diff --git a/debian/changelog b/debian/changelog index 89150dd1c8..504f22a42a 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,12 @@ +retroarch (1.0.0.2-0ubuntu12) UNRELEASED; urgency=low + + * Improve debian packaging + * Added DSP and video filters to the package + * Added some paths in retroarch.cfg + + No more quilt patch + + -- Sérgio Benjamim Sun, 17 Aug 2014 23:50:00 -0300 + retroarch (1.0.0.2-0ubuntu11) UNRELEASED; urgency=low * Debian folder from hunterk PPA to upstream diff --git a/debian/control b/debian/control index 1975f07470..69d739fd71 100644 --- a/debian/control +++ b/debian/control @@ -3,7 +3,20 @@ Section: otherosfs Priority: extra Maintainer: Hunter Kaller (hizzlekizzle) Build-Depends: debhelper (>= 9), + pkg-config, libc6-dev (>= 2.13), + libpulse-dev, + libsdl1.2-dev, + libxml2-dev, + libavcodec-dev, + libavformat-dev, + libavutil-dev, + libswscale-dev, + libv4l-dev, + x11proto-xext-dev, + libxxf86vm-dev, + libxinerama-dev, + libudev-dev, libasound2-dev, libxv-dev, libopenal-dev, @@ -27,7 +40,8 @@ Depends: ${shlibs:Depends}, nvidia-cg-toolkit, python3 Replaces: ssnes -Description: Simple frontend for the libretro library. +Suggests: retroarch-joypad-autoconfig, libretro-common-shaders +Description: Simple frontend for the libretro library RetroArch is an open source, multi-platform frontend for the libretro API. It can be used as a modular multi emulator system, game engine, media player and 3D technical demonstration. These features are available through diff --git a/debian/copyright b/debian/copyright index 64082a1856..fc0ee6d071 100644 --- a/debian/copyright +++ b/debian/copyright @@ -1,24 +1,71 @@ This package was debianized by Hunter Kaller (hizzlekizzle) on -Tue, 14 Apr 2010 11:03:43 -0500. +Mon, 23 Apr 2012 13:24:59 -0500. It was downloaded from Upstream Authors: - Hans-Kristian Arntzen (Themaister) - Daniel De Matteis (Squarepusher aka twinaphex) + The RetroArch Team + Hans-Kristian Arntzen (Themaister) (main code) + Daniel De Matteis (Squarepusher aka twinaphex) (maintainer) + others, see `/usr/share/doc/retroarch/AUTHORS' -Copyright: +Files: * +Copyright: 2010-2014 The RetroArch Team +License: GPLv3 - Copyright (C) 2010-2014 The RetroArch Team +Files: libretro.h +Copyright: 2010-2014 The RetroArch Team +License: The MIT License (MIT) + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + . + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + . + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. +Files: performance/performance_android.c + performance/performance_android.h +Copyright: 2010 The Android Open Source Project License: - - Licensed under the terms of the GNU General Public License version 3 + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + . + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE + COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, + INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, + BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS + OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED + AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT + OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + SUCH DAMAGE. The Debian packaging is: - Copyright (C) 2009 Hunter Kaller (hizzlekizzle) + Copyright (C) 2012-2014 Hunter Kaller (hizzlekizzle) + Copyright (C) 2014 Sergio Benjamim (sergio-br2) and is licensed under the GPL version 3, see `/usr/share/common-licenses/GPL-3'. diff --git a/debian/dirs b/debian/dirs index ef0c0d8e59..d6b61c0ff0 100644 --- a/debian/dirs +++ b/debian/dirs @@ -1,5 +1,14 @@ usr/bin -etc/ +etc +usr/lib/libretro +usr/lib/retroarch/filters/video +usr/lib/retroarch/filters/audio +usr/share/doc/retroarch usr/share/man/man1 usr/share/applications +usr/share/libretro/assets +usr/share/libretro/autoconfig +usr/share/libretro/info +usr/share/libretro/shaders +usr/share/libretro/overlays