Kyty/source/emulator/include/Emulator/Graphics/GraphicsRender.h

119 lines
5.5 KiB
C++

#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GRAPHICSRENDER_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GRAPHICSRENDER_H_
#include "Kyty/Core/Common.h"
#include "Emulator/Common.h"
#include "Emulator/Kernel/EventQueue.h"
#ifdef KYTY_EMU_ENABLED
namespace Kyty::Libs::Graphics {
namespace HW {
class Context;
class UserConfig;
class Shader;
} // namespace HW
class CommandProcessor;
struct VideoOutVulkanImage;
struct DepthStencilVulkanImage;
struct TextureVulkanImage;
struct StorageTextureVulkanImage;
struct RenderTextureVulkanImage;
struct VulkanCommandPool;
struct VulkanBuffer;
struct VulkanFramebuffer;
struct RenderDepthInfo;
struct RenderColorInfo;
class CommandBuffer
{
public:
explicit CommandBuffer(int queue): m_queue(queue) { Allocate(); }
virtual ~CommandBuffer() { Free(); }
void SetParent(CommandProcessor* parent) { m_parent = parent; }
CommandProcessor* GetParent() { return m_parent; }
KYTY_CLASS_NO_COPY(CommandBuffer);
[[nodiscard]] bool IsInvalid() const;
void Allocate();
void Free();
void Begin() const;
void End() const;
void Execute();
void ExecuteWithSemaphore();
void BeginRenderPass(VulkanFramebuffer* framebuffer, RenderColorInfo* color, RenderDepthInfo* depth) const;
void EndRenderPass() const;
void WaitForFence();
void WaitForFenceAndReset();
[[nodiscard]] uint32_t GetIndex() const { return m_index; }
VulkanCommandPool* GetPool() { return m_pool; }
[[nodiscard]] bool IsExecute() const { return m_execute; }
private:
VulkanCommandPool* m_pool = nullptr;
uint32_t m_index = static_cast<uint32_t>(-1);
int m_queue = -1;
bool m_execute = false;
CommandProcessor* m_parent = nullptr;
};
void GraphicsRenderInit();
void GraphicsRenderCreateContext();
void GraphicsRenderDrawIndex(uint64_t submit_id, CommandBuffer* buffer, HW::Context* ctx, HW::UserConfig* ucfg, HW::Shader* sh_ctx,
uint32_t index_type_and_size, uint32_t index_count, const void* index_addr, uint32_t flags, uint32_t type);
void GraphicsRenderDrawIndexAuto(uint64_t submit_id, CommandBuffer* buffer, HW::Context* ctx, HW::UserConfig* ucfg, HW::Shader* sh_ctx,
uint32_t index_count, uint32_t flags);
void GraphicsRenderWriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value);
void GraphicsRenderWriteAtEndOfPipeClockCounter(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr);
void GraphicsRenderWriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value);
void GraphicsRenderWriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t dw_offset,
uint32_t dw_num);
void GraphicsRenderWriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr,
uint32_t value, int handle, int index, int flip_mode, int64_t flip_arg);
void GraphicsRenderWriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value, int handle,
int index, int flip_mode, int64_t flip_arg);
void GraphicsRenderWriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer* buffer, int handle, int index, int flip_mode,
int64_t flip_arg);
void GraphicsRenderWriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value);
void GraphicsRenderWriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr,
uint64_t value);
void GraphicsRenderWriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value);
void GraphicsRenderWriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value);
void GraphicsRenderWriteBack(CommandProcessor* cp);
void GraphicsRenderDispatchDirect(uint64_t submit_id, CommandBuffer* buffer, HW::Context* ctx, HW::Shader* sh_ctx, uint32_t thread_group_x,
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode);
void GraphicsRenderMemoryBarrier(CommandBuffer* buffer);
void GraphicsRenderRenderTextureBarrier(CommandBuffer* buffer, uint64_t vaddr, uint64_t size);
void GraphicsRenderDepthStencilBarrier(CommandBuffer* buffer, uint64_t vaddr, uint64_t size);
void GraphicsRenderMemoryFree(uint64_t vaddