Kyty/source/emulator/include/Emulator/Graphics/ShaderSpirv.h

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C++

#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADERSPIRV_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADERSPIRV_H_
#include "Kyty/Core/Common.h"
#include "Kyty/Core/String.h"
#include "Emulator/Common.h"
#ifdef KYTY_EMU_ENABLED
namespace Kyty::Libs::Graphics {
class ShaderCode;
struct ShaderVertexInputInfo;
struct ShaderPixelInputInfo;
struct ShaderComputeInputInfo;
String SpirvGenerateSource(const ShaderCode& code, const ShaderVertexInputInfo* vs_input_info, const ShaderPixelInputInfo* ps_input_info,
const ShaderComputeInputInfo* cs_input_info);
String SpirvGetEmbeddedVs(uint32_t id);
String SpirvGetEmbeddedPs(uint32_t id);
} // namespace Kyty::Libs::Graphics
#endif // KYTY_EMU_ENABLED
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADERSPIRV_H_ */