usr/share/pixmaps diff --git a/debian/patches/rgui-config.patch b/debian/patches/rgui-config.patch deleted file mode 100644 index 6923cecbe3..0000000000 --- a/debian/patches/rgui-config.patch +++ /dev/null @@ -1,31 +0,0 @@ -Index: RetroArch/retroarch.cfg -=================================================================== ---- RetroArch.orig/retroarch.cfg 2014-07-10 01:27:27.793365000 -0300 -+++ RetroArch/retroarch.cfg 2014-07-10 21:20:14.212388475 -0300 -@@ -25,7 +25,7 @@ - # libretro_path = "/path/to/libretro.so" - - # A directory for where to search for libretro core implementations. --# libretro_directory = -+libretro_directory = "/usr/lib/libretro/" - - # Sets log level for libretro cores (GET_LOG_INTERFACE). - # If a log level issued by a libretro core is below libretro_log_level, it is ignored. -@@ -58,7 +58,7 @@ - # system_directory = - - # Sets start directory for menu content browser. --# rgui_browser_directory = -+rgui_browser_directory = "~/" - - # Content directory. Interacts with RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY. - # Usually set by developers who bundle libretro/RetroArch apps to point to assets. -@@ -69,7 +69,7 @@ - # assets_directory = - - # Sets start directory for menu config browser. --# rgui_config_directory = -+rgui_config_directory = "~/.config/retroarch/" - - # Show startup screen in menu. - # Is automatically set to false when seen for the first time. diff --git a/debian/patches/series b/debian/patches/series deleted file mode 100644 index 215aaa1a2b..0000000000 --- a/debian/patches/series +++ /dev/null @@ -1 +0,0 @@ -rgui-config.patch diff --git a/debian/retroarch.cfg b/debian/retroarch.cfg new file mode 100644 index 0000000000..94fc6ec7b5 --- /dev/null +++ b/debian/retroarch.cfg @@ -0,0 +1,619 @@ +## Skeleton config file for RetroArch + +# Save all save files (*.srm) to this directory. This includes related files like .bsv, .rtc, .psrm, etc ... +# This will be overridden by explicit command line options. +# savefile_directory = + +# Save all save states (*.state) to this directory. +# This will be overridden by explicit command line options. +# savestate_directory = + +# If set to a directory, Content which is temporarily extracted +# will be extracted to this directory. +# extraction_directory = + +# Automatically saves a savestate at the end of RetroArch's lifetime. +# The path is $SRAM_PATH.auto. +# RetroArch will automatically load any savestate with this path on startup if savestate_auto_load is set. +# savestate_auto_save = false +# savestate_auto_load = true + +# Load libretro from a dynamic location for dynamically built RetroArch. +# This option is mandatory. + +# Path to a libretro implementation. +# libretro_path = "/path/to/libretro.so" + +# A directory for where to search for libretro core implementations. +libretro_directory = "/usr/lib/libretro/" + +# A directory for where to search for libretro core information. +libretro_info_path = "/usr/share/libretro/info/" + +# Sets log level for libretro cores (GET_LOG_INTERFACE). +# If a log level issued by a libretro core is below libretro_log_level, it is ignored. +# DEBUG logs are always ignored unless verbose mode is activated (--verbose). +# DEBUG = 0, INFO = 1, WARN = 2, ERROR = 3. +# libretro_log_level = 0 + +# Enable or disable verbosity level of frontend. +# log_verbosity = false + +# Enable or disable RetroArch performance counters +# perfcnt_enable = false + +# Path to core options config file. +# This config file is used to expose core-specific options. +# It will be written to by RetroArch. +# A default path will be assigned if not set. +# core_options_path = + +# Path to content load history file. +# RetroArch keeps track of all content loaded in the menu and from CLI directly for convenient quick loading. +# A default path will be assigned if not