From 0a74bcc080499c4cd0bcf2d602fc08d6ca820e39 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Fri, 26 Feb 2016 12:37:20 +0100 Subject: [PATCH] Get rid of texture uniform --- menu/drivers/zr.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/menu/drivers/zr.c b/menu/drivers/zr.c index 1a1ba4800e..bd5024aaeb 100644 --- a/menu/drivers/zr.c +++ b/menu/drivers/zr.c @@ -119,7 +119,6 @@ struct zr_device GLint attrib_uv; GLint attrib_col; - GLint uniform_tex; GLint uniform_proj; GLuint font_tex; #endif @@ -563,7 +562,6 @@ static void zr_device_init(struct zr_device *dev) glGetProgramiv(dev->prog, GL_LINK_STATUS, &status); assert(status == GL_TRUE); - dev->uniform_tex = glGetUniformLocation(dev->prog, "Texture"); dev->uniform_proj = glGetUniformLocation(dev->prog, "ProjMtx"); dev->attrib_pos = glGetAttribLocation(dev->prog, "Position"); dev->attrib_uv = glGetAttribLocation(dev->prog, "TexCoord"); @@ -741,7 +739,6 @@ static void zr_device_draw(struct zr_device *dev, /* setup program */ glUseProgram(dev->prog); - glUniform1i(dev->uniform_tex, 0); glUniformMatrix4fv(dev->uniform_proj, 1, GL_FALSE, &ortho[0][0]); {