/*  RetroArch - A frontend for libretro.
 *  Copyright (C) 2010-2014 - Hans-Kristian Arntzen
 *  Copyright (C) 2011-2015 - Daniel De Matteis
 *
 *  RetroArch is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with RetroArch.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#include <string.h>
#include <ctype.h>

#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>

#include <boolean.h>

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include "performance.h"

#include "audio/audio_driver.h"
#include "input/input_driver.h"

#include "libretro_private.h"
#include "cores/internal_cores.h"
#include "retroarch.h"
#include "configuration.h"
#include "general.h"
#include "msg_hash.h"
#include "verbosity.h"


#ifdef HAVE_DYNAMIC
#define SYMBOL(x) do { \
   function_t func = dylib_proc(lib_handle, #x); \
   memcpy(&core.x, &func, sizeof(func)); \
   if (core.x == NULL) { RARCH_ERR("Failed to load symbol: \"%s\"\n", #x); retro_fail(1, "init_libretro_sym()"); } \
} while (0)

static dylib_t lib_handle;
#else
#define SYMBOL(x) core.x = x
#endif

#define SYMBOL_DUMMY(x) core.x = libretro_dummy_##x

#ifdef HAVE_FFMPEG
#define SYMBOL_FFMPEG(x) core.x = libretro_ffmpeg_##x
#endif

#ifdef HAVE_IMAGEVIEWER
#define SYMBOL_IMAGEVIEWER(x) core.x = libretro_imageviewer_##x
#endif

struct retro_core_t core;
static bool ignore_environment_cb;

#ifdef HAVE_DYNAMIC
static bool *load_no_content_hook;

static bool environ_cb_get_system_info(unsigned cmd, void *data)
{
   switch (cmd)
   {
      case RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME:
         *load_no_content_hook = *(const bool*)data;
         break;

      default:
         return false;
   }

   return true;
}

/**
 * libretro_get_environment_info:
 * @func                         : Function pointer for get_environment_info.
 * @load_no_content              : If true, core should be able to auto-start
 *                                 without any content loaded.
 *
 * Sets environment callback in order to get statically known
 * information from it.
 *
 * Fetched via environment callbacks instead of
 * retro_get_system_info(), as this info is part of extensions.
 *
 * Should only be called once right after core load to
 * avoid overwriting the "real" environ callback.
 *
 * For statically linked cores, pass retro_set_environment as argument.
 */
void libretro_get_environment_info(void (*func)(retro_environment_t),
      bool *load_no_content)
{
   load_no_content_hook = load_no_content;

   /* load_no_content gets set in this callback. */
   func(environ_cb_get_system_info);

   /* It's possible that we just set get_system_info callback to the currently running core.
    * Make sure we reset it to the actual environment callback.
    * Ignore any environment callbacks here in case we're running on the non-current core. */
   ignore_environment_cb = true;
   func(rarch_environment_cb);
   ignore_environment_cb = false;
}

static dylib_t libretro_get_system_info_lib(const char *path,
      struct retro_system_info *info, bool *load_no_content)
{
   dylib_t lib = dylib_load(path);
   void (*proc)(struct retro_system_info*);

   if (!lib)
      return NULL;

   proc = (void (*)(struct retro_system_info*))
      dylib_proc(lib, "retro_get_system_info");

   if (!proc)
   {
      dylib_close(lib);
      return NULL;
   }

   proc(info);

   if (load_no_content)
   {
      void (*set_environ)(retro_environment_t);
      *load_no_content = false;
      set_environ = (void (*)(retro_environment_t))
         dylib_proc(lib, "retro_set_environment");

      if (!set_environ)
         return lib;

      libretro_get_environment_info(set_environ, load_no_content);
   }

   return lib;
}

/**
 * libretro_get_system_info:
 * @path                         : Path to libretro library.
 * @info                         : Pointer to system info information.
 * @load_no_content              : If true, core should be able to auto-start
 *                                 without any content loaded.
 *
 * Gets system info from an arbitrary lib.
 * The struct returned must be freed as strings are allocated dynamically.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
bool libretro_get_system_info(const char *path,
      struct retro_system_info *info, bool *load_no_content)
{
   struct retro_system_info dummy_info = {0};
   dylib_t lib = libretro_get_system_info_lib(path,
         &dummy_info, load_no_content);
   if (!lib)
      return false;

   memcpy(info, &dummy_info, sizeof(*info));
   info->library_name    = strdup(dummy_info.library_name);
   info->library_version = strdup(dummy_info.library_version);
   if (dummy_info.valid_extensions)
      info->valid_extensions = strdup(dummy_info.valid_extensions);
   dylib_close(lib);
   return true;
}