set. +# game_history_path = + +# Number of entries that will be kept in content history file. +# game_history_size = 100 + +# Sets the "system" directory. +# Implementations can query for this directory to load BIOSes, system-specific configs, etc. +# system_directory = + +# Sets start directory for menu content browser. +rgui_browser_directory = "~/" + +# Content directory. Interacts with RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY. +# Usually set by developers who bundle libretro/RetroArch apps to point to assets. +# content_directory = + +# Assets directory. This location is queried by default when menu interfaces try to look for +# loadable assets, etc. +assets_directory = "/usr/share/libretro/assets" + +# Sets start directory for menu config browser. +rgui_config_directory = "~/.config/retroarch/" + +# Show startup screen in menu. +# Is automatically set to false when seen for the first time. +# This is only updated in config if config_save_on_exit is set to true, however. +# rgui_show_start_screen = true + +# Flushes config to disk on exit. Useful for menu as settings can be modified. +# Overwrites the config. #include's and comments are not preserved. +# config_save_on_exit = true + +# Load up a specific config file based on the core being used. +# core_specific_config = false + +#### Video + +# Video driver to use. "gl", "xvideo", "sdl" +# video_driver = "gl" + +# Which OpenGL context implementation to use. +# Possible ones for desktop are: glx, x-egl, kms-egl, sdl-gl, wgl. +# By default, tries to use first suitable driver. +# video_gl_context = + +# Windowed x resolution scale and y resolution scale +# (Real x res: base_size * xscale * aspect_ratio, real y res: base_size * yscale) +# video_scale = 3.0 + +# Fullscreen resolution. Resolution of 0 uses the resolution of the desktop. +# video_fullscreen_x = 0 +# video_fullscreen_y = 0 + +# Start in fullscreen. Can be changed at runtime. +# video_fullscreen = false + +# If fullscreen, prefer using a windowed fullscreen mode. +# video_windowed_fullscreen = true + +# Which monitor to prefer. 0 (default) means no particular monitor is preferred, 1 and up (1 being first monitor), +# suggests RetroArch to use that particular monitor. +# video_monitor_index = 0 + +# Forcibly disable composition. Only works in Windows Vista/7 for now. +# video_disable_composition = false + +# Video vsync. +# video_vsync = true + +# Attempts to hard-synchronize CPU and GPU. Can reduce latency at cost of performance. +# video_hard_sync = false + +# Sets how many frames CPU can run ahead of GPU when using video_hard_sync. +# Maximum is 3. +# video_hard_sync_frames = 0 + +# Inserts a black frame inbetween frames. +# Useful for 120 Hz monitors who want to play 60 Hz material with eliminated ghosting. +# video_refresh_rate should still be configured as if it is a 60 Hz monitor (divide refresh rate by 2). +# video_black_frame_insertion = false + +# Use threaded video driver. Using this might improve performance at possible cost of latency and more video stuttering. +# video_threaded = false + +# Use a shared context for HW rendered libretro cores. +# Avoids having to assume HW state changes inbetween frames. +# video_shared_context = false + +# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders. +# video_smooth = true + +# Forces rendering area to stay equal to content aspect ratio or as defined in video_aspect_ratio. +# video_force_aspect = true + +# Only scales video in integer steps. +# The base size depends on system-reported geometry and aspect ratio. +# If video_force_aspect is not set, X/Y will be integer scaled independently. +# video_scale_integer = false + +# A floating point value for video aspect ratio (width / height). +# If this is not set, aspect ratio is assumed to be automatic. +# Behavior then is defined by video_aspect_ratio_auto. +# video_aspect_ratio = + +# If this is true and video_aspect_ratio is not set, +# aspect ratio is decided by libretro implementation. +# If this is false, 1:1 PAR will always be assumed if video_aspect_ratio is not set. +# video_aspect_ratio_auto = false + +# Forces cropping of overscanned frames. +# Exact behavior of this option is implementation specific. +# video_crop_overscan = true + +# Path to shader. Shader can be either Cg, CGP (Cg preset) or GLSL, GLSLP (GLSL preset) +# video_shader = "/path/to/shader.