#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;

layout(binding = 1, std430) coherent restrict writeonly buffer SSBO
{
    ivec4 value;
} _10;

layout(binding = 3, r32i) uniform coherent restrict readonly mediump iimage2D uImage;

void main()
{
    _10.value = imageLoad(uImage, ivec2(10));
}