/**
 * libretro_free_system_info:
 * @info                         : Pointer to system info information.
 *
 * Frees system information.
 **/
void libretro_free_system_info(struct retro_system_info *info)
{
   if (!info)
      return;

   free((void*)info->library_name);
   free((void*)info->library_version);
   free((void*)info->valid_extensions);
   memset(info, 0, sizeof(*info));
}
#endif

const struct retro_subsystem_info *libretro_find_subsystem_info(
      const struct retro_subsystem_info *info, unsigned num_info,
      const char *ident)
{
   unsigned i;
   for (i = 0; i < num_info; i++)
   {
      if (!strcmp(info[i].ident, ident))
         return &info[i];
      else if (!strcmp(info[i].desc, ident))
         return &info[i];
   }

   return NULL;
}

/**
 * libretro_find_controller_description:
 * @info                         : Pointer to controller info handle.
 * @id                           : Identifier of controller to search
 *                                 for.
 *
 * Search for a controller of type @id in @info.
 *
 * Returns: controller description of found controller on success,
 * otherwise NULL.
 **/
const struct retro_controller_description *
libretro_find_controller_description(
      const struct retro_controller_info *info, unsigned id)
{
   unsigned i;

   for (i = 0; i < info->num_types; i++)
   {
      if (info->types[i].id != id)
         continue;

      return &info->types[i];
   }

   return NULL;
}

/**
 * load_symbols:
 * @type                        : Type of core to be loaded.
 *                                If CORE_TYPE_DUMMY, will
 *                                load dummy symbols.
 *
 * Setup libretro callback symbols.
 **/
static void load_symbols(enum rarch_core_type type)
{
   switch (type)
   {
      case CORE_TYPE_PLAIN:
         {
#ifdef HAVE_DYNAMIC
            settings_t *settings = config_get_ptr();
            function_t sym       = dylib_proc(NULL, "retro_init");

            if (sym)
            {
               /* Try to verify that -lretro was not linked in from other modules
                * since loading it dynamically and with -l will fail hard. */
               RARCH_ERR("Serious problem. RetroArch wants to load libretro cores dyamically, but it is already linked.\n");
               RARCH_ERR("This could happen if other modules RetroArch depends on link against libretro directly.\n");
               RARCH_ERR("Proceeding could cause a crash. Aborting ...\n");
               retro_fail(1, "init_libretro_sym()");
            }

            if (!*settings->libretro)
            {
               RARCH_ERR("RetroArch is built for dynamic libretro cores, but libretro_path is not set. Cannot continue.\n");
               retro_fail(1, "init_libretro_sym()");
            }

            /* Need to use absolute path for this setting. It can be
             * saved to content history, and a relative path would
             * break in that scenario. */
            path_resolve_realpath(settings->libretro,
                  sizeof(settings->libretro));

            RARCH_LOG("Loading dynamic libretro core from: \"%s\"\n",
                  settings->libretro);
            lib_handle = dylib_load(settings->libretro);
            if (!lib_handle)
            {
               RARCH_ERR("Failed to open libretro core: \"%s\"\n",
                     settings->libretro);
               RARCH_ERR("Error(s): %s\n", dylib_error());
               retro_fail(1, "load_dynamic()");
            }
#endif
         }

         SYMBOL(retro_init);
         SYMBOL(retro_deinit);

         SYMBOL(retro_api_version);
         SYMBOL(retro_get_system_info);
         SYMBOL(retro_get_system_av_info);

         SYMBOL(retro_set_environment);
         SYMBOL(retro_set_video_refresh);
         SYMBOL(retro_set_audio_sample);
         SYMBOL(retro_set_audio_sample_batch);
         SYMBOL(retro_set_input_poll);
         SYMBOL(retro_set_input_state);

         SYMBOL(retro_set_controller_port_device);

         SYMBOL(retro_reset);
         SYMBOL(retro_run);

         SYMBOL(retro_serialize_size);
         SYMBOL(retro_serialize);
         SYMBOL(retro_unserialize);

         SYMBOL(retro_cheat_reset);
         SYMBOL(retro_cheat_set);

         SYMBOL(retro_load_game);
         SYMBOL(retro_load_game_special);

         SYMBOL(retro_unload_game);
         SYMBOL(retro_get_region);
         SYMBOL(retro_get_memory_data);
         SYMBOL(retro_get_memory_size);
         break;
      case CORE_TYPE_DUMMY:
         SYMBOL_DUMMY(retro_init);
         SYMBOL_DUMMY(retro_deinit);

         SYMBOL_DUMMY(retro_api_version);
         SYMBOL_DUMMY(retro_get_system_info);
         SYMBOL_DUMMY(retro_get_system_av_info);

         SYMBOL_DUMMY(retro_set_environment);
         SYMBOL_DUMMY(retro_set_video_refresh);
         SYMBOL_DUMMY(retro_set_audio_sample);
         SYMBOL_DUMMY(retro_set_audio_sample_batch);
         SYMBOL_DUMMY(retro_set_input_poll);
         SYMBOL_DUMMY(retro_set_input_state);

         SYMBOL_DUMMY(retro_set_controller_port_device);

         SYMBOL_DUMMY(retro_reset);
         SYMBOL_DUMMY(retro_run);

         SYMBOL_DUMMY(retro_serialize_size);
         SYMBOL_DUMMY(retro_serialize);
         SYMBOL_DUMMY(retro_unserialize);

         SYMBOL_DUMMY(retro_cheat_reset);
         SYMBOL_DUMMY(retro_cheat_set);

         SYMBOL_DUMMY(retro_load_game);
         SYMBOL_DUMMY(retro_load_game_special);