{cg,cgp,glsl,glslp}" + +# Load video_shader on startup. +# Other shaders can still be loaded later in runtime. +# video_shader_enable = false + +# Defines a directory where shaders (Cg, CGP, GLSL) are kept for easy access. +video_shader_dir = "/usr/share/libretro/shaders/" + +# CPU-based video filter. Path to a dynamic library. +# video_filter = + +# Defines a directory where CPU-based video filters are kept. +video_filter_dir = "/usr/lib/retroarch/filters/video/" + +# Path to a font used for rendering messages. This path must be defined to enable fonts. +# Do note that the _full_ path of the font is necessary! +# video_font_path = + +# Size of the font rendered. +# video_font_size = 32 + +# Enable usage of OSD messages. +# video_font_enable = true + +# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values. +# [0.0, 0.0] maps to the lower left corner of the screen. +# video_message_pos_x = 0.05 +# video_message_pos_y = 0.05 + +# Color for message. The value is treated as a hexadecimal value. +# It is a regular RGB hex number, i.e. red is "ff0000". +# video_message_color = ffffff + +# Video refresh rate of your monitor. +# Used to calculate a suitable audio input rate. +# video_refresh_rate = 59.95 + +# Allows libretro cores to set rotation modes. +# Setting this to false will honor, but ignore this request. +# This is useful for vertically oriented content where one manually rotates the monitor. +# video_allow_rotate = true + +# Forces a certain rotation of the screen. +# The rotation is added to rotations which the libretro core sets (see video_allow_rotate). +# The angle is * 90 degrees counter-clockwise. +# video_rotation = 0 + +#### Audio + +# Enable audio. +# audio_enable = true + +# Audio output samplerate. +# audio_out_rate = 48000 + +# Audio resampler backend. Which audio resampler to use. +# Default will use "sinc". +# audio_resampler = + +# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl, xaudio. +# audio_driver = + +# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ... +# audio_device = + +# Audio DSP plugin that processes audio before it's sent to the driver. Path to a dynamic library. +# audio_dsp_plugin = + +# Directory where DSP plugins are kept. +audio_filter_dir = "/usr/lib/retroarch/filters/audio/" + +# Will sync (block) on audio. Recommended. +# audio_sync = true + +# Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency. +# audio_latency = 64 + +# Enable audio rate control. +# audio_rate_control = true + +# Controls audio rate control delta. Defines how much input rate can be adjusted dynamically. +# Input rate = in_rate * (1.0 +/- audio_rate_control_delta) +# audio_rate_control_delta = 0.005 + +# Audio volume. Volume is expressed in dB. +# 0 dB is normal volume. No gain will be applied. +# Gain can be controlled in runtime with input_volume_up/input_volume_down. +# audio_volume = 0.0 + +#### Overlay + +# Defines a directory where overlays are kept for easy access. +overlay_directory = "/usr/share/libretro/overlays/" + +# Path to input overlay +# input_overlay = + +# Overlay opacity +# input_overlay_opacity = 1.0 + +# Overlay scale +# input_overlay_scale = 1.0 + +#### Input + +# Input driver. Depending on video driver, it might force a different input driver. +# input_driver = sdl + +# Joypad driver. (Valid: linuxraw, sdl, dinput) +# input_joypad_driver = + +# Keyboard layout for input driver if applicable (udev/evdev for now). +# Syntax is either just layout (e.g. "no"), or a layout and variant separated with colon ("no:nodeadkeys"). +# input_keyboard_layout = + +# Defines axis threshold. Possible values are [0.0, 1.0] +# input_axis_threshold = 0.5 + +# Enable input auto-detection. Will attempt to autoconfigure +# joypads, Plug-and-Play style. +# input_autodetect_enable = true + +# Directory for joypad autoconfigs (PC). +# If a joypad is plugged in, that joypad will be autoconfigured if a config file +# corresponding to that joypad is present in joypad_autoconfig_dir. +# Input binds which are made explicit (input_playerN_*_btn/axis) will take priority over autoconfigs. +# Autoconfigs can be created with retroarch-joyconfig, manually, or with a frontend. +# Requires input_autodetect_enable to be enabled. +joypad_autoconfig_dir = "/usr/share/libretro/autoconfig/" + +# Sets which libretro device is used for a player. +# Devices are indentified with a number. +# This is normally saved by the menu. +# Device IDs are found in libretro.h. +# These settings are overridden by explicit command-line arguments which refer to input devices. +# None: 0 +# Joypad (RetroPad): 1 +# Mouse: 2 +# Keyboard: 3 +# Generic Lightgun: 4 +# Joypad w/ Analog (RetroPad + Analog sticks): 5 +# Multitap (SNES specific): 257 +# Super Scope (SNES specific): 260 +# Justifier (SNES specific): 516 +# Justifiers (SNES specific): 772 + +# input_libretro_device_p1 = +# input_libretro_device_p2 = +# input_libretro_device_p3 = +# input_libretro_device_p4 = +# input_libretro_device_p5 = +# input_libretro_device_p6 = +# input_libretro_device_p7 = +# input_libretro_device_p8 = + +# Keyboard input. Will recognize letters ("a" to "z") and the following special keys (where "kp_" +# is for keypad keys): +# +# left, right, up, down, enter, kp_enter, tab, insert, del, end, home, +# rshift, shift, ctrl, alt, space, escape, add, subtract, kp_plus, kp_minus, +# f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, +# num0, num1, num2, num3, num4, num5, num6, num7, num8, num9, pageup, pagedown, +# keypad0, keypad1, keypad2, keypad3, keypad4, keypad5, keypad6, keypad7, keypad8, keypad9, +# period, capslock, numlock, backspace, multiply, divide, print_screen, scroll_lock, +# tilde, backquote, pause, quote, comma, minus, slash, semicolon, equals, leftbracket, +# backslash, rightbracket, kp_period, kp_equals, rctrl, ralt +# +# Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, +# rather than relying on a default. +# input_player1_a = x +# input_player1_b = z +# input_player1_y = a +# input_player1_x = s +# input_player1_start = enter +# input_player1_select = rshift +# input_player1_l = q +# input_player1_r = w +# input_player1_left = left +# input_player1_right = right +# input_player1_up = up +# input_player1_down = down +# input_player1_l2 = +# input_player1_r2 = +# input_player1_l3 = +# input_player1_r3 = + +# Two analog sticks (DualShock-esque). +# Bound as usual, however, if a real analog axis is bound, +# it can be read as a true analog. +# Positive X axis is right, Positive Y axis is down. +# input_player1_l_x_plus = +# input_player1_l_x_minus = +# input_player1_l_y_plus = +# input_player1_l_y_minus = +# input_player1_r_x_plus = +# input_player1_r_x_minus = +# input_player1_r_y_plus = +# input_player1_r_y_minus = + +# If desired, it is possible to override which joypads are being used for player 1 through 8. +# First joypad available is 0. +# input_player1_joypad_index = 0 +# input_player2_joypad_index = 1 +# input_player3_joypad_index = 2 +# input_player4_joypad_index = 3 +# input_player5_joypad_index = 4 +# input_player6_joypad_index = 5 +# input_player7_joypad_index = 6 +# input_player8_joypad_index = 7 + +# Joypad buttons. +# Figure these out by using