#include <metal_stdlib>
#include <simd/simd.h>

using namespace metal;

struct SSBO
{
    float4 out_data[1];
};

constant float4 _52 = {};

kernel void main0(device SSBO& _27 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
    float4 _45 = _52;
    _45.x = 10.0;
    float4 _47 = _45;
    _47.y = 30.0;
    float4 _49 = _47;
    _49.z = 70.0;
    float4 _51 = _49;
    _51.w = 90.0;
    _27.out_data[gl_GlobalInvocationID.x] = _51;
    _27.out_data[gl_GlobalInvocationID.x].y = 20.0;
}