         SYMBOL_DUMMY(retro_unload_game);
         SYMBOL_DUMMY(retro_get_region);
         SYMBOL_DUMMY(retro_get_memory_data);
         SYMBOL_DUMMY(retro_get_memory_size);
         break;
#ifdef HAVE_FFMPEG
      case CORE_TYPE_FFMPEG:
         SYMBOL_FFMPEG(retro_init);
         SYMBOL_FFMPEG(retro_deinit);

         SYMBOL_FFMPEG(retro_api_version);
         SYMBOL_FFMPEG(retro_get_system_info);
         SYMBOL_FFMPEG(retro_get_system_av_info);

         SYMBOL_FFMPEG(retro_set_environment);
         SYMBOL_FFMPEG(retro_set_video_refresh);
         SYMBOL_FFMPEG(retro_set_audio_sample);
         SYMBOL_FFMPEG(retro_set_audio_sample_batch);
         SYMBOL_FFMPEG(retro_set_input_poll);
         SYMBOL_FFMPEG(retro_set_input_state);

         SYMBOL_FFMPEG(retro_set_controller_port_device);

         SYMBOL_FFMPEG(retro_reset);
         SYMBOL_FFMPEG(retro_run);

         SYMBOL_FFMPEG(retro_serialize_size);
         SYMBOL_FFMPEG(retro_serialize);
         SYMBOL_FFMPEG(retro_unserialize);

         SYMBOL_FFMPEG(retro_cheat_reset);
         SYMBOL_FFMPEG(retro_cheat_set);

         SYMBOL_FFMPEG(retro_load_game);
         SYMBOL_FFMPEG(retro_load_game_special);

         SYMBOL_FFMPEG(retro_unload_game);
         SYMBOL_FFMPEG(retro_get_region);
         SYMBOL_FFMPEG(retro_get_memory_data);
         SYMBOL_FFMPEG(retro_get_memory_size);
         break;
#endif
      case CORE_TYPE_IMAGEVIEWER:
#ifdef HAVE_IMAGEVIEWER
         SYMBOL_IMAGEVIEWER(retro_init);
         SYMBOL_IMAGEVIEWER(retro_deinit);

         SYMBOL_IMAGEVIEWER(retro_api_version);
         SYMBOL_IMAGEVIEWER(retro_get_system_info);
         SYMBOL_IMAGEVIEWER(retro_get_system_av_info);

         SYMBOL_IMAGEVIEWER(retro_set_environment);
         SYMBOL_IMAGEVIEWER(retro_set_video_refresh);
         SYMBOL_IMAGEVIEWER(retro_set_audio_sample);
         SYMBOL_IMAGEVIEWER(retro_set_audio_sample_batch);
         SYMBOL_IMAGEVIEWER(retro_set_input_poll);
         SYMBOL_IMAGEVIEWER(retro_set_input_state);

         SYMBOL_IMAGEVIEWER(retro_set_controller_port_device);

         SYMBOL_IMAGEVIEWER(retro_reset);
         SYMBOL_IMAGEVIEWER(retro_run);

         SYMBOL_IMAGEVIEWER(retro_serialize_size);
         SYMBOL_IMAGEVIEWER(retro_serialize);
         SYMBOL_IMAGEVIEWER(retro_unserialize);

         SYMBOL_IMAGEVIEWER(retro_cheat_reset);
         SYMBOL_IMAGEVIEWER(retro_cheat_set);

         SYMBOL_IMAGEVIEWER(retro_load_game);
         SYMBOL_IMAGEVIEWER(retro_load_game_special);

         SYMBOL_IMAGEVIEWER(retro_unload_game);
         SYMBOL_IMAGEVIEWER(retro_get_region);
         SYMBOL_IMAGEVIEWER(retro_get_memory_data);
         SYMBOL_IMAGEVIEWER(retro_get_memory_size);
#endif
         break;
   }
}

/**
 * libretro_get_current_core_pathname:
 * @name                         : Sanitized name of libretro core.
 * @size                         : Size of @name
 *
 * Transforms a library id to a name suitable as a pathname.
 **/
void libretro_get_current_core_pathname(char *name, size_t size)
{
   size_t i;
   const char                *id = NULL;
   struct retro_system_info info = {0};

   if (size == 0)
      return;

   core.retro_get_system_info(&info);
   id = info.library_name ? info.library_name :
      msg_hash_to_str(MSG_UNKNOWN);

   if (!id || strlen(id) >= size)
   {
      name[0] = '\0';
      return;
   }

   name[strlen(id)] = '\0';

   for (i = 0; id[i] != '\0'; i++)
   {
      char c = id[i];

      if (isspace((int)c) || isblank((int)c))
         name[i] = '_';
      else
         name[i] = tolower((int)c);
   }
}

/**
 * init_libretro_sym:
 * @type                        : Type of core to be loaded.
 *                                If CORE_TYPE_DUMMY, will
 *                                load dummy symbols.
 *
 * Initializes libretro symbols and
 * setups environment callback functions.
 **/
void init_libretro_sym(enum rarch_core_type type)
{
   /* Guarantee that we can do "dirty" casting.
    * Every OS that this program supports should pass this. */
   retro_assert(sizeof(void*) == sizeof(void (*)(void)));

   load_symbols(type);
}

/**
 * uninit_libretro_sym:
 *
 * Frees libretro core.
 *
 * Frees all core options,
 * associated state, and
 * unbind all libretro callback symbols.
 **/
void uninit_libretro_sym(void)
{
   driver_t            *driver = driver_get_ptr();