RetroArch-Phoenix or retroarch-joyconfig. +# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction. +# E.g. "h0up" +# input_player1_a_btn = +# input_player1_b_btn = +# input_player1_y_btn = +# input_player1_x_btn = +# input_player1_start_btn = +# input_player1_select_btn = +# input_player1_l_btn = +# input_player1_r_btn = +# input_player1_left_btn = +# input_player1_right_btn = +# input_player1_up_btn = +# input_player1_down_btn = +# input_player1_l2_btn = +# input_player1_r2_btn = +# input_player1_l3_btn = +# input_player1_r3_btn = + +# Axis for RetroArch D-Pad. +# Needs to be either '+' or '-' in the first character signaling either positive or negative direction of the axis, then the axis number. +# Do note that every other input option has the corresponding _btn and _axis binds as well; they are omitted here for clarity. +# input_player1_left_axis = +# input_player1_right_axis = +# input_player1_up_axis = +# input_player1_down_axis = + +# Holding the turbo while pressing another button will let the button enter a turbo mode +# where the button state is modulated with a periodic signal. +# The modulation stops when the button itself (not turbo button) is released. +# input_player1_turbo = + +# Describes the period and how long of that period a turbo-enabled button should behave. +# Numbers are described in frames. +# input_turbo_period = 6 +# input_turbo_duty_cycle = 3 + +# This goes all the way to player 8 (*_player2_*, *_player3_*, etc), but omitted for clarity. +# All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well. + +# Toggles fullscreen. +# input_toggle_fullscreen = f + +# Saves state. +# input_save_state = f2 +# Loads state. +# input_load_state = f4 + +# State slots. With slot set to 0, save state name is *.state (or whatever defined on commandline). +# When slot is != 0, path will be $path%d, where %d is slot number. +# input_state_slot_increase = f7 +# input_state_slot_decrease = f6 + +# Toggles between fast-forwarding and normal speed. +# input_toggle_fast_forward = space + +# Hold for fast-forward. Releasing button disables fast-forward. +# input_hold_fast_forward = l + +# Key to exit RetroArch cleanly. +# Killing it in any hard way (SIGKILL, etc) will terminate RetroArch without saving RAM, etc. +# On Unix-likes, SIGINT/SIGTERM allows a clean deinitialization. +# input_exit_emulator = escape + +# Applies next and previous shader in directory. +# input_shader_next = m +# input_shader_prev = n + +# Hold button down to rewind. Rewinding must be enabled. +# input_rewind = r + +# Toggle between recording and not. +# input_movie_record_toggle = o + +# Toggle between paused and non-paused state +# input_pause_toggle = p + +# Frame advance when content is paused +# input_frame_advance = k + +# Reset the content. +# input_reset = h + +# Cheats. +# input_cheat_index_plus = y +# input_cheat_index_minus = t +# input_cheat_toggle = u + +# Mute/unmute audio +# input_audio_mute = f9 + +# Take screenshot +# input_screenshot = f8 + +# Netplay flip players. +# input_netplay_flip_players = i + +# Hold for slowmotion. +# input_slowmotion = e + +# Enable other hotkeys. +# If this hotkey is bound to either keyboard, joybutton or joyaxis, +# all other hotkeys will be disabled unless this hotkey is also held at the same time. +# This is useful for RETRO_KEYBOARD centric implementations +# which query a large area of the keyboard, where it is not desirable +# that hotkeys get in the way. + +# Alternatively, all hotkeys for keyboard could be disabled by the user. +# input_enable_hotkey_btn = + +# Increases audio volume. +# input_volume_up = kp_plus +# Decreases audio volume. +# input_volume_down = kp_minus + +# Toggles to next overlay. Wraps around. +# input_overlay_next = + +# Toggles eject for disks. Used for multiple-disk content. +# input_disk_eject_toggle = + +# Cycles through disk