(SDL) Fix #ifdef typo
Signed-off-by: Higor Eurípedes <heuripedes@gmail.com>
This commit is contained in:
parent
0b7fe7c9df
commit
0f7c67daab
|
@ -129,7 +129,7 @@ static bool sdl_joypad_init(void)
|
||||||
else if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0)
|
else if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
#if HAS_SDL2
|
#if HAVE_SDL2
|
||||||
// TODO: Add SDL_GameController support.
|
// TODO: Add SDL_GameController support.
|
||||||
//if (SDL_Init(SDL_INIT_GAMECONTROLLER) < 0)
|
//if (SDL_Init(SDL_INIT_GAMECONTROLLER) < 0)
|
||||||
// RARCH_LOG("[SDL]: Failed to initialize game controller interface: %s\n",
|
// RARCH_LOG("[SDL]: Failed to initialize game controller interface: %s\n",
|
||||||
|
|
Loading…
Reference in New Issue