#ifdef HAVE_DYNAMIC
   if (lib_handle)
      dylib_close(lib_handle);
   lib_handle = NULL;
#endif

   core.retro_init = NULL;
   core.retro_deinit = NULL;
   core.retro_api_version = NULL;
   core.retro_get_system_info = NULL;
   core.retro_get_system_av_info = NULL;
   core.retro_set_environment = NULL;
   core.retro_set_video_refresh = NULL;
   core.retro_set_audio_sample = NULL;
   core.retro_set_audio_sample_batch = NULL;
   core.retro_set_input_poll = NULL;
   core.retro_set_input_state = NULL;
   core.retro_set_controller_port_device = NULL;
   core.retro_reset = NULL;
   core.retro_run = NULL;
   core.retro_serialize_size = NULL;
   core.retro_serialize = NULL;
   core.retro_unserialize = NULL;
   core.retro_cheat_reset = NULL;
   core.retro_cheat_set = NULL;
   core.retro_load_game = NULL;
   core.retro_load_game_special = NULL;
   core.retro_unload_game = NULL;
   core.retro_get_region = NULL;
   core.retro_get_memory_data = NULL;
   core.retro_get_memory_size = NULL;

   rarch_system_info_free();

   driver->camera_active   = false;
   driver->location_active = false;

   /* Performance counters no longer valid. */
   retro_perf_clear();
}

static void rarch_log_libretro(enum retro_log_level level,
      const char *fmt, ...)
{
   va_list vp;
   settings_t *settings = config_get_ptr();

   if ((unsigned)level < settings->libretro_log_level)
      return;

   va_start(vp, fmt);

   switch (level)
   {
      case RETRO_LOG_DEBUG:
         RARCH_LOG_V("[libretro DEBUG] :: ", fmt, vp);
         break;

      case RETRO_LOG_INFO:
         RARCH_LOG_OUTPUT_V("[libretro INFO] :: ", fmt, vp);
         break;

      case RETRO_LOG_WARN:
         RARCH_WARN_V("[libretro WARN] :: ", fmt, vp);
         break;

      case RETRO_LOG_ERROR:
         RARCH_ERR_V("[libretro ERROR] :: ", fmt, vp);
         break;

      default:
         break;
   }

   va_end(vp);
}

/**
 * rarch_game_specific_options:
 * @cmd                          : Output variable with path to core options file.
 *
 * Environment callback function implementation.
 *
 * Returns: true (1) if a game specific core options path has been found,
 * otherwise false (0).
 **/
static bool rarch_game_specific_options(char **output)
{
   settings_t *settings = config_get_ptr();
   global_t *global     = global_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   const char *core_name                  = NULL;
   const char *game_name                  = NULL;
   config_file_t *option_file             = NULL;
   char game_path[PATH_MAX_LENGTH]        = {0};
   char config_directory[PATH_MAX_LENGTH] = {0};

   core_name = system ? system->info.library_name : NULL;
   game_name = global ? path_basename(global->name.base) : NULL;

   if (!core_name || !game_name)
      return false;
   if (core_name[0] == '\0' || game_name[0] == '\0')
      return false;

   RARCH_LOG("Per-Game Options: core name: %s\n", core_name);
   RARCH_LOG("Per-Game Options: game name: %s\n", game_name);

   /* Config directory: config_directory.
   * Try config directory setting first,
   * fallback to the location of the current configuration file. */
   if (settings->menu_config_directory[0] != '\0')
      strlcpy(config_directory, settings->menu_config_directory, PATH_MAX_LENGTH);
   else if (global->path.config[0] != '\0')
      fill_pathname_basedir(config_directory, global->path.config, PATH_MAX_LENGTH);
   else
   {
      RARCH_WARN("Per-Game Options: no config directory set\n");
      return false;
   }

   /* Concatenate strings into full paths for game_path */
   fill_pathname_join(game_path, config_directory, core_name, PATH_MAX_LENGTH);
   fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH);
   strlcat(game_path, ".opt", PATH_MAX_LENGTH);

   option_file = config_file_new(game_path);
   if (!option_file)
      return false;

   config_file_free(option_file);
   
   RARCH_LOG("Per-Game Options: game-specific core options found at %s\n", game_path);
   *output = strdup(game_path);
   return true;
}

/**
 * rarch_environment_cb:
 * @cmd                          : Identifier of command.
 * @data                         : Pointer to data.
 *
 * Environment callback function implementation.
 *
 * Returns: true (1) if environment callback command could
 * be performed, otherwise false (0).
 **/
bool rarch_environment_cb(unsigned cmd, void *data)
{
   unsigned p;
   driver_t *driver     = driver_get_ptr();
   settings_t *settings = config_get_ptr();
   global_t *global     = global_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   if (ignore_environment_cb)
      return false;

   switch (cmd)
   {
      case RETRO_ENVIRONMENT_GET_OVERSCAN:
         *(bool*)data = !settings->video.crop_overscan;
         RARCH_LOG("Environ GET_OVERSCAN: %u\n",
               (unsigned)!settings->video.crop_overscan);
         break;

      case RETRO_ENVIRONMENT_GET_CAN_DUPE:
         *(bool*)data = true;
         RARCH_LOG("Environ GET_CAN_DUPE: true\n");
         break;

      case RETRO_ENVIRONMENT_GET_VARIABLE:
      {
         struct retro_variable *var = (struct retro_variable*)data;
         RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key);

         if (system && system->core_options)
            core_option_get(system->core_options, var);
         else
            var->value = NULL;

