hlsl.calculatelod.dx10.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:24  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24    Function Parameters: 
0:?     Sequence
0:28      Sequence
0:28        move second child to first child (temp float)
0:28          'txval10' (temp float)
0:28          direct index (temp float)
0:?             textureQueryLod (temp float)
0:28              Construct combined texture-sampler (temp sampler1DArray)
0:28                'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:28                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:28              Constant:
0:28                0.100000
0:28            Constant:
0:28              0 (const int)
0:29      Sequence
0:29        move second child to first child (temp float)
0:29          'txval11' (temp float)
0:29          direct index (temp float)
0:?             textureQueryLod (temp float)
0:29              Construct combined texture-sampler (temp isampler1DArray)
0:29                'g_tTex1di4a' (uniform itexture1DArray)
0:29                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:29              Constant:
0:29                0.200000
0:29            Constant:
0:29              0 (const int)
0:30      Sequence
0:30        move second child to first child (temp float)
0:30          'txval12' (temp float)
0:30          direct index (temp float)
0:?             textureQueryLod (temp float)
0:30              Construct combined texture-sampler (temp usampler1DArray)
0:30                'g_tTex1du4a' (uniform utexture1DArray)
0:30                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:30              Constant:
0:30                0.300000
0:30            Constant:
0:30              0 (const int)
0:32      Sequence
0:32        move second child to first child (temp float)
0:32          'txval20' (temp float)
0:32          direct index (temp float)
0:?             textureQueryLod (temp float)
0:32              Construct combined texture-sampler (temp sampler2DArray)
0:32                'g_tTex2df4a' (uniform texture2DArray)
0:32                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.100000
0:?                 0.200000
0:32            Constant:
0:32              0 (const int)
0:33      Sequence
0:33        move second child to first child (temp float)
0:33          'txval21' (temp float)
0:33          direct index (temp float)
0:?             textureQueryLod (temp float)
0:33              Construct combined texture-sampler (temp isampler2DArray)
0:33                'g_tTex2di4a' (uniform itexture2DArray)
0:33                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.300000
0:?                 0.400000
0:33            Constant:
0:33              0 (const int)
0:34      Sequence
0:34        move second child to first child (temp float)
0:34          'txval22' (temp float)
0:34          direct index (temp float)
0:?             textureQueryLod (temp float)
0:34              Construct combined texture-sampler (temp usampler2DArray)
0:34                'g_tTex2du4a' (uniform utexture2DArray)
0:34                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.500000
0:?                 0.600000
0:34            Constant:
0:34              0 (const int)
0:36      Sequence
0:36        move second child to first child (temp float)
0:36          'txval40' (temp float)
0:36          direct index (temp float)
0:?             textureQueryLod (temp float)
0:36              Construct combined texture-sampler (temp samplerCubeArray)
0:36                'g_tTexcdf4a' (uniform textureCubeArray)
0:36                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.100000
0:?                 0.200000
0:?                 0.300000
0:36            Constant:
0:36              0 (const int)
0:37      Sequence
0:37        move second child to first child (temp float)
0:37          'txval41' (temp float)
0:37          direct index (temp float)
0:?             textureQueryLod (temp float)
0:37              Construct combined texture-sampler (temp isamplerCubeArray)
0:37                'g_tTexcdi4a' (uniform itextureCubeArray)
0:37                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.400000
0:?                 0.500000
0:?                 0.600000
0:37            Constant:
0:37              0 (const int)
0:38      Sequence
0:38        move second child to first child (temp float)
0:38          'txval42' (temp float)
0:38          direct index (temp float)
0:?             textureQueryLod (temp float)
0:38              Construct combined texture-sampler (temp usamplerCubeArray)
0:38                'g_tTexcdu4a' (uniform utextureCubeArray)
0:38                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.700000
0:?                 0.800000
0:?                 0.900000
0:38            Constant:
0:38              0 (const int)
0:40      move second child to first child (temp 4-component vector of float)
0:40        Color: direct index for structure (temp 4-component vector of float)
0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:40          Constant:
0:40            0 (const int)
0:40        Constant:
0:40          1.000000
0:40          1.000000
0:40          1.000000
0:40          1.000000
0:41      move second child to first child (temp float)
0:41        Depth: direct index for structure (temp float)
0:41          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:41          Constant:
0:41            1 (const int)
0:41        Constant:
0:41          1.000000
0:43      Sequence
0:43        Sequence
0:43          move second child to first child (temp 4-component vector of float)
0:?             'Color' (layout(location=0 ) out 4-component vector of float)
0:43            Color: direct index for structure (temp 4-component vector of float)
0:43              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:43              Constant:
0:43                0 (const int)
0:43          move second child to first child (temp float)
0:?             'Depth' (out float FragDepth)
0:43            Depth: direct index for structure (temp float)
0:43              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:43              Constant:
0:43                1 (const int)
0:43        Branch: Return
0:?   Linker Objects
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
0:?     'Depth' (out float FragDepth)
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
0:?     'g_tTex1di4a' (uniform itexture1DArray)
0:?     'g_tTex1du4a' (uniform utexture1DArray)
0:?     'g_tTex2df4a' (uniform texture2DArray)
0:?     'g_tTex2di4a' (uniform itexture2DArray)
0:?     'g_tTex2du4a' (uniform utexture2DArray)
0:?     'g_tTexcdf4a' (uniform textureCubeArray)
0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
0:?     'g_tTexcdu4a' (uniform utextureCubeArray)


Linked fragment stage:


Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:24  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24    Function Parameters: 
0:?     Sequence
0:28      Sequence
0:28        move second child to first child (temp float)
0:28          'txval10' (temp float)
0:28          direct index (temp float)
0:?             textureQueryLod (temp float)
0:28              Construct combined texture-sampler (temp sampler1DArray)
0:28                'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:28                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:28              Constant:
0:28                0.100000
0:28            Constant:
0:28              0 (const int)
0:29      Sequence
0:29        move second child to first child (temp float)
0:29          'txval11' (temp float)
0:29          direct index (temp float)
0:?             textureQueryLod (temp float)
0:29              Construct combined texture-sampler (temp isampler1DArray)
0:29                'g_tTex1di4a' (uniform itexture1DArray)
0:29                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:29              Constant:
0:29                0.200000
0:29            Constant:
0:29              0 (const int)
0:30      Sequence
0:30        move second child to first child (temp float)
0:30          'txval12' (temp float)
0:30          direct index (temp float)
0:?             textureQueryLod (temp float)
0:30              Construct combined texture-sampler (temp usampler1DArray)
0:30                'g_tTex1du4a' (uniform utexture1DArray)
0:30                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:30              Constant:
0:30                0.300000
0:30            Constant:
0:30              0 (const int)
0:32      Sequence
0:32        move second child to first child (temp float)
0:32          'txval20' (temp float)
0:32          direct index (temp float)
0:?             textureQueryLod (temp float)
0:32              Construct combined texture-sampler (temp sampler2DArray)
0:32                'g_tTex2df4a' (uniform texture2DArray)
0:32                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.100000
0:?                 0.200000
0:32            Constant:
0:32              0 (const int)
0:33      Sequence
0:33        move second child to first child (temp float)
0:33          'txval21' (temp float)
0:33          direct index (temp float)
0:?             textureQueryLod (temp float)
0:33              Construct combined texture-sampler (temp isampler2DArray)
0:33                'g_tTex2di4a' (uniform itexture2DArray)
0:33                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.300000
0:?                 0.400000
0:33            Constant:
0:33              0 (const int)
0:34      Sequence
0:34        move second child to first child (temp float)
0:34          'txval22' (temp float)
0:34          direct index (temp float)
0:?             textureQueryLod (temp float)
0:34              Construct combined texture-sampler (temp usampler2DArray)
