Unused variable cleanups
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fae1c6bcf6
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0785dd7548
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@ -1340,7 +1340,6 @@ void d3d9_calculate_rect(d3d9_video_t *d3d,
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bool force_full,
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bool force_full,
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bool allow_rotate)
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bool allow_rotate)
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{
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{
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float device_aspect = (float)*width / *height;
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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bool video_scale_integer = settings->bools.video_scale_integer;
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bool video_scale_integer = settings->bools.video_scale_integer;
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struct video_viewport vp;
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struct video_viewport vp;
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@ -1376,7 +1375,6 @@ void d3d9_calculate_rect(d3d9_video_t *d3d,
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void d3d9_set_rotation(void *data, unsigned rot)
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void d3d9_set_rotation(void *data, unsigned rot)
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{
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{
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d3d9_video_t *d3d = (d3d9_video_t*)data;
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d3d9_video_t *d3d = (d3d9_video_t*)data;
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struct video_ortho ortho = {0, 1, 0, 1, -1, 1};
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if (!d3d)
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if (!d3d)
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return;
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return;
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@ -1466,7 +1464,6 @@ static bool d3d9_overlay_load(void *data,
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const void *image_data, unsigned num_images)
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const void *image_data, unsigned num_images)
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{
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{
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unsigned i, y;
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unsigned i, y;
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overlay_t *new_overlays = NULL;
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d3d9_video_t *d3d = (d3d9_video_t*)data;
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d3d9_video_t *d3d = (d3d9_video_t*)data;
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const struct texture_image *images = (const struct texture_image*)
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const struct texture_image *images = (const struct texture_image*)
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image_data;
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image_data;
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@ -152,7 +152,6 @@ static bool win32_display_server_set_window_opacity(
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{
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{
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#ifdef HAVE_WINDOW_TRANSP
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#ifdef HAVE_WINDOW_TRANSP
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HWND hwnd = win32_get_window();
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HWND hwnd = win32_get_window();
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dispserv_win32_t *serv = (dispserv_win32_t*)data;
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/* Set window transparency on Windows 2000 and above */
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/* Set window transparency on Windows 2000 and above */
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if (opacity < 100)
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if (opacity < 100)
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{
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{
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@ -294,7 +294,6 @@ static void gfx_display_d3d9_hlsl_draw_pipeline(
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gfx_display_t *p_disp,
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gfx_display_t *p_disp,
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void *data, unsigned video_width, unsigned video_height)
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void *data, unsigned video_width, unsigned video_height)
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{
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{
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static float t = 0;
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video_coord_array_t *ca = NULL;
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video_coord_array_t *ca = NULL;
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if (!draw)
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if (!draw)
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@ -489,7 +489,6 @@ static void *gdi_init(const video_info_t *video,
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input_driver_t **input, void **input_data)
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input_driver_t **input, void **input_data)
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{
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{
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unsigned full_x, full_y;
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unsigned full_x, full_y;
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void *ctx_data = NULL;
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unsigned mode_width = 0, mode_height = 0;
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unsigned mode_width = 0, mode_height = 0;
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unsigned win_width = 0, win_height = 0;
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unsigned win_width = 0, win_height = 0;
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unsigned temp_width = 0, temp_height = 0;
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unsigned temp_width = 0, temp_height = 0;
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@ -901,7 +900,6 @@ static void gdi_set_video_mode(void *data, unsigned width, unsigned height,
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static uintptr_t gdi_load_texture(void *video_data, void *data,
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static uintptr_t gdi_load_texture(void *video_data, void *data,
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bool threaded, enum texture_filter_type filter_type)
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bool threaded, enum texture_filter_type filter_type)
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{
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{
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void *tmpdata = NULL;
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gdi_texture_t *texture = NULL;
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gdi_texture_t *texture = NULL;
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struct texture_image *image = (struct texture_image*)data;
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struct texture_image *image = (struct texture_image*)data;
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@ -1211,9 +1211,6 @@ static void gl1_set_viewport(gl1_t *gl1,
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bool force_full, bool allow_rotate)
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bool force_full, bool allow_rotate)
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{
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{
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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unsigned height = gl1->video_height;
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int x = 0;
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int y = 0;
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float device_aspect = (float)vp_width / vp_height;
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float device_aspect = (float)vp_width / vp_height;
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if (gl1->ctx_driver->translate_aspect)
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if (gl1->ctx_driver->translate_aspect)
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@ -2125,7 +2122,6 @@ static uintptr_t gl1_load_texture(void *video_data, void *data,
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#ifdef HAVE_THREADS
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#ifdef HAVE_THREADS
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if (threaded)
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if (threaded)
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{
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{
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gl1_t *gl1 = (gl1_t*)video_data;
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custom_command_method_t func = video_texture_load_wrap_gl1;
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custom_command_method_t func = video_texture_load_wrap_gl1;
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return video_thread_texture_handle(data, func);
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return video_thread_texture_handle(data, func);
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@ -223,8 +223,6 @@ static void d3d9x_win32_font_render_msg(
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else
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else
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{
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{
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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float video_msg_pos_x = settings->floats.video_msg_pos_x;