         RARCH_LOG("\t%s\n", var->value ? var->value : "N/A");
         break;
      }

      case RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE:
         *(bool*)data = system->core_options ?
            core_option_updated(system->core_options) : false;
         break;

      case RETRO_ENVIRONMENT_SET_VARIABLES:
      {
         RARCH_LOG("Environ SET_VARIABLES.\n");

         if (system && system->core_options)
         {
            core_option_flush(system->core_options);
            core_option_free(system->core_options);
         }

         {
            char *game_options_path           = NULL;
            bool ret                          = false;
            const struct retro_variable *vars = (const struct retro_variable*)data;
            char buf[PATH_MAX_LENGTH]         = {0};
            const char *options_path          = settings->core_options_path;

            if (!*options_path && *global->path.config)
            {
               fill_pathname_resolve_relative(buf, global->path.config,
                     "retroarch-core-options.cfg", sizeof(buf));
               options_path = buf;
            }
            
            
            if (settings->game_specific_options)
               ret = rarch_game_specific_options(&game_options_path);

            if(ret)
            {
               system->core_options = core_option_new(game_options_path, vars);
               free(game_options_path);
            }
            else
               system->core_options = core_option_new(options_path, vars);

         }

         break;
      }

      case RETRO_ENVIRONMENT_SET_MESSAGE:
      {
         const struct retro_message *msg = (const struct retro_message*)data;
         RARCH_LOG("Environ SET_MESSAGE: %s\n", msg->msg);
         rarch_main_msg_queue_push(msg->msg, 1, msg->frames, true);
         break;
      }

      case RETRO_ENVIRONMENT_SET_ROTATION:
      {
         unsigned rotation = *(const unsigned*)data;
         RARCH_LOG("Environ SET_ROTATION: %u\n", rotation);
         if (!settings->video.allow_rotate)
            break;

         system->rotation = rotation;

         if (!video_driver_set_rotation(rotation))
            return false;
         break;
      }

      case RETRO_ENVIRONMENT_SHUTDOWN:
         RARCH_LOG("Environ SHUTDOWN.\n");
         system->shutdown = true;
         global->core_shutdown_initiated = true;
         break;

      case RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL:
         system->performance_level = *(const unsigned*)data;
         RARCH_LOG("Environ PERFORMANCE_LEVEL: %u.\n",
               system->performance_level);
         break;

      case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY:
         if (settings->system_directory[0] == '\0')
         {
            char *fullpath = NULL;
            rarch_main_ctl(RARCH_MAIN_CTL_GET_CONTENT_PATH, &fullpath);

            RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR %s\n", fullpath);
            fill_pathname_basedir(global->dir.systemdir, fullpath,
                  sizeof(global->dir.systemdir));

            *(const char**)data = global->dir.systemdir;
            RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n",
               global->dir.systemdir);
         }
         else
         {
            *(const char**)data = settings->system_directory;
            RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n",
               settings->system_directory);
         }

         break;

      case RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY:
         *(const char**)data = *current_savefile_dir ?
            current_savefile_dir : NULL;
         RARCH_LOG("Environ SAVE_DIRECTORY: \"%s\".\n",
               current_savefile_dir);
         break;

      case RETRO_ENVIRONMENT_GET_USERNAME:
         *(const char**)data = *settings->username ?
            settings->username : NULL;
         RARCH_LOG("Environ GET_USERNAME: \"%s\".\n",
               settings->username);
         break;

      case RETRO_ENVIRONMENT_GET_LANGUAGE:
         *(unsigned *)data = settings->user_language;
         RARCH_LOG("Environ GET_LANGUAGE: \"%u\".\n",
               settings->user_language);
         break;

      case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT:
      {
         enum retro_pixel_format pix_fmt =
            *(const enum retro_pixel_format*)data;

         switch (pix_fmt)
         {
            case RETRO_PIXEL_FORMAT_0RGB1555:
               RARCH_LOG("Environ SET_PIXEL_FORMAT: 0RGB1555.\n");
               break;

            case RETRO_PIXEL_FORMAT_RGB565:
               RARCH_LOG("Environ SET_PIXEL_FORMAT: RGB565.\n");
               break;
            case RETRO_PIXEL_FORMAT_XRGB8888:
               RARCH_LOG("Environ SET_PIXEL_FORMAT: XRGB8888.\n");
               break;
            default:
               return false;
         }

         video_driver_set_pixel_format(pix_fmt);
         break;
      }

      case RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS:
      {
         unsigned retro_id, retro_port;
         const struct retro_input_descriptor *desc = NULL;

         static const char *libretro_btn_desc[] = {
            "B (bottom)", "Y (left)", "Select", "Start",
            "D-Pad Up", "D-Pad Down", "D-Pad Left", "D-Pad Right",
            "A (right)", "X (up)",
            "L", "R", "L2", "R2", "L3", "R3",
         };

         memset(system->input_desc_btn, 0,
               sizeof(system->input_desc_btn));

         desc = (const struct retro_input_descriptor*)data;

         for (; desc->description; desc++)
         {
            retro_port = desc->port;
            retro_id   = desc->id;

            if (desc->port >= MAX_USERS)
               continue;