images. Use after ejecting. +# Complete by toggling eject again. +# input_disk_next = + +# Toggles menu. +# input_menu_toggle = f1 + +# Toggles mouse grab. When mouse is grabbed, RetroArch hides the mouse, +# and keeps the mouse pointer inside the window to allow relative mouse input +# to work better. +# input_grab_mouse_toggle = f11 + +#### Menu + +# Menu driver to use. "rgui", "lakka", etc. +# menu_driver = "rgui" + +#### Camera + +# Override the default camera device the camera driver uses. This is driver dependant. +# camera_device = + +# Override the default privacy permission for cores that want to access camera services. Is "false" by default. +# camera_allow = false + +#### Location + +# Override the default privacy permission for cores that want to access location services. Is "false" by default. +# location_allow = false + +#### Netplay + +# When being client over netplay, use keybinds for player 1. +# netplay_client_swap_input = false + +# The username of the person running RetroArch. This will be used for playing online, for instance. +# netplay_nickname = + +# The amount of delay frames to use for netplay. Increasing this value will increase +# performance, but introduce more latency. +# netplay_delay_frames = 0 + +# Netplay mode for the current user. +# false is Server, true is Client. +# netplay_mode = false + +# Enable or disable spectator mode for the player during netplay. +# netplay_spectator_mode_enable = false + +# The IP Address of the host to connect to. +# netplay_ip_address = + +# The port of the host IP Address. Can be either a TCP or an UDP port. +# netplay_ip_port = 55435 + +#### Misc + +# Enable rewinding. This will take a performance hit when playing, so it is disabled by default. +# rewind_enable = false + +# Rewinding buffer size in megabytes. Bigger rewinding buffer means you can rewind longer. +# The buffer should be approx. 20MB per minute of buffer time. +# rewind_buffer_size = 20 + +# Rewind granularity. When rewinding defined number of frames, you can rewind several frames at a time, increasing the rewinding speed. +# rewind_granularity = 1 + +# Pause gameplay when window focus is lost. +# pause_nonactive = true + +# Autosaves the non-volatile SRAM at a regular interval. This is disabled by default unless set otherwise. +# The interval is measured in seconds. A value of 0 disables autosave. +# autosave_interval = + +# Path to XML cheat database (as used by bSNES). +# cheat_database_path = + +# Path to XML cheat config, a file which keeps track of which +# cheat settings are used for individual games. +# If the file does not exist, it will be created. +# cheat_settings_path = + +# Directory to dump screenshots to. +# screenshot_directory = + +# Records video after CPU video filter. +# video_post_filter_record = false + +# Records output of GPU shaded material if available. +# video_gpu_record = false + +# Screenshots output of GPU shaded material if available. +# video_gpu_screenshot = true + +# Block SRAM from being overwritten when loading save states. +# Might potentially lead to buggy games. +# block_sram_overwrite = false + +# When saving a savestate, save state index is automatically increased before +# it is saved. +# Also, when loading content, the index will be set to the highest existing index. +# There is no upper bound on the index. +# savestate_auto_index = false + +# Slowmotion ratio. When slowmotion, content will slow down by factor. +# slowmotion_ratio = 3.0 + +# The maximum rate at which content will be run when using fast forward. (E.g. 5.0 for 60 fps content => 300 fps cap). +# RetroArch will go to sleep to ensure that the maximum rate will not be exceeded. +# Do not rely on this cap to be perfectly accurate. +# A ratio of zero equals no FPS cap. +# fastforward_ratio = 0.0 + +# Enable stdin/network command interface. +# network_cmd_enable = false +# network_cmd_port = 55355 +# stdin_cmd_enable = false + diff --git a/debian/rules b/debian/rules index f4f4f1350f..33ae15ffca 100755 --- a/debian/rules +++ b/debian/rules @@ -1,14 +1,27 @@ #!