
#include <3ds.h>
#include <sys/iosupport.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include "ctr_debug.h"

#define CTR_APPMEMALLOC_PTR ((u32*)0x1FF80040)

u32 __stacksize__      = 0x00400000;
u32 __linear_heap_size = 0x01000000;

u32 __heap_size;
u32 __linear_heap;
u32 __heapBase;

extern u32 __linear_heap_size_hbl;
extern u32 __heap_size_hbl;

extern void (*__system_retAddr)(void);

void envDestroyHandles(void);
void __appExit();
void __libc_fini_array(void);

void __libctru_init(void (*retAddr)(void));
void __appInit();
void __libc_init_array(void);
void __system_allocateHeaps();
void __system_initArgv();

void __ctru_exit(int rc);
int __libctru_gtod(struct _reent *ptr, struct timeval *tp, struct timezone *tz);
void (*__system_retAddr)(void);
extern void* __service_ptr;

u32 __stack_bottom;
u32 __stack_size_extra;

Result __sync_init(void) __attribute__((weak));

void __attribute__((weak)) __libctru_init(void (*retAddr)(void))
{
	// Register newlib exit() syscall
	__syscalls.exit = __ctru_exit;
    __syscalls.gettod_r = __libctru_gtod;

	__system_retAddr = __service_ptr ? retAddr : NULL;

	if (__sync_init)
		__sync_init();

	__system_allocateHeaps();

	// Build argc/argv if present
	__system_initArgv();

}
void __system_allocateHeaps() {
   u32 tmp=0;

   MemInfo stack_memInfo;
   PageInfo stack_pageInfo;

   register u32 sp_val __asm__("sp");

   svcQueryMemory(&stack_memInfo, &stack_pageInfo, sp_val);

   __stacksize__ += 0xFFF;
   __stacksize__ &= ~0xFFF;
   __stack_size_extra = __stacksize__ > stack_memInfo.size ? __stacksize__ - stack_memInfo.size: 0;
   __stack_bottom = stack_memInfo.base_addr - __stack_size_extra;

   if (__stack_size_extra)
   {
      svcControlMemory(&tmp, __stack_bottom, 0x0, __stack_size_extra, MEMOP_ALLOC, MEMPERM_READ | MEMPERM_WRITE);
      memset((void*)__stack_bottom, 0xFC, __stack_size_extra);
   }

	// setup the application heap
	__heapBase = 0x08000000;
   __heap_size = 0;

	// Allocate the linear heap
	svcControlMemory(&__linear_heap, 0x0, 0x0, __linear_heap_size, MEMOP_ALLOC_LINEAR, MEMPERM_READ | MEMPERM_WRITE);
	// Set up newlib heap
   extern char* fake_heap_end;
   fake_heap_end = (char*)0x13F00000;

}

Result __sync_fini(void) __attribute__((weak));

extern char** __system_argv;
void __attribute__((noreturn)) __libctru_exit(int rc)
{
	u32 tmp=0;

   if(__system_argv)
      free(__system_argv);

	// Unmap the linear heap
	svcControlMemory(&tmp, __linear_heap, 0x0, __linear_heap_size, MEMOP_FREE, 0x0);

	// Unmap the application heap
	svcControlMemory(&tmp, __heapBase, 0x0, __heap_size, MEMOP_FREE, 0x0);

   if (__stack_size_extra)
      svcControlMemory(&tmp, __stack_bottom, 0x0, __stack_size_extra, MEMOP_FREE, 0x0);

	// Close some handles
	envDestroyHandles();

   if (__sync_fini)
		__sync_fini();

	// Jump to the loader if it provided a callback
	if (__system_retAddr)
		__system_retAddr();

	// Since above did not jump, end this process
	svcExitProcess();
}

#include <3ds/types.h>

#include <string.h>

// System globals we define here
int __system_argc;
char** __system_argv;
extern const char* __system_arglist;

//extern char* fake_heap_start;
extern char* fake_heap_end;

void __system_initArgv()
{
	int i;
	const char* temp = __system_arglist;

	// Check if the argument list is present
	if (!temp)
		return;

	// Retrieve argc
	__system_argc = *(u32*)temp;
	temp += sizeof(u32);

	// Find the end of the argument data
	for (i = 0; i < __system_argc; i ++)
	{
		for (; *temp; temp ++);
		temp ++;
	}

	// Reserve heap memory for argv data
	u32 argSize = temp - __system_arglist - sizeof(u32);
//	__system_argv = (char**)fake_heap_start;
//	fake_heap_start += sizeof(char**)*(__system_argc + 1);
//	char* argCopy = fake_heap_start;
//	fake_heap_start += argSize;

   __system_argv = malloc(sizeof(char**)*(__system_argc + 1) + argSize);
   char* argCopy = (char*)__system_argv + sizeof(char**)*(__system_argc + 1);


	// Fill argv array
	memcpy(argCopy, &__system_arglist[4], argSize);
	temp = argCopy;
	for (i = 0; i < __system_argc; i ++)
	{
		__system_argv[i] = (char*)temp;
		for (; *temp; temp ++);
		temp ++;
	}
	__system_argv[__system_argc] = NULL;
}

void initSystem(void (*retAddr)(void))
{
   __libctru_init(retAddr);
   __appInit();
   __libc_init_array();
}

void __attribute__((noreturn)) __ctru_exit(int rc)
{
   __libc_fini_array();
   __appExit();
   __libctru_exit(rc);
}

int ctr_request_update(void)
{
   gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
   gfxSet3D(false);
   consoleInit(GFX_BOTTOM, NULL);

   printf("\n\nunsupported version\n\n");
   printf("Please update your playload\n");

   wait_for_input();

   gfxExit();

   return 0;
}


typedef union{
   struct
   {
      unsigned description : 10;
      unsigned module      : 8;
      unsigned             : 3;
      unsigned summary     : 6;
      unsigned level       : 5;
   };
   Result val;
}ctr_result_value;

void dump_result_value(Result val)
{
   ctr_result_value res;
   res.val = val;
   printf("result      : 0x%08X\n", val);
   printf("description : %u\n", res.description);
   printf("module      : %u\n", res.module);
   printf("summary     : %u\n", res.summary);
   printf("level       : %u\n", res.level);
}

bool select_pressed = false;

void wait_for_input(void)
{
   printf("\n\nPress Start.\n\n");
   fflush(stdout);

   while(aptMainLoop())
   {
      u32 kDown;

      hidScanInput();

      kDown = hidKeysDown();

      if (kDown & KEY_START)
         break;

      if (kDown & KEY_SELECT)
         exit(0);
#if 0
      select_pressed = true;
#endif

      svcSleepThread(1000000);
   }
}

int usleep (useconds_t us)
{
   svcSleepThread((int64_t)us * 1000);
}

long sysconf(int name)
{
   switch(name)
   {
   case _SC_NPROCESSORS_ONLN:
      return 2;
   }

   return -1;
}