            /* Ignore all others for now. */
            if (desc->device != RETRO_DEVICE_JOYPAD  &&
                  desc->device != RETRO_DEVICE_ANALOG)
               continue;

            if (desc->id >= RARCH_FIRST_CUSTOM_BIND)
               continue;

            if (desc->device == RETRO_DEVICE_ANALOG)
            {
               switch (retro_id)
               {
                  case RETRO_DEVICE_ID_ANALOG_X:
                     switch (desc->index)
                     {
                        case RETRO_DEVICE_INDEX_ANALOG_LEFT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_X_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_X_MINUS] = desc->description;
                           break;
                        case RETRO_DEVICE_INDEX_ANALOG_RIGHT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_X_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_X_MINUS] = desc->description;
                           break;
                     }
                     break;
                  case RETRO_DEVICE_ID_ANALOG_Y:
                     switch (desc->index)
                     {
                        case RETRO_DEVICE_INDEX_ANALOG_LEFT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_Y_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_Y_MINUS] = desc->description;
                           break;
                        case RETRO_DEVICE_INDEX_ANALOG_RIGHT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_Y_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_Y_MINUS] = desc->description;
                           break;
                     }
                     break;
               }
            }
            else
               system->input_desc_btn[retro_port][retro_id] = desc->description;
         }

         RARCH_LOG("Environ SET_INPUT_DESCRIPTORS:\n");
         for (p = 0; p < settings->input.max_users; p++)
         {
            for (retro_id = 0; retro_id < RARCH_FIRST_CUSTOM_BIND; retro_id++)
            {
               const char *description = system->input_desc_btn[p][retro_id];

               if (!description)
                  continue;

               RARCH_LOG("\tRetroPad, User %u, Button \"%s\" => \"%s\"\n",
                     p + 1, libretro_btn_desc[retro_id], description);
            }
         }

         global->has_set.input_descriptors = true;

         break;
      }

      case RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK:
      {
         const struct retro_keyboard_callback *info =
            (const struct retro_keyboard_callback*)data;

         RARCH_LOG("Environ SET_KEYBOARD_CALLBACK.\n");
         system->key_event          = info->callback;
         global->frontend_key_event = system->key_event;
         break;
      }

      case RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE:
         RARCH_LOG("Environ SET_DISK_CONTROL_INTERFACE.\n");
         system->disk_control =
            *(const struct retro_disk_control_callback*)data;
         break;

      case RETRO_ENVIRONMENT_SET_HW_RENDER:
      case RETRO_ENVIRONMENT_SET_HW_RENDER | RETRO_ENVIRONMENT_EXPERIMENTAL:
      {
         struct retro_hw_render_callback *hw_render = video_driver_callback();
         struct retro_hw_render_callback *cb =
            (struct retro_hw_render_callback*)data;

         RARCH_LOG("Environ SET_HW_RENDER.\n");

         switch (cb->context_type)
         {
            case RETRO_HW_CONTEXT_NONE:
               RARCH_LOG("Requesting no HW context.\n");
               break;

#if defined(HAVE_OPENGLES2)
            case RETRO_HW_CONTEXT_OPENGLES2:
#if defined(HAVE_OPENGLES3)
            case RETRO_HW_CONTEXT_OPENGLES3:
#endif
               RARCH_LOG("Requesting OpenGLES%u context.\n",
                     cb->context_type == RETRO_HW_CONTEXT_OPENGLES2 ? 2 : 3);
               break;

#if defined(HAVE_OPENGLES3)
            case RETRO_HW_CONTEXT_OPENGLES_VERSION:
               RARCH_LOG("Requesting OpenGLES%u.%u context.\n",
                     cb->version_major, cb->version_minor);
               break;
#endif

            case RETRO_HW_CONTEXT_OPENGL:
            case RETRO_HW_CONTEXT_OPENGL_CORE:
               RARCH_ERR("Requesting OpenGL context, but RetroArch is compiled against OpenGLES2. Cannot use HW context.\n");
               return false;
#elif defined(HAVE_OPENGL)
            case RETRO_HW_CONTEXT_OPENGLES2:
            case RETRO_HW_CONTEXT_OPENGLES3:
               RARCH_ERR("Requesting OpenGLES%u context, but RetroArch is compiled against OpenGL. Cannot use HW context.\n",
                     cb->context_type == RETRO_HW_CONTEXT_OPENGLES2 ? 2 : 3);
               return false;

            case RETRO_HW_CONTEXT_OPENGLES_VERSION:
               RARCH_ERR("Requesting OpenGLES%u.%u context, but RetroArch is compiled against OpenGL. Cannot use HW context.\n",
                     cb->version_major, cb->version_minor);
               return false;

            case RETRO_HW_CONTEXT_OPENGL:
               RARCH_LOG("Requesting OpenGL context.\n");
               break;