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float video_msg_pos_y = settings->floats.video_msg_pos_y;
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float video_msg_color_r = settings->floats.video_msg_color_r;
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float video_msg_color_r = settings->floats.video_msg_color_r;
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float video_msg_color_g = settings->floats.video_msg_color_g;
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float video_msg_color_g = settings->floats.video_msg_color_g;
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float video_msg_color_b = settings->floats.video_msg_color_b;
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float video_msg_color_b = settings->floats.video_msg_color_b;
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@ -158,8 +158,6 @@ static void crt_switch_set_aspect(
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static bool crt_sr2_init(videocrt_switch_t *p_switch,
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static bool crt_sr2_init(videocrt_switch_t *p_switch,
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int monitor_index, unsigned int crt_mode, unsigned int super_width)
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int monitor_index, unsigned int crt_mode, unsigned int super_width)
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{
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{
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char *mode;
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const char *err_msg;
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char index[10];
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char index[10];
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gfx_ctx_ident_t gfxctx;
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gfx_ctx_ident_t gfxctx;
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char ra_config_path[PATH_MAX_LENGTH];
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char ra_config_path[PATH_MAX_LENGTH];
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@ -72,13 +72,8 @@ typedef struct
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static input_test_step_t input_test_steps[MAX_TEST_STEPS];
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static input_test_step_t input_test_steps[MAX_TEST_STEPS];
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static unsigned current_frame = 0;
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static unsigned next_teststep_frame = 0;
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static unsigned current_test_step = 0;
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static unsigned current_test_step = 0;
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static unsigned last_test_step = MAX_TEST_STEPS + 1;
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static unsigned last_test_step = MAX_TEST_STEPS + 1;
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static uint32_t input_state_validated = 0;
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static uint32_t combo_state_validated = 0;
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static bool dump_state_blocked = false;
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/************************************/
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/************************************/
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/* JSON Helpers for test input file */
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/* JSON Helpers for test input file */
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@ -367,7 +362,6 @@ static void test_input_free_input(void *data)
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static void* test_input_init(const char *joypad_driver)
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static void* test_input_init(const char *joypad_driver)
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{
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{
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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unsigned i;
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RARCH_DBG("[Test input driver]: start\n");
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RARCH_DBG("[Test input driver]: start\n");
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@ -328,8 +328,6 @@ static void winraw_update_mouse_state(winraw_input_t *wr,
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}
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}
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else
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else
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{
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{
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int bottom = wr->prev_rect.bottom;
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int right = wr->prev_rect.right;
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wr->active_rect = wr->prev_rect;
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wr->active_rect = wr->prev_rect;
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winraw_init_mouse_xy_mapping(wr);
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winraw_init_mouse_xy_mapping(wr);
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wr->rect_delay = 0;
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wr->rect_delay = 0;
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@ -72,13 +72,8 @@ typedef struct
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static input_test_step_t input_test_steps[MAX_TEST_STEPS];
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static input_test_step_t input_test_steps[MAX_TEST_STEPS];
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static uint32_t current_frame = 0;
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static uint32_t next_teststep_frame = 0;
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static unsigned current_test_step = 0;
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static unsigned current_test_step = 0;
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static unsigned last_test_step = MAX_TEST_STEPS + 1;
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static unsigned last_test_step = MAX_TEST_STEPS + 1;
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static uint32_t input_state_validated = 0;
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static uint32_t combo_state_validated = 0;
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static bool dump_state_blocked = false;
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/************************************/
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/************************************/
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/* JSON Helpers for test input file */
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/* JSON Helpers for test input file */
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@ -344,7 +339,6 @@ static void *test_joypad_init(void *data)
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static int32_t test_joypad_button(unsigned port_num, uint16_t joykey)
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static int32_t test_joypad_button(unsigned port_num, uint16_t joykey)
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{
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{
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int16_t ret = 0;
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if (port_num >= DEFAULT_MAX_PADS)
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if (port_num >= DEFAULT_MAX_PADS)
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return 0;
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return 0;
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if (joykey < NUM_BUTTONS)
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if (joykey < NUM_BUTTONS)
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@ -468,7 +468,10 @@ static void *xinput_joypad_init(void *data)
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int32_t dinput_index = 0;
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int32_t dinput_index = 0;
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bool success = dinput_joypad_get_vidpid_from_xinput_index((int32_t)PAD_INDEX_TO_XUSER_INDEX(j), (int32_t*)&vid, (int32_t*)&pid,
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bool success = dinput_joypad_get_vidpid_from_xinput_index((int32_t)PAD_INDEX_TO_XUSER_INDEX(j), (int32_t*)&vid, (int32_t*)&pid,
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(int32_t*)&dinput_index);
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(int32_t*)&dinput_index);
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/* On success, found VID/PID from dinput index */
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/* On success, found VID/PID from dinput index */
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if (!success)
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continue;
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input_autoconfigure_connect(
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input_autoconfigure_connect(
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name,
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name,
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@ -200,7 +200,6 @@ void runahead_secondary_core_destroy(void *data)
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static char *get_tmpdir_alloc(const char *override_dir)
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static char *get_tmpdir_alloc(const char *override_dir)
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{
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{
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const char *src = NULL;
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char *path = NULL;
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char *path = NULL;
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#ifdef _WIN32
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#ifdef _WIN32
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#ifdef LEGACY_WIN32
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#ifdef LEGACY_WIN32
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