diff --git a/managers/cheat_manager.c b/managers/cheat_manager.c index 731a70c0da..df66bd382d 100644 --- a/managers/cheat_manager.c +++ b/managers/cheat_manager.c @@ -301,11 +301,9 @@ static void cheat_manager_new(unsigned size) cheat_manager_state.cheats[i].repeat_add_to_value = 0; cheat_manager_state.cheats[i].repeat_add_to_address = 1; } - - return; } -void cheat_manager_load_cb_first_pass(char *key, char *value) +static void cheat_manager_load_cb_first_pass(char *key, char *value) { errno = 0; @@ -318,7 +316,7 @@ void cheat_manager_load_cb_first_pass(char *key, char *value) } } -void cheat_manager_load_cb_second_pass(char *key, char *value) +static void cheat_manager_load_cb_second_pass(char *key, char *value) { char cheat_num_str[20]; unsigned cheat_num; @@ -389,7 +387,6 @@ void cheat_manager_load_cb_second_pass(char *key, char *value) cheat_manager_state.cheats[cheat_idx].rumble_value = (unsigned)strtoul(value, NULL, 0); else if (string_is_equal(key, "value")) cheat_manager_state.cheats[cheat_idx].value = (unsigned)strtoul(value, NULL, 0); - } bool cheat_manager_load(const char *path, bool append) @@ -600,7 +597,6 @@ void cheat_manager_toggle_index(unsigned i) void cheat_manager_toggle(void) { - if (!cheat_manager_state.cheats || cheat_manager_state.size == 0) return; @@ -1211,38 +1207,38 @@ void cheat_manager_apply_rumble(struct item_cheat *cheat, unsigned int curr_valu switch (cheat->rumble_type) { - case RUMBLE_TYPE_DISABLED: - return; - case RUMBLE_TYPE_CHANGES: - rumble = (curr_value != cheat->rumble_prev_value); - break; - case RUMBLE_TYPE_DOES_NOT_CHANGE: - rumble = (curr_value == cheat->rumble_prev_value); - break; - case RUMBLE_TYPE_INCREASE: - rumble = (curr_value > cheat->rumble_prev_value); - break; - case RUMBLE_TYPE_DECREASE: - rumble = (curr_value < cheat->rumble_prev_value); - break; - case RUMBLE_TYPE_EQ_VALUE: - rumble = (curr_value == cheat->rumble_value); - break; - case RUMBLE_TYPE_NEQ_VALUE: - rumble = (curr_value != cheat->rumble_value); - break; - case RUMBLE_TYPE_LT_VALUE: - rumble = (curr_value < cheat->rumble_value); - break; - case RUMBLE_TYPE_GT_VALUE: - rumble = (curr_value > cheat->rumble_value); - break; - case RUMBLE_TYPE_INCREASE_BY_VALUE: - rumble = (curr_value == cheat->rumble_prev_value + cheat->rumble_value); - break; - case RUMBLE_TYPE_DECREASE_BY_VALUE: - rumble = (curr_value == cheat->rumble_prev_value - cheat->rumble_value); - break; + case RUMBLE_TYPE_DISABLED: + return; + case RUMBLE_TYPE_CHANGES: + rumble = (curr_value != cheat->rumble_prev_value); + break; + case RUMBLE_TYPE_DOES_NOT_CHANGE: + rumble = (curr_value == cheat->rumble_prev_value); + break; + case RUMBLE_TYPE_INCREASE: + rumble = (curr_value > cheat->rumble_prev_value); + break; + case RUMBLE_TYPE_DECREASE: + rumble = (curr_value < cheat->rumble_prev_value); + break; + case RUMBLE_TYPE_EQ_VALUE: + rumble = (curr_value == cheat->rumble_value); + break; + case RUMBLE_TYPE_NEQ_VALUE: + rumble = (curr_value != cheat->rumble_value); + break; + case RUMBLE_TYPE_LT_VALUE: + rumble = (curr_value < cheat->rumble_value); + break; + case RUMBLE_TYPE_GT_VALUE: + rumble = (curr_value > cheat->rumble_value); + break; + case RUMBLE_TYPE_INCREASE_BY_VALUE: + rumble = (curr_value == cheat->rumble_prev_value + cheat->rumble_value); + break; + case RUMBLE_TYPE_DECREASE_BY_VALUE: + rumble = (curr_value == cheat->rumble_prev_value - cheat->rumble_value); + break; } cheat->rumble_prev_value = curr_value;