Scanline shader looks pretty nice now :#
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config.h
2
config.h
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@ -62,7 +62,7 @@ static const unsigned fullscreen_y = 1200;
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static const bool vsync = true;
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static const bool vsync = true;
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// Smooths picture
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// Smooths picture
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static const bool video_smooth = false;
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static const bool video_smooth = true;
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// Path to custom Cg shader. If using custom shaders, it is recommended to disable video_smooth.
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// Path to custom Cg shader. If using custom shaders, it is recommended to disable video_smooth.
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static const char *cg_shader_path = "hqflt/scanline.cg";
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static const char *cg_shader_path = "hqflt/scanline.cg";
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