# 1.7.0 (future)
- CHEEVOS: Add badges for achievements, shows thumbnail images of achievements.
- COMMON: Add 'Automatically Load Content To Playlist' feature, enabled by default.
- COMMON: Fix slowmotion ratio always being reset back to 1.
- COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu.
- COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID.
- COMMON: New lightgun API.
- COMMON: Fixed some playlist bugs.
- FREEBSD: Support libusb HID input driver.
- HAIKU: Buildfix.
- LINUX/X11: Add RetroArch logo to window title bar.
- LINUX/X11: Input driver now supports new lightgun code.
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Russian translation.
- OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions.
- SCANNER: Fix crash from Windows-incompatible format string.
- WIIU: Disabled the controller patcher for now since it was the source of many stability issues.
- WINDOWS: Add MSVC 2017 solution.
- WINDOWS: Raw input driver now supports new lightgun code.
- WINDOWS: Use configured OSD/text message color on GDI driver.
- WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesn't rely solely on joypad names
- WINDOWS: Improve version reporting under System Information.

# 1.6.9
- COMMON: Small memory leak.
- NETPLAY: Fix network command only working once.

# 1.6.8
- Audio: Fix the Audio DSP picker
- CHEEVOS: Add support for Atari Lynx cheevos.
- CHEEVOS: Add support for RetroAchievements Leaderboards.
- GUI: (MaterialUI) Fix crash that happened on context reset with Vulkan.
- GUI: (MaterialUI) Skip querying and drawing items that are not visible; Cache content height and bbox calculation.
- GUI: (MaterialUI) Fix entry box highlight calculation.
- GUI: (XMB) Skip drawing the fading list when it is already transparent. Optimization.
- GUI: (XMB) Comment out visible item calculation in xmb_draw_items().
- GUI: (RGUI) Prevent crashes when using a non-English language reliant on UTF8.
- GUI: Add menu option for OSD background color.
- GUI: Add menu option for OSD text color.
- GUI: Add menu option to remove frame count from OSD.
- GUI: Allow wraparound of int/float settings when pressing the left key
- INPUT/LIBRETRO: Add support for more mouse buttons (buttons 4/5)
- INPUT/LIBRETRO: Add support for analog buttons
- INPUT: Always show the controls menu even if descriptors are not set
- INPUT: Fix input descriptors not being set on cores that don't implement the controllers interface
- INPUT: Apply descriptors only for the amount of cores the core supports
- INPUT: Implement keyboard to gamepad input remapping (limited to one gamepad device for now)
- INPUT: Fix absolute mouse move handling on the winraw driver
- INPUT: Ignore keyboard input if window is not active on udev driver
- INPUT: Sanitize the filenames of autoconfig profiles before saving
- LOBBIES: Fix crash on navigating left / right from the lobby menu
- LOCALIZATION: Update Dutch translation
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Russian translation.
- LINUX/ARMHF: Set buildbot updater URL to armhf location instead of blank string
- LINUX/PI: Broadcom VC4: Add Videocore config option
- LINUX/UDEV: Fix - RetroArch reads keyboard input when not focused with the udev input driver.
- NETPLAY: Fix disconnection not fully deinitializing Netplay.
- NETPLAY: Fix lan rooms when there is more than one room
- NETPLAY: Fix lan rooms on systems where all addresses are treated as IPv6
- COMMON: Fix clear/free loop conditionals in playlists.
- WINDOWS/GDI: Fix flickering of text.
- WINDOWS/GDI: Fix graphics corruption on Windows 98
- WINDOWS/GDI: Allow compiling without DirectInput8 for NT support
- WINDOWS/WGL: Try to use wglSwapLayerBuffers instead of SwapBuffers if possible (for more optimal performance).
- WINDOWS: Fix menubar text corruption on Japanese locale systems
- WINDOWS: Support Unicode file I/O (can now display CJK characters in file browser for example).
- WINDOWS: Support Windows 95, NT3.51, NT4
- WINDOWS: add Makefile.griffin targets for msvc6,2003,2005,2010,2012,2013
- WII: Use custom, embedded libogc SDK.
- WIIU: Initial touchscreen support for WiiU gamepad.
- WIIU: Add Cheevos support.
- SCANNER: Fix archive scanning.
- SCANNER: Support CHD files.
- SCANNER: Support Gamecube ISO scanning.
- SCANNER: Use primary data track of disc images for CRC lookups rather than cue files.  This is slower but finds matches more reliably, and is necessary for CHD files to work at all.  Update your databases!
- SCANNER: Fall back on looking inside archives when matching MAME/FBA content (most recent cores only).  If you had difficulty with content being detected before, you may have better luck now.  Update your databases and core info!

# 1.6.7
- SCANNER: Fix directory scanning.
- SCANNER: Fix file scanning.
- COMMON: Fix 'Disk Image Append' option.
- FREEBSD: Compatibility fixes for Video4Linux2 camera driver.
- GUI: (MaterialUI) Add disk image append icons.
- GUI: (MaterialUI) Improve word wrapping when menu icons are enabled.
- GUI: (MaterialUI) Add User Interface -> Appearance -> Menu Icons Enable. You can turn on/off the icons on the lefthand side of the menu entries.
- GUI: Performance optimizations for XMB menu driver - only calculates visible items.
- LOCALIZATION: Update Italian translation.

# 1.6.6
- 3DS: Fixes serious performance regression that affected every core; rewind was always implicitly enabled.
- AUDIO: MOD/S3M/XM sound should now be properly mixed in with the core's sound.
- GUI: Visual makeover of MaterialUI.
- GUI: Added 'Music', 'Images' and 'Video' collection options to RGUI/MaterialUI.
- GUI: Allow the user to add 'Favorites'.
- GUI: Allow the user to rename entries.
- GUI: Performance optimizations for XMB menu driver.
- LOCALIZATION: Update Italian translation
- INPUT: Overlay controller response - when we press buttons on the gamepad or keyboard, the corresponding buttons on the overlay will be highlighted as well.
- NETBSD: Silence some compilation warnings.
- COMMON: Fixed bug 'Deleting an entry from a playlist would not update the list view inside XMB'.
- COMMON: Fix inet_ntop_compat on Unix
- LOBBY: Add skeleton to add help descriptions to lobbies

# 1.6.5
Skipped this one.

# 1.6.4

- ANDROID: Fire Stick & Fire TV remote overrides gamepad port 0 on button press and viceversa like SHIELD devices
- ANDROID: Provide default save / system / state / screenshot locations
- AUDIO: Audio mixer supports MOD/S3M/XM file types now!
- INPUT: input swap override flag (for remotes) is cleared correctly
- INPUT: allow specifying libretro device in remap files
- INPUT: allow specifying analog dpad mode in remap files
- INPUT: allow saving libretro device to remap files
- INPUT: allow saving analog dpad mode to remap files
- INPUT: allow removing core and game remap files from the menu
- COMMON: Cores can now request to set a 'shared context'. You no longer need to explicitly enable 'Shared Hardware Context' for Citra/OpenLara/Dolphin.
- COMMON: Add 'Delete Core' option to Core Information menu.
- COMMON: Allow Max Timing Skew to be set to 0.
- COMMON: Change the "content dir" behavior so it works on either a flag or an empty directory setting, now platform drivers can provide defaults for save / system / state / screenshot dirs and still allow the content dir functionality, these settings are under settings / saving and flagged as advanced
- GUI: You can turn on/off 'Horizontal Animation' now for the XMB menu. Turning animations off can result in a performance boost.
- GUI: Fix sublabel word-wrapping in XMB where multi-byte languages were cut off too soon
- LOCALIZATION: Update Dutch translation
- LOCALIZATION: Update Traditional Chinese translation
- LOCALIZATION: Update Italian translation
- LOCALIZATION: Update Russian translation
- WINDOWS: Provide default save / system / state / screenshot locations
- LOBBIES: Show what country the host is in
- MENU: Enable OSD text rendering for gdi and libcaca drivers
- WINDOWS 98/ME/2K: Set default directory for MSVC 2005 RetroArch version.
- WII: Better V-Sync handling, backported from SuperrSonic.
- WIIU: Exception handler rewritten.

# 1.6.3
- IOS: Fix GL regression - 32bit color format cores were no longer rendering
- CHEEVOS: Add support for N64 cheevos and other small fixes.
- CHEEVOS: Add 'Achievements -> Achievements Verbose Mode'. Ability to display cheevos related messages in OSD, useful for RetroAchievements users.
- AUDIO: Audio mixer's volume can now be independently increased/decreased, and muted.
- AUDIO: Mute now no longer disables/enables audio but instead properly mutes the audio volume. Mute is also independent from the audio mixer volume.
- INPUT: Add mouse index selection; ability now to select between different mice
- INPUT: Fix 'All Users Control Menu' setting
- LINUX: Add a tinyalsa audio driver. Doesn't require asoundlib, should be self-contained and lower-level.
- LOBBIES: Announce the RetroArch version too
- LOCALIZATION: Add Traditional Chinese translation
- LOCALIZATION: Update French translation
- LOCALIZATION: Update Italian translation
- LOCALIZATION: Update Japanese translation
- LOCALIZATION: Update Russian translation
- MENU: Add 'User Interface -> Views'. Ability to display/hide online updater and core updater options.
- NETPLAY: Disconnecting one client shouldn't cause everyone to disconnect anymore
- NETWORK: SSL/TLS support, disabled by default
- SCANNER: Fix PS1 game scanning
- SCANNER: Move content list builder into scanner task with progress, fixes menu freeze with large playlists
- SDL2: Fix 'SDL2 driver does not see the hat on wired Xbox 360 controller"
- SETTINGS: Fix regression 'Custom Viewport is no longer overridable per-core or per-game'
- VITA: Add cheevos support
- VITA: Add support for external USB if mounted
- WAYLAND: Fix menu mouse input
- WII: Add support for single-port 'PS1/PS2 to USB controller adapter