            case RETRO_HW_CONTEXT_OPENGL_CORE:
               RARCH_LOG("Requesting core OpenGL context (%u.%u).\n",
                     cb->version_major, cb->version_minor);
               break;
#endif

            default:
               RARCH_LOG("Requesting unknown context.\n");
               return false;
         }
         cb->get_current_framebuffer = video_driver_get_current_framebuffer;
         cb->get_proc_address        = video_driver_get_proc_address;

         if (cmd & RETRO_ENVIRONMENT_EXPERIMENTAL) /* Old ABI. Don't copy garbage. */
            memcpy(hw_render,
                  cb, offsetof(struct retro_hw_render_callback, stencil));
         else
            memcpy(hw_render, cb, sizeof(*cb));
         break;
      }

      case RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME:
      {
         bool state = *(const bool*)data;
         RARCH_LOG("Environ SET_SUPPORT_NO_GAME: %s.\n", state ? "yes" : "no");
         system->no_content = state;
         break;
      }

      case RETRO_ENVIRONMENT_GET_LIBRETRO_PATH:
      {
         const char **path = (const char**)data;
#ifdef HAVE_DYNAMIC
         *path = settings->libretro;
#else
         *path = NULL;
#endif
         break;
      }

      /* FIXME - PS3 audio driver needs to be fixed so that threaded
       * audio works correctly (audio is already on a thread for PS3
       * audio driver so that's probably the problem) */
#if defined(HAVE_THREADS) && !defined(__CELLOS_LV2__)
      case RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK:
      {
         const struct retro_audio_callback *info =
            (const struct retro_audio_callback*)data;
         RARCH_LOG("Environ SET_AUDIO_CALLBACK.\n");

         if (driver->recording_data) /* A/V sync is a must. */
            return false;

#ifdef HAVE_NETPLAY
         if (global->netplay.enable)
            return false;
#endif

         audio_driver_set_callback(info);
         break;
      }
#endif

      case RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK:
      {
         const struct retro_frame_time_callback *info =
            (const struct retro_frame_time_callback*)data;

         RARCH_LOG("Environ SET_FRAME_TIME_CALLBACK.\n");

#ifdef HAVE_NETPLAY
         /* retro_run() will be called in very strange and
          * mysterious ways, have to disable it. */
         if (global->netplay.enable)
            return false;
#endif

         system->frame_time = *info;
         break;
      }

      case RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE:
      {
         struct retro_rumble_interface *iface =
            (struct retro_rumble_interface*)data;

         RARCH_LOG("Environ GET_RUMBLE_INTERFACE.\n");
         iface->set_rumble_state = input_driver_set_rumble_state;
         break;
      }

      case RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES:
      {
         uint64_t *mask = (uint64_t*)data;

         RARCH_LOG("Environ GET_INPUT_DEVICE_CAPABILITIES.\n");
         if (input_driver_ctl(RARCH_INPUT_CTL_HAS_CAPABILITIES, NULL))
            *mask = input_driver_get_capabilities();
         else
            return false;
         break;
      }

      case RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE:
      {
         struct retro_sensor_interface *iface =
            (struct retro_sensor_interface*)data;

         RARCH_LOG("Environ GET_SENSOR_INTERFACE.\n");
         iface->set_sensor_state = input_sensor_set_state;
         iface->get_sensor_input = input_sensor_get_input;
         break;
      }

      case RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE:
      {
         struct retro_camera_callback *cb =
            (struct retro_camera_callback*)data;

         RARCH_LOG("Environ GET_CAMERA_INTERFACE.\n");
         cb->start                         = driver_camera_start;
         cb->stop                          = driver_camera_stop;
         system->camera_callback           = *cb;
         driver->camera_active = cb->caps != 0;
         break;
      }

      case RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE:
      {
         struct retro_location_callback *cb =
            (struct retro_location_callback*)data;

         RARCH_LOG("Environ GET_LOCATION_INTERFACE.\n");
         cb->start                 = driver_location_start;
         cb->stop                  = driver_location_stop;
         cb->get_position          = driver_location_get_position;
         cb->set_interval          = driver_location_set_interval;
         system->location_callback = *cb;
         driver->location_active   = true;
         break;
      }

      case RETRO_ENVIRONMENT_GET_LOG_INTERFACE:
      {
         struct retro_log_callback *cb = (struct retro_log_callback*)data;

         RARCH_LOG("Environ GET_LOG_INTERFACE.\n");
         cb->log = rarch_log_libretro;
         break;
      }

      case RETRO_ENVIRONMENT_GET_PERF_INTERFACE:
      {
         struct retro_perf_callback *cb = (struct retro_perf_callback*)data;

         RARCH_LOG("Environ GET_PERF_INTERFACE.\n");
         cb->get_time_usec    = retro_get_time_usec;
         cb->get_cpu_features = retro_get_cpu_features;
         cb->get_perf_counter = retro_get_perf_counter;
         cb->perf_register    = retro_perf_register; /* libretro specific path. */
         cb->perf_start       = retro_perf_start;
         cb->perf_stop        = retro_perf_stop;
         cb->perf_log         = retro_perf_log; /* libretro specific path. */
         break;
      }

      case RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY:
      {
         const char **dir = (const char**)data;

