Have XMB and GLUI reuse same menu_texture code

This commit is contained in:
twinaphex 2015-02-11 03:52:35 +01:00
parent 4186d97281
commit 04022926bc
4 changed files with 61 additions and 72 deletions

View File

@ -525,7 +525,8 @@ static void glui_context_reset(void *data)
fill_pathname_join(bgpath, bgpath, "bg.png", sizeof(bgpath)); fill_pathname_join(bgpath, bgpath, "bg.png", sizeof(bgpath));
if (path_file_exists(bgpath)) if (path_file_exists(bgpath))
glui->bg = (GLuint)menu_texture_load(bgpath, TEXTURE_BACKEND_OPENGL); glui->bg = (GLuint)menu_texture_load(bgpath, TEXTURE_BACKEND_OPENGL,
TEXTURE_FILTER_DEFAULT);
} }
static void glui_navigation_clear(void *data, bool pending_push) static void glui_navigation_clear(void *data, bool pending_push)

View File

@ -22,13 +22,15 @@
#include "../menu.h" #include "../menu.h"
#include "../menu_input.h" #include "../menu_input.h"
#include "../menu_animation.h"
#include "../menu_texture.h"
#include <file/file_path.h> #include <file/file_path.h>
#include "../../gfx/gl_common.h" #include "../../gfx/gl_common.h"
#include "../../gfx/video_thread_wrapper.h" #include "../../gfx/video_thread_wrapper.h"
#include <compat/posix_string.h> #include <compat/posix_string.h>
#include "shared.h" #include "shared.h"
#include "../menu_animation.h"
#ifndef XMB_THEME #ifndef XMB_THEME
#define XMB_THEME "monochrome" #define XMB_THEME "monochrome"
@ -575,63 +577,6 @@ static void xmb_list_open_new(file_list_t *list, int dir, size_t current)
xmb->old_depth = xmb->depth; xmb->old_depth = xmb->depth;
} }
static GLuint xmb_png_texture_load_(const char * file_name)
{
struct texture_image ti = {0};
GLuint texture = 0;
if (! path_file_exists(file_name))
return 0;
texture_image_load(&ti, file_name);
/* Generate the OpenGL texture object */
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, driver.gfx_use_rgba ?
GL_RGBA : RARCH_GL_INTERNAL_FORMAT32,
ti.width, ti.height, 0,
driver.gfx_use_rgba ? GL_RGBA : RARCH_GL_TEXTURE_TYPE32,
RARCH_GL_FORMAT32, ti.pixels);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glGenerateMipmap(GL_TEXTURE_2D);
free(ti.pixels);
return texture;
}
static int xmb_png_texture_load_wrap(void *data)
{
const char *filename = (const char*)data;
if (!filename)
return 0;
return xmb_png_texture_load_(filename);
}
static GLuint xmb_png_texture_load(const char* file_name)
{
if (g_settings.video.threaded
&& !g_extern.system.hw_render_callback.context_type)
{
thread_video_t *thr = (thread_video_t*)driver.video_data;
if (!thr)
return 0;
thr->cmd_data.custom_command.method = xmb_png_texture_load_wrap;
thr->cmd_data.custom_command.data = (void*)file_name;
thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND);
thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND);
return thr->cmd_data.custom_command.return_value;
}
return xmb_png_texture_load_(file_name);
}
static xmb_node_t* xmb_node_for_core(int i) static xmb_node_t* xmb_node_for_core(int i)
{ {
core_info_t *info = NULL; core_info_t *info = NULL;
@ -1408,7 +1353,8 @@ static void xmb_context_reset(void *data)
"clock.png", sizeof(xmb->textures[XMB_TEXTURE_CLOCK].path)); "clock.png", sizeof(xmb->textures[XMB_TEXTURE_CLOCK].path));
for (k = 0; k < XMB_TEXTURE_LAST; k++) for (k = 0; k < XMB_TEXTURE_LAST; k++)
xmb->textures[k].id = xmb_png_texture_load(xmb->textures[k].path); xmb->textures[k].id = menu_texture_load(xmb->textures[k].path,
TEXTURE_BACKEND_OPENGL, TEXTURE_FILTER_MIPMAP);
xmb->settings_node.icon = xmb->textures[XMB_TEXTURE_SETTINGS].id; xmb->settings_node.icon = xmb->textures[XMB_TEXTURE_SETTINGS].id;
xmb->settings_node.alpha = xmb->c_active_alpha; xmb->settings_node.alpha = xmb->c_active_alpha;
@ -1453,8 +1399,11 @@ static void xmb_context_reset(void *data)
node->alpha = 0; node->alpha = 0;
node->zoom = xmb->c_passive_zoom; node->zoom = xmb->c_passive_zoom;
node->icon = xmb_png_texture_load(texturepath); node->icon = menu_texture_load(texturepath,
node->content_icon = xmb_png_texture_load(content_texturepath); TEXTURE_BACKEND_OPENGL, TEXTURE_FILTER_MIPMAP);
node->content_icon = menu_texture_load(content_texturepath,
TEXTURE_BACKEND_OPENGL, TEXTURE_FILTER_MIPMAP);
if (i == xmb->active_category) if (i == xmb->active_category)
{ {

