfx_set_dwm();
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#endif
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#if defined(HAVE_MENU)
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#if defined(HAVE_MENU)
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if (d3d->menu)
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if (d3d->menu)
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@ -2230,9 +2230,6 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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global_t *global = global_get_ptr();
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driver_t *driver = driver_get_ptr();
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driver_t *driver = driver_get_ptr();
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#ifdef _WIN32
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gfx_set_dwm();
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#endif
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gl = (gl_t*)calloc(1, sizeof(gl_t));
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gl = (gl_t*)calloc(1, sizeof(gl_t));
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if (!gl)
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if (!gl)
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@ -376,10 +376,6 @@ static void *sdl2_gfx_init(const video_info_t *video, const input_driver_t **inp
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unsigned flags;
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unsigned flags;
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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#ifdef _WIN32
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gfx_set_dwm();
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#endif
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#ifdef HAVE_X11
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#ifdef HAVE_X11
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XInitThreads();
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XInitThreads();
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#endif
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#endif
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@ -250,10 +250,6 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
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sdl_video_t *vid = NULL;
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sdl_video_t *vid = NULL;
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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#ifdef _WIN32
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gfx_set_dwm();
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#endif
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#ifdef HAVE_X11
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#ifdef HAVE_X11
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XInitThreads();
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XInitThreads();
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#endif
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#endif
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@ -1,90 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "win32_dwm_common.h"
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#include "../../general.h"
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#if defined(_WIN32) && !defined(_XBOX)
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#include <windows.h>
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#include "../../dynamic.h"
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/* We only load this library once, so we let it be
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* unloaded at application shutdown, since unloading
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* it early seems to cause issues on some systems.
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*/
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static dylib_t dwmlib;
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static bool dwm_composition_disabled;
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static void gfx_dwm_shutdown(void)
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{
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if (dwmlib)
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dylib_close(dwmlib);
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dwmlib = NULL;
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}
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static bool gfx_init_dwm(void)
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{
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static bool inited = false;
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if (inited)
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return true;
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dwmlib = dylib_load("dwmapi.dll");
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if (!dwmlib)
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{
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RARCH_LOG("Did not find dwmapi.dll.\n");
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return false;
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}
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atexit(gfx_dwm_shutdown);
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HRESULT (WINAPI *mmcss)(BOOL) =
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(HRESULT (WINAPI*)(BOOL))dylib_proc(dwmlib, "DwmEnableMMCSS");
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if (mmcss)
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{
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RARCH_LOG("Setting multimedia scheduling for DWM.\n");
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mmcss(TRUE);
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}
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inited = true;
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return true;
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}
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void gfx_set_dwm(void)
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{
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HRESULT ret;
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settings_t *settings = config_get_ptr();
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if (!gfx_init_dwm())
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return;
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if (settings->video.disable_composition == dwm_composition_disabled)
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return;
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HRESULT (WINAPI *composition_enable)(UINT) =
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(HRESULT (WINAPI*)(UINT))dylib_proc(dwmlib, "DwmEnableComposition");
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if (!composition_enable)
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{
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RARCH_ERR("Did not find DwmEnableComposition ...\n");
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return;
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}
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ret = composition_enable(!settings->video.disable_composition);
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if (FAILED(ret))
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RARCH_ERR("Failed to set composition state ...\n");
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dwm_composition_disabled = settings->video.disable_composition;
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}
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#endif
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@ -1,36 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __WIN32_DWM_COMMON_H
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#define __WIN32_DWM_COMMON_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stddef.h>
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#include <stdint.h>
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#include <boolean.h>
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#ifdef _WIN32
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void gfx_set_dwm(void);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -88,11 +88,6 @@ UI COMMON CONTEXT
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============================================================ */
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============================================================ */
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#if defined(_WIN32)
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#if defined(_WIN32)
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#include "../gfx/common/win32_common.c"
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#include "../gfx/common/win32_common.c"
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#ifndef _XBOX
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#include "../gfx/drivers_wm/win32_dwm_common.c"
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#endif
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#endif
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#endif
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/*============================================================
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/*============================================================
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