#version 310 es
layout(local_size_x = 2, local_size_y = 1, local_size_z = 1) in;

struct Data
{
    float a;
    float b;
};

#ifndef SPIRV_CROSS_CONSTANT_ID_0
#define SPIRV_CROSS_CONSTANT_ID_0 4.0
#endif
const float X = SPIRV_CROSS_CONSTANT_ID_0;

layout(binding = 0, std430) buffer SSBO
{
    Data outdata[];
} _53;

Data data[2];
Data data2[2];

Data combine(Data a, Data b)
{
    return Data(a.a + b.a, a.b + b.b);
}

void main()
{
    data = Data[](Data(1.0, 2.0), Data(3.0, 4.0));
    data2 = Data[](Data(X, 2.0), Data(3.0, 5.0));
    Data param = data[gl_LocalInvocationID.x];
    Data param_1 = data2[gl_LocalInvocationID.x];
    Data _73 = combine(param, param_1);
    _53.outdata[gl_WorkGroupID.x].a = _73.a;
    _53.outdata[gl_WorkGroupID.x].b = _73.b;
}