0:34                'g_tTex2du4a' (uniform utexture2DArray)
0:34                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.500000
0:?                 0.600000
0:34            Constant:
0:34              0 (const int)
0:36      Sequence
0:36        move second child to first child (temp float)
0:36          'txval40' (temp float)
0:36          direct index (temp float)
0:?             textureQueryLod (temp float)
0:36              Construct combined texture-sampler (temp samplerCubeArray)
0:36                'g_tTexcdf4a' (uniform textureCubeArray)
0:36                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.100000
0:?                 0.200000
0:?                 0.300000
0:36            Constant:
0:36              0 (const int)
0:37      Sequence
0:37        move second child to first child (temp float)
0:37          'txval41' (temp float)
0:37          direct index (temp float)
0:?             textureQueryLod (temp float)
0:37              Construct combined texture-sampler (temp isamplerCubeArray)
0:37                'g_tTexcdi4a' (uniform itextureCubeArray)
0:37                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.400000
0:?                 0.500000
0:?                 0.600000
0:37            Constant:
0:37              0 (const int)
0:38      Sequence
0:38        move second child to first child (temp float)
0:38          'txval42' (temp float)
0:38          direct index (temp float)
0:?             textureQueryLod (temp float)
0:38              Construct combined texture-sampler (temp usamplerCubeArray)
0:38                'g_tTexcdu4a' (uniform utextureCubeArray)
0:38                'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?               Constant:
0:?                 0.700000
0:?                 0.800000
0:?                 0.900000
0:38            Constant:
0:38              0 (const int)
0:40      move second child to first child (temp 4-component vector of float)
0:40        Color: direct index for structure (temp 4-component vector of float)
0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:40          Constant:
0:40            0 (const int)
0:40        Constant:
0:40          1.000000
0:40          1.000000
0:40          1.000000
0:40          1.000000
0:41      move second child to first child (temp float)
0:41        Depth: direct index for structure (temp float)
0:41          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:41          Constant:
0:41            1 (const int)
0:41        Constant:
0:41          1.000000
0:43      Sequence
0:43        Sequence
0:43          move second child to first child (temp 4-component vector of float)
0:?             'Color' (layout(location=0 ) out 4-component vector of float)
0:43            Color: direct index for structure (temp 4-component vector of float)
0:43              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:43              Constant:
0:43                0 (const int)
0:43          move second child to first child (temp float)
0:?             'Depth' (out float FragDepth)
0:43            Depth: direct index for structure (temp float)
0:43              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:43              Constant:
0:43                1 (const int)
0:43        Branch: Return
0:?   Linker Objects
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
0:?     'Depth' (out float FragDepth)
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
0:?     'g_tTex1di4a' (uniform itexture1DArray)
0:?     'g_tTex1du4a' (uniform utexture1DArray)
0:?     'g_tTex2df4a' (uniform texture2DArray)
0:?     'g_tTex2di4a' (uniform itexture2DArray)
0:?     'g_tTex2du4a' (uniform utexture2DArray)
0:?     'g_tTexcdf4a' (uniform textureCubeArray)
0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
0:?     'g_tTexcdu4a' (uniform utextureCubeArray)

// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 141

                              Capability Shader
                              Capability Sampled1D
                              Capability SampledCubeArray
                              Capability ImageQuery
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 132 136
                              ExecutionMode 4 OriginUpperLeft
                              Name 4  "main"
                              Name 8  "txval10"
                              Name 11  "g_tTex1df4a"
                              Name 15  "g_sSamp"
                              Name 25  "txval11"
                              Name 28  "g_tTex1di4a"
                              Name 36  "txval12"
                              Name 40  "g_tTex1du4a"
                              Name 48  "txval20"
                              Name 51  "g_tTex2df4a"
                              Name 59  "txval21"
                              Name 62  "g_tTex2di4a"
                              Name 71  "txval22"