# 1.6.0
- ANDROID: Allow remotes to retain OK/Cancel position when menu_swap_ok_cancel is enabled
- ANDROID: Improve autoconf fallback
- ANDROID: Improve shield portable/gamepad device grouping workaround
- ANDROID: Runtime permission checking
- AUDIO: Audio mixer support. Mix up to 8 streams with the game's audio.
- AUTOSAVE/SRAM - Fix bug #3829 / #4820 (https://github.com/libretro/RetroArch/issues/3829)
- ENDIANNESS: Fixed database scanning. Should fix scanning on PS3/WiiU/Wii, etc.
- LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand)
- LOBBIES: GUI refinement, show stop hosting when a host has been started, show disconnect when playing as client
- LOBBIES: if the game is already loaded it will try to connect directly instead of re-loading content (non-fullpath cores only)
- LOBBIES: unify both netplay menus
- LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI's default font
- LOCALIZATION: Update German translation
- LOCALIZATION: Update Japanese translation
- LOCALIZATION: Update Russian translation
- LOCALIZATION: Update/finish French translation
- MENU: Improved rendering for XMB ribbon; using additive blending (Vulkan/GL)
- MISC: Various frontend optimizations.
- NET: Fix bug #4703 (https://github.com/libretro/RetroArch/issues/4703)
- OSX/MACOS: Fixes serious memory leak
- THUMBNAILS: Thumbnails show up now in Load Content -> Collection, Information -> Database 
- VIDEO: Fix threaded video regression; tickering of menu entries would no longer work.
- VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow)
- VITA: Fix frame throttle
- VITA: Fix slow I/O
- VULKAN: Fix some crashes on loading some thumbnails
- VULKAN: Unicode font rendering support. Should fix bad character encoding for French characters, etc.
- WII: Fix crashing issues which could occur with the dummy core
- WIIU: HID Controller support
- WIIU: Initial network/netplay support
- WIIU: XMB/MaterialUI menu driver support
- WINDOWS: Added RawInput input driver for low-latency, low-level input.
- WINDOWS: Added WASAPI audio driver for low-latency audio. Both shared and exclusive mode.
- WINDOWS: Core mouse input should be relative again in cores

# 1.5.0
- ANDROID: Autoconf fallback
- ANDROID: Mouse support / Emulated mouse support
- AUTOCONF: Fix partial matches for pad name
- CHEEVOS: Fix crashes in the cheevos description menu
- CHEEVOS: WIP leaderboards support
- COMMON: 9-slice texture drawing support
- COMMON: Threading fixes
- CORETEXT/APPLE: Ability to load menu display font drivers and loading of custom font.
- DOS: Add keyboard driver
- DOS: Improve color accuracy and scaling
- GUI: Add a symbol page in the OSK
- GUI: Allow changing icon theme on the fly
- GUI: Better dialogs for XMB
- GUI: Various settings are now only visible when advanced settings is enabled
- LOCALIZATION: Add/update Korean translation
- LOCALIZATION: Rewrite German translation
- LOCALIZATION: Update several English sublabels
- LOCALIZATION: Update several Japanese labels
- MOBILE: Long-tap a setting to reset to default
- MOBILE: Single-tap for menu entry selection
- NET: Allow manual netplay content loading
- NET: Announcing network games to the public lobby is optional now
- NET: Bake in miniupnpc
- NET: Fix netplay join for contentless cores
- NET: Fix netplay rooms being pushed on the wrong tab
- NET: Lan games show next to lobbies with (lan) and connect via the private IP address
- NET: Use new lobby system with MITM support
- NUKLEAR: Update to current version
- SCANNER: Always add 7z & zip to supported extensions
- VULKAN: Add snow/bokeh shader pipeline effects - at parity with GL now
- VULKAN: Find supported composite alpha in swapchain
- WIIU: Keyboard support
- WINDOWS: Fix loading of core/content via file menu
- WINDOWS: Logging to file no longer spawns an empty window

# 1.4.1