/usr/bin/make -f -# -*- makefile -*- -# Sample debian/rules that uses debhelper. -# This file was originally written by Joey Hess and Craig Small. -# As a special exception, when this file is copied by dh-make into a -# dh-make output file, you may use that output file without restriction. -# This special exception was added by Craig Small in version 0.37 of dh-make. + +# Copyright (C) 2010 Hunter Kaller +# Copyright (C) 2014 Sergio Benjamim + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2, or (at your option) +# any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # Uncomment this to turn on verbose mode. #export DH_VERBOSE=1 +%: + dh $@ --parallel QUILT=QUILT_PATCHES=debian/patches quilt --quiltrc /dev/null PATCH := $(QUILT) push -a || [ "$$($(QUILT) applied)" = "$$(grep -v '^\#' debian/patches/series)" ] @@ -20,86 +33,33 @@ patch: unpatch: $(UNPATCH) -configure: configure-stamp -configure-stamp: - dh_testdir - # Add here commands to configure the package. +override_dh_auto_configure: # See ./configure --help for valid flags # disable flags (i.e. --disable-ffmpeg for example) if there is no package relative to the feature in Build-Depends ./configure --prefix=/usr --enable-rgui --enable-kms --enable-cg --disable-ffmpeg --enable-freetype --enable-python --enable-udev --enable-libxml2 --enable-zlib - touch configure-stamp -build: build-arch build-indep - -build-arch: build-stamp - -build-indep: build-stamp - -build-stamp: configure-stamp - dh_testdir - - # Add here commands to compile the package. - touch config.mk +override_dh_auto_build: $(MAKE) - #docbook-to-man debian/retroarch.sgml > retroarch - - touch $@ - -clean: - dh_testdir - dh_testroot - rm -f build-stamp configure-stamp - - # Add here commands to clean up after the build process. - touch config.mk - $(MAKE) clean - - dh_clean - -install: build - dh_testdir - dh_testroot - dh_prep - dh_installdirs + # SoftFilters + $(MAKE) -C gfx/filters/ + # Audio DSP plugins + $(MAKE) -C audio/filters/ +override_dh_auto_install: # Add here commands to install the package into debian/retroarch. $(MAKE) DESTDIR=$(CURDIR)/debian/retroarch PREFIX=/usr install - cp $(CURDIR)/debian/retroarch.desktop $(CURDIR)/debian/retroarch/usr/share/applications + cp $(CURDIR)/AUTHORS $(CURDIR)/debian/retroarch/usr/share/doc/retroarch/ + cp $(CURDIR)/debian/retroarch.desktop $(CURDIR)/debian/retroarch/usr/share/applications/ + cp $(CURDIR)/debian/retroarch.cfg $(CURDIR)/debian/retroarch/etc/ + # SoftFilters + cp $(CURDIR)/gfx/filters/*.so $(CURDIR)/debian/retroarch/usr/lib/retroarch/filters/video/ + # Audio DSP plugins + cd $(CURDIR)/audio/filters/ && \ + cp *.so $(CURDIR)/debian/retroarch/usr/lib/retroarch/filters/audio/ && \ + cp *.dsp $(CURDIR)/debian/retroarch/usr/lib/retroarch/filters/audio/ -# Build architecture-independent files here. -binary-indep: install -# We have nothing to do by default. - -# Build architecture-dependent files here. -binary-arch: install - dh_testdir - dh_testroot - dh_installchangelogs - dh_installdocs - dh_installexamples -# dh_install -# dh_installmenu -# dh_installdebconf -# dh_installlogrotate -# dh_installemacsen -# dh_installpam -# dh_installmime -# dh_python -# dh_installinit -# dh_installcron -# dh_installinfo - dh_installman - dh_link - dh_strip - dh_compress - dh_fixperms -# dh_perl -# dh_makeshlibs - dh_installdeb - dh_shlibdeps - dh_gencontrol - dh_md5sums - dh_builddeb - -binary: binary-indep binary-arch -.PHONY: build clean binary-indep binary-arch binary install configure +override_dh_auto_clean: + touch config.mk + $(MAKE) clean + $(MAKE) -C gfx/filters/ clean + $(MAKE) -C audio/filters/ clean