                              Name 74  "g_tTex2du4a"
                              Name 84  "txval40"
                              Name 87  "g_tTexcdf4a"
                              Name 96  "txval41"
                              Name 99  "g_tTexcdi4a"
                              Name 107  "txval42"
                              Name 110  "g_tTexcdu4a"
                              Name 122  "PS_OUTPUT"
                              MemberName 122(PS_OUTPUT) 0  "Color"
                              MemberName 122(PS_OUTPUT) 1  "Depth"
                              Name 124  "psout"
                              Name 132  "Color"
                              Name 136  "Depth"
                              Name 140  "g_tTex1df4"
                              Decorate 11(g_tTex1df4a) DescriptorSet 0
                              Decorate 11(g_tTex1df4a) Binding 1
                              Decorate 15(g_sSamp) DescriptorSet 0
                              Decorate 15(g_sSamp) Binding 0
                              Decorate 28(g_tTex1di4a) DescriptorSet 0
                              Decorate 40(g_tTex1du4a) DescriptorSet 0
                              Decorate 51(g_tTex2df4a) DescriptorSet 0
                              Decorate 62(g_tTex2di4a) DescriptorSet 0
                              Decorate 74(g_tTex2du4a) DescriptorSet 0
                              Decorate 87(g_tTexcdf4a) DescriptorSet 0
                              Decorate 99(g_tTexcdi4a) DescriptorSet 0
                              Decorate 110(g_tTexcdu4a) DescriptorSet 0
                              Decorate 132(Color) Location 0
                              Decorate 136(Depth) BuiltIn FragDepth
                              Decorate 140(g_tTex1df4) DescriptorSet 0
                              Decorate 140(g_tTex1df4) Binding 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypePointer Function 6(float)
               9:             TypeImage 6(float) 1D array sampled format:Unknown
              10:             TypePointer UniformConstant 9
 11(g_tTex1df4a):     10(ptr) Variable UniformConstant
              13:             TypeSampler
              14:             TypePointer UniformConstant 13
     15(g_sSamp):     14(ptr) Variable UniformConstant
              17:             TypeSampledImage 9
              19:    6(float) Constant 1036831949
              20:             TypeVector 6(float) 2
              22:             TypeInt 32 1
              23:     22(int) Constant 0
              26:             TypeImage 22(int) 1D array sampled format:Unknown
              27:             TypePointer UniformConstant 26
 28(g_tTex1di4a):     27(ptr) Variable UniformConstant
              31:             TypeSampledImage 26
              33:    6(float) Constant 1045220557
              37:             TypeInt 32 0
              38:             TypeImage 37(int) 1D array sampled format:Unknown
              39:             TypePointer UniformConstant 38
 40(g_tTex1du4a):     39(ptr) Variable UniformConstant
              43:             TypeSampledImage 38
              45:    6(float) Constant 1050253722
              49:             TypeImage 6(float) 2D array sampled format:Unknown
              50:             TypePointer UniformConstant 49
 51(g_tTex2df4a):     50(ptr) Variable UniformConstant
              54:             TypeSampledImage 49
              56:   20(fvec2) ConstantComposite 19 33
              60:             TypeImage 22(int) 2D array sampled format:Unknown
              61:             TypePointer UniformConstant 60
 62(g_tTex2di4a):     61(ptr) Variable UniformConstant
              65:             TypeSampledImage 60
              67:    6(float) Constant 1053609165
              68:   20(fvec2) ConstantComposite 45 67
              72:             TypeImage 37(int) 2D array sampled format:Unknown
              73:             TypePointer UniformConstant 72
 74(g_tTex2du4a):     73(ptr) Variable UniformConstant
              77:             TypeSampledImage 72
              79:    6(float) Constant 1056964608
              80:    6(float) Constant 1058642330
              81:   20(fvec2) ConstantComposite 79 80
              85:             TypeImage 6(float) Cube array sampled format:Unknown
              86:             TypePointer UniformConstant 85
 87(g_tTexcdf4a):     86(ptr) Variable UniformConstant
              90:             TypeSampledImage 85
              92:             TypeVector 6(float) 3
              93:   92(fvec3) ConstantComposite 19 33 45
              97:             TypeImage 22(int) Cube array sampled format:Unknown
              98:             TypePointer UniformConstant 97
 99(g_tTexcdi4a):     98(ptr) Variable UniformConstant
             102:             TypeSampledImage 97
             104:   92(fvec3) ConstantComposite 67 79 80
             108:             TypeImage 37(int) Cube array sampled format:Unknown
             109:             TypePointer UniformConstant 108
110(g_tTexcdu4a):    109(ptr) Variable UniformConstant
             113:             TypeSampledImage 108
             115:    6(float) Constant 1060320051
             116:    6(float) Constant 1061997773
             117:    6(float) Constant 1063675494
             118:   92(fvec3) ConstantComposite 115 116 117
             121:             TypeVector 6(float) 4
  122(PS_OUTPUT):             TypeStruct 121(fvec4) 6(float)
             123:             TypePointer Function 122(PS_OUTPUT)
             125:    6(float) Constant 1065353216
             126:  121(fvec4) ConstantComposite 125 125 125 125
             127:             TypePointer Function 121(fvec4)
             129:     22(int) Constant 1
             131:             TypePointer Output 121(fvec4)
      132(Color):    131(ptr) Variable Output
             135:             TypePointer Output 6(float)
      136(Depth):    135(ptr) Variable Output
 140(g_tTex1df4):     10(ptr) Variable UniformConstant
         4(main):           2 Function None 3
               5:             Label
      8(txval10):      7(ptr) Variable Function
     25(txval11):      7(ptr) Variable Function
     36(txval12):      7(ptr) Variable Function
     48(txval20):      7(ptr) Variable Function
     59(txval21):      7(ptr) Variable Function
     71(txval22):      7(ptr) Variable Function
     84(txval40):      7(ptr) Variable Function
     96(txval41):      7(ptr) Variable Function
    107(txval42):      7(ptr) Variable Function
      124(psout):    123(ptr) Variable Function
              12:           9 Load 11(g_tTex1df4a)
              16:          13 Load 15(g_sSamp)
              18:          17 SampledImage 12 16
              21:   20(fvec2) ImageQueryLod 18 19
              24:    6(float) CompositeExtract 21 0
                              Store 8(txval10) 24
              29:          26 Load 28(g_tTex1di4a)
              30:          13 Load 15(g_sSamp)
              32:          31 SampledImage 29 30
              34:   20(fvec2) ImageQueryLod 32 33
              35:    6(float) CompositeExtract 34 0
                              Store 25(txval11) 35
              41:          38 Load 40(g_tTex1du4a)
              42:          13 Load 15(g_sSamp)
              44:          43 SampledImage 41 42
              46:   20(fvec2) ImageQueryLod 44 45
              47:    6(float) CompositeExtract 46 0
                              Store 36(txval12) 47
              52:          49 Load 51(g_tTex2df4a)
              53:          13 Load 15(g_sSamp)
              55:          54 SampledImage 52 53
              57:   20(fvec2) ImageQueryLod 55 56
              58:    6(float) CompositeExtract 57 0
                              Store 48(txval20) 58
              63:          60 Load 62(g_tTex2di4a)
              64:          13 Load 15(g_sSamp)
              66:          65 SampledImage 63 64
              69:   20(fvec2) ImageQueryLod 66 68
              70:    6(float) CompositeExtract 69 0
                              Store 59(txval21) 70
              75:          72 Load 74(g_tTex2du4a)
              76:          13 Load 15(g_sSamp)
              78:          77 SampledImage 75 76
              82:   20(fvec2) ImageQueryLod 78 81
              83:    6(float) CompositeExtract 82 0
                              Store 71(txval22) 83
              88:          85 Load 87(g_tTexcdf4a)
              89:          13 Load 15(g_sSamp)
              91:          90 SampledImage 88 89
              94:   20(fvec2) ImageQueryLod 91 93
              95:    6(float) CompositeExtract 94 0
                              Store 84(txval40) 95
             100:          97 Load 99(g_tTexcdi4a)
             101:          13 Load 15(g_sSamp)
             103:         102 SampledImage 100 101
             105:   20(fvec2) ImageQueryLod 103 104
             106:    6(float) CompositeExtract 105 0
                              Store 96(txval41) 106
             111:         108 Load 110(g_tTexcdu4a)
             112:          13 Load 15(g_sSamp)
             114:         113 SampledImage 111 112
             119:   20(fvec2) ImageQueryLod 114 118
             120:    6(float) CompositeExtract 119 0
                              Store 107(txval42) 120
             128:    127(ptr) AccessChain 124(psout) 23
                              Store 128 126
             130:      7(ptr) AccessChain 124(psout) 129
                              Store 130 125
             133:    127(ptr) AccessChain 124(psout) 23
             134:  121(fvec4) Load 133
                              Store 132(Color) 134
             137:      7(ptr) AccessChain 124(psout) 129
             138:    6(float) Load 137
                              Store 136(Depth) 138
                              Return
                              FunctionEnd
