(iOS) Add directory 'ios/modules' which will be copied into the final app bundle. Populate it with module info files for all tested cores. If you place the built dylib files in here they will be copied into the bundle too.
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@ -127,6 +127,8 @@
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966B9CCC16E41EC1005B61E1 /* PauseIndicatorView.xib in Resources */ = {isa = PBXBuildFile; fileRef = 966B9CC816E41EC1005B61E1 /* PauseIndicatorView.xib */; };
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967D646F16E45428006BA1F2 /* ic_pause.png in Resources */ = {isa = PBXBuildFile; fileRef = 967D646E16E45428006BA1F2 /* ic_pause.png */; };
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967D647016E45428006BA1F2 /* ic_pause.png in Resources */ = {isa = PBXBuildFile; fileRef = 967D646E16E45428006BA1F2 /* ic_pause.png */; };
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967D647516E6EA04006BA1F2 /* modules in Resources */ = {isa = PBXBuildFile; fileRef = 967D647416E6EA04006BA1F2 /* modules */; };
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967D647616E6EA04006BA1F2 /* modules in Resources */ = {isa = PBXBuildFile; fileRef = 967D647416E6EA04006BA1F2 /* modules */; };
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96AFAE2A16C1D4EA009DE44C /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96AFAE2916C1D4EA009DE44C /* UIKit.framework */; };
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96AFAE2C16C1D4EA009DE44C /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96AFAE2B16C1D4EA009DE44C /* Foundation.framework */; };
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96AFAE2E16C1D4EA009DE44C /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96AFAE2D16C1D4EA009DE44C /* CoreGraphics.framework */; };
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@ -236,6 +238,7 @@
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966B9CC716E41EC1005B61E1 /* PauseView.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; path = PauseView.xib; sourceTree = "<group>"; };
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966B9CC816E41EC1005B61E1 /* PauseIndicatorView.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; path = PauseIndicatorView.xib; sourceTree = "<group>"; };
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967D646E16E45428006BA1F2 /* ic_pause.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = ic_pause.png; sourceTree = "<group>"; };
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967D647416E6EA04006BA1F2 /* modules */ = {isa = PBXFileReference; lastKnownFileType = folder; path = modules; sourceTree = SOURCE_ROOT; };
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96AFAE2516C1D4EA009DE44C /* RetroArch.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = RetroArch.app; sourceTree = BUILT_PRODUCTS_DIR; };
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96AFAE2916C1D4EA009DE44C /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
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96AFAE2B16C1D4EA009DE44C /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
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@ -461,6 +464,7 @@
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966B9CB716E41E7A005B61E1 /* Assets */ = {
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isa = PBXGroup;
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children = (
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967D647416E6EA04006BA1F2 /* modules */,
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96297A2616C82FF100E6DCE0 /* overlays */,
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966B9CB816E41E7A005B61E1 /* Default-568h@2x.png */,
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966B9CB916E41E7A005B61E1 /* Default.png */,
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@ -837,6 +841,7 @@
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966B9CCA16E41EC1005B61E1 /* PauseView.xib in Resources */,
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966B9CCC16E41EC1005B61E1 /* PauseIndicatorView.xib in Resources */,
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967D647016E45428006BA1F2 /* ic_pause.png in Resources */,
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967D647616E6EA04006BA1F2 /* modules in Resources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -856,6 +861,7 @@
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966B9CC916E41EC1005B61E1 /* PauseView.xib in Resources */,
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966B9CCB16E41EC1005B61E1 /* PauseIndicatorView.xib in Resources */,
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967D646F16E45428006BA1F2 /* ic_pause.png in Resources */,
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967D647516E6EA04006BA1F2 /* modules in Resources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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display_name = "Nintendo DS"
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recommended_extensions = "nds"
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emuname = "DeSmuME"
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manufacturer = "Nintendo"
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systemname = "Nintendo DS"
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## All data is optional, but helps improve user experience.
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# Name displayed when the user is selecting an emulator.
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# display_name = "NES / Famicom"
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# List of supported extensions.
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# supported_extensions = "nes|fds"
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# Name the emulator core.
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# emuname = "Nestopia"
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# The developer of the emulated device.
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# manufacturer = "Nintendo"
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# The name of the emulated device.
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# systemname = "Nintendo Entertainment System"
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display_name = "Game Boy / Game Boy Color"
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supported_extensions = "gb|gbc|dmg"
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emuname = "gambatte"
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manufacturer = "Nintendo"
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systemname = "Game Boy Color"
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display_name = "Sega (MS/GG/MD/CD)"
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supported_extensions = "md|smd|gen|sms|gg|sg|bin|cue|ios"
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emuname = "Genesis Plus GX"
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manufacturer = "Sega"
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systemname = "Sega (Various)"
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display_name = "NES / Famicom"
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supported_extensions = "nes|fds"
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emuname = "Nestopia"
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manufacturer = "Nintendo"
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systemname = "Nintendo Entertainment System"
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display_name = "NXEngine (Cave Story)"
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supported_extensions = "exe"
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emuname = "NXEngine"
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display_name = "PrBoom (DOOM)"
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supported_extensions = "wad|iwad"
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emuname = "prboom"
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display_name = "SNES / Super Famicom"
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supported_extensions = "smc|fig|sfc|gd3|gd7|dx2|bsx|swc"
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emuname = "SNES9x Next"
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manufacturer = "Nintendo"
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systemname = "Super Nintendo Entertainment System"
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display_name = "Atari 2600"
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supported_extensions = "a26|bin"
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emuname = "Stella"
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manufacturer = "Atari"
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systemname = "Atari 2600"
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display_name = "TyrQuake"
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supported_extensions = "pak"
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emuname = "prboom"
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display_name = "Game Boy Advance"
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supported_extensions = "gba"
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emuname = "VBA Next"
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manufacturer = "Nintendo"
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systemname = "Game Boy Advance"
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