clear the runloop variable
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@ -1391,6 +1391,7 @@ static void command_event_restore_default_shader_preset(void)
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{
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{
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/* auto shader preset: reload the original shader */
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/* auto shader preset: reload the original shader */
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config_unload_shader_preset();
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config_unload_shader_preset();
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runloop_ctl(RUNLOOP_CTL_CLEAR_DEFAULT_SHADER_PRESET, NULL);
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}
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}
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static bool command_event_save_auto_state(void)
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static bool command_event_save_auto_state(void)
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