View File

@ -23,6 +23,7 @@
#include "../gfx/gl_common.h" #include "../gfx/gl_common.h"
static void menu_texture_png_load_gl(struct texture_image *ti, static void menu_texture_png_load_gl(struct texture_image *ti,
enum texture_filter_type filter_type,
unsigned *id) unsigned *id)
{ {
/* Generate the OpenGL texture object */ /* Generate the OpenGL texture object */
@ -34,13 +35,29 @@ static void menu_texture_png_load_gl(struct texture_image *ti,
driver.gfx_use_rgba ? GL_RGBA : RARCH_GL_TEXTURE_TYPE32, driver.gfx_use_rgba ? GL_RGBA : RARCH_GL_TEXTURE_TYPE32,
RARCH_GL_FORMAT32, ti->pixels); RARCH_GL_FORMAT32, ti->pixels);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); switch (filter_type)
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); {
case TEXTURE_FILTER_MIPMAP:
glTexParameterf(GL_TEXTURE_2D,
GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
glTexParameterf(GL_TEXTURE_2D,
GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glGenerateMipmap(GL_TEXTURE_2D);
break;
case TEXTURE_FILTER_DEFAULT:
default:
glTexParameterf(GL_TEXTURE_2D,
GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D,
GL_TEXTURE_MAG_FILTER, GL_LINEAR);
break;
}
} }
#endif #endif
static unsigned menu_texture_png_load(const char *path, static unsigned menu_texture_png_load(const char *path,
enum texture_backend_type type) enum texture_backend_type type,
enum texture_filter_type filter_type)
{ {
unsigned id = 0; unsigned id = 0;
struct texture_image ti = {0}; struct texture_image ti = {0};
@ -53,7 +70,7 @@ static unsigned menu_texture_png_load(const char *path,
{ {
case TEXTURE_BACKEND_OPENGL: case TEXTURE_BACKEND_OPENGL:
#ifdef HAVE_OPENGL #ifdef HAVE_OPENGL
menu_texture_png_load_gl(&ti, &id); menu_texture_png_load_gl(&ti, filter_type, &id);
#endif #endif
break; break;
case TEXTURE_BACKEND_DEFAULT: case TEXTURE_BACKEND_DEFAULT:
@ -71,7 +88,17 @@ static int menu_texture_png_load_wrap(void *data)
const char *filename = (const char*)data; const char *filename = (const char*)data;
if (!filename) if (!filename)
return 0; return 0;
return menu_texture_png_load(filename, TEXTURE_BACKEND_DEFAULT); return menu_texture_png_load(filename, TEXTURE_BACKEND_DEFAULT,
TEXTURE_FILTER_DEFAULT);
}
static int menu_texture_png_load_wrap_gl_mipmap(void *data)
{
const char *filename = (const char*)data;
if (!filename)
return 0;
return menu_texture_png_load(filename, TEXTURE_BACKEND_OPENGL,
TEXTURE_FILTER_MIPMAP);
} }
static int menu_texture_png_load_wrap_gl(void *data) static int menu_texture_png_load_wrap_gl(void *data)
@ -79,11 +106,13 @@ static int menu_texture_png_load_wrap_gl(void *data)
const char *filename = (const char*)data; const char *filename = (const char*)data;
if (!filename) if (!filename)
return 0; return 0;
return menu_texture_png_load(filename, TEXTURE_BACKEND_OPENGL); return menu_texture_png_load(filename, TEXTURE_BACKEND_OPENGL,
TEXTURE_FILTER_DEFAULT);
} }
unsigned menu_texture_load(const char *path, unsigned menu_texture_load(const char *path,
enum texture_backend_type type) enum texture_backend_type type,
enum texture_filter_type filter_type)
{ {
if (g_settings.video.threaded if (g_settings.video.threaded
&& !g_extern.system.hw_render_callback.context_type) && !g_extern.system.hw_render_callback.context_type)
@ -96,7 +125,10 @@ unsigned menu_texture_load(const char *path,
switch (type) switch (type)
{ {
case TEXTURE_BACKEND_OPENGL: case TEXTURE_BACKEND_OPENGL:
thr->cmd_data.custom_command.method = menu_texture_png_load_wrap_gl; if (filter_type == TEXTURE_FILTER_MIPMAP)
thr->cmd_data.custom_command.method = menu_texture_png_load_wrap_gl_mipmap;
else
thr->cmd_data.custom_command.method = menu_texture_png_load_wrap_gl;
break; break;
case TEXTURE_BACKEND_DEFAULT: case TEXTURE_BACKEND_DEFAULT:
default: default:
@ -112,5 +144,5 @@ unsigned menu_texture_load(const char *path,
return thr->cmd_data.custom_command.return_value; return thr->cmd_data.custom_command.return_value;
} }
return menu_texture_png_load(path, type); return menu_texture_png_load(path, type, filter_type);
} }

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@ -23,12 +23,19 @@ enum texture_backend_type
TEXTURE_BACKEND_OPENGL, TEXTURE_BACKEND_OPENGL,
}; };
enum texture_filter_type
{
TEXTURE_FILTER_DEFAULT = 0,
TEXTURE_FILTER_MIPMAP,
};
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
unsigned menu_texture_load(const char *path, unsigned menu_texture_load(const char *path,
enum texture_backend_type type); enum texture_backend_type type,
enum texture_filter_type filter_type);
#ifdef __cplusplus #ifdef __cplusplus
} }