diff --git a/intl/msg_hash_fr.h b/intl/msg_hash_fr.h index 490d9b5f18..1592cfbb2b 100644 --- a/intl/msg_hash_fr.h +++ b/intl/msg_hash_fr.h @@ -4888,7 +4888,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_LABEL_VALUE_LOG_VERBOSITY_DEBUG, - "0 (debug)" + "0 (diagnostic)" ) MSG_HASH( MENU_ENUM_LABEL_VALUE_LOG_VERBOSITY_INFO, @@ -15765,13 +15765,53 @@ MSG_HASH( "arrêté." ) #ifdef HAVE_GAME_AI +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_MENU_OPTION, + "Remplacement du joueur IA" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_MENU_OPTION, + "Sous-label remplacement du joueur IA" + ) MSG_HASH( MENU_ENUM_LABEL_VALUE_CORE_GAME_AI_OPTIONS, "IA du jeu" ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_OVERRIDE_P1, + "Remplacer j1" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_OVERRIDE_P1, + "Remplace le joueur 01" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_OVERRIDE_P2, + "Remplacer j2" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_OVERRIDE_P2, + "Remplace le joueur 02" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_SHOW_DEBUG, + "Afficher le diagnostic" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_SHOW_DEBUG, + "Afficher le diagnostic" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_GAME_AI, + "Afficher 'IA du jeu'" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_GAME_AI, + "Afficher l'option 'IA du jeu'." + ) #endif \ No newline at end of file diff --git a/intl/msg_hash_uk.h b/intl/msg_hash_uk.h index e15d9dd4fe..6b4bcb9892 100644 --- a/intl/msg_hash_uk.h +++ b/intl/msg_hash_uk.h @@ -15909,9 +15909,53 @@ MSG_HASH( "зупинено." ) #ifdef HAVE_GAME_AI +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_MENU_OPTION, + "Перевизначити гравця по ШІ" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_MENU_OPTION, + "Перевизначити підмітку оператора AI" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CORE_GAME_AI_OPTIONS, + "ШІ гри" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_OVERRIDE_P1, + "Перевизначити p1" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_OVERRIDE_P1, + "Перевизначити гравця 01" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_OVERRIDE_P2, + "Перевизначити p2" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_OVERRIDE_P2, + "Перевизначити гравця 02" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAME_AI_SHOW_DEBUG, + "Показати налагодження" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_AI_SHOW_DEBUG, + "Показати налагодження" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_GAME_AI, + "Показати 'Кінець гри'" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_GAME_AI, + "Показувати опцію \"Кінець гри\"." + ) #endif \ No newline at end of file diff --git a/intl/progress.h b/intl/progress.h index 1f231552d2..e0a6a233cf 100644 --- a/intl/progress.h +++ b/intl/progress.h @@ -59,8 +59,8 @@ #define LANGUAGE_PROGRESS_FINNISH_APPROVED 46 /* French */ -#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 99 -#define LANGUAGE_PROGRESS_FRENCH_APPROVED 99 +#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 100 +#define LANGUAGE_PROGRESS_FRENCH_APPROVED 100 /* Galician */ #define LANGUAGE_PROGRESS_GALICIAN_TRANSLATED 99 @@ -143,7 +143,7 @@ #define LANGUAGE_PROGRESS_TATAR_APPROVED 0 /* Ukrainian */ -#define LANGUAGE_PROGRESS_UKRAINIAN_TRANSLATED 99 +#define LANGUAGE_PROGRESS_UKRAINIAN_TRANSLATED 100 #define LANGUAGE_PROGRESS_UKRAINIAN_APPROVED 7 /* Valencian */