         *dir = *settings->core_assets_directory ?
            settings->core_assets_directory : NULL;
         RARCH_LOG("Environ CORE_ASSETS_DIRECTORY: \"%s\".\n",
               settings->core_assets_directory);
         break;
      }

      case RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO:
      {
         RARCH_LOG("Environ SET_SYSTEM_AV_INFO.\n");
         return driver_update_system_av_info(
               (const struct retro_system_av_info*)data);
      }

      case RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO:
      {
         unsigned i, j;
         const struct retro_subsystem_info *info =
            (const struct retro_subsystem_info*)data;

         RARCH_LOG("Environ SET_SUBSYSTEM_INFO.\n");

         for (i = 0; info[i].ident; i++)
         {
            RARCH_LOG("Special game type: %s\n", info[i].desc);
            RARCH_LOG("  Ident: %s\n", info[i].ident);
            RARCH_LOG("  ID: %u\n", info[i].id);
            RARCH_LOG("  Content:\n");
            for (j = 0; j < info[i].num_roms; j++)
            {
               RARCH_LOG("    %s (%s)\n",
                     info[i].roms[j].desc, info[i].roms[j].required ?
                     "required" : "optional");
            }
         }

         free(system->special);
         system->special = (struct retro_subsystem_info*)
            calloc(i, sizeof(*system->special));

         if (!system->special)
            return false;

         memcpy(system->special, info,
               i * sizeof(*system->special));
         system->num_special = i;
         break;
      }

      case RETRO_ENVIRONMENT_SET_CONTROLLER_INFO:
      {
         unsigned i, j;
         const struct retro_controller_info *info =
            (const struct retro_controller_info*)data;

         RARCH_LOG("Environ SET_CONTROLLER_INFO.\n");

         for (i = 0; info[i].types; i++)
         {
            RARCH_LOG("Controller port: %u\n", i + 1);
            for (j = 0; j < info[i].num_types; j++)
               RARCH_LOG("   %s (ID: %u)\n", info[i].types[j].desc,
                     info[i].types[j].id);
         }

         free(system->ports);
         system->ports = (struct retro_controller_info*)
            calloc(i, sizeof(*system->ports));
         if (!system->ports)
            return false;

         memcpy(system->ports, info,
               i * sizeof(*system->ports));
         system->num_ports = i;
         break;
      }

      case RETRO_ENVIRONMENT_SET_GEOMETRY:
      {
         struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
         const struct retro_game_geometry *in_geom =
            (const struct retro_game_geometry*)data;
         struct retro_game_geometry *geom = av_info ?
            (struct retro_game_geometry*)&av_info->geometry : NULL;

         if (!geom)
            return false;

         RARCH_LOG("Environ SET_GEOMETRY.\n");

         /* Can potentially be called every frame,
          * don't do anything unless required. */
         if (geom->base_width != in_geom->base_width ||
               geom->base_height != in_geom->base_height ||
               geom->aspect_ratio != in_geom->aspect_ratio)
         {
            geom->base_width   = in_geom->base_width;
            geom->base_height  = in_geom->base_height;
            geom->aspect_ratio = in_geom->aspect_ratio;
            RARCH_LOG("SET_GEOMETRY: %ux%u, aspect: %.3f.\n",
                  geom->base_width, geom->base_height, geom->aspect_ratio);

            /* Forces recomputation of aspect ratios if
             * using core-dependent aspect ratios. */
            event_command(EVENT_CMD_VIDEO_SET_ASPECT_RATIO);

            /* TODO: Figure out what to do, if anything, with recording. */
         }
         break;
      }

      /* Private extensions for internal use, not part of libretro API. */
      case RETRO_ENVIRONMENT_SET_LIBRETRO_PATH:
         RARCH_LOG("Environ (Private) SET_LIBRETRO_PATH.\n");

         if (!path_file_exists((const char*)data))
            return false;
         rarch_main_ctl(RARCH_MAIN_CTL_SET_LIBRETRO_PATH, data);
         break;

      case RETRO_ENVIRONMENT_EXEC:
      case RETRO_ENVIRONMENT_EXEC_ESCAPE:
         {
            char *fullpath = NULL;
            rarch_main_ctl(RARCH_MAIN_CTL_GET_CONTENT_PATH, &fullpath);

            if (fullpath != data)
            {
               rarch_main_ctl(RARCH_MAIN_CTL_CLEAR_CONTENT_PATH, NULL);
               if (data)
                  rarch_main_ctl(RARCH_MAIN_CTL_SET_CONTENT_PATH, data);
            }

#if defined(RARCH_CONSOLE)
            if (driver->frontend_ctx && driver->frontend_ctx->set_fork)
               driver->frontend_ctx->set_fork(true, true);
#elif defined(HAVE_DYNAMIC)
            rarch_ctl(RARCH_ACTION_STATE_LOAD_CONTENT, NULL);
#endif

            if (cmd == RETRO_ENVIRONMENT_EXEC_ESCAPE)
            {
               RARCH_LOG("Environ (Private) EXEC_ESCAPE.\n");
               global->exec = true;
            }
            else
               RARCH_LOG("Environ (Private) EXEC.\n");
         }
         break;

      default:
         RARCH_LOG("Environ UNSUPPORTED (#%u).\n", cmd);
         return false;
   }

   return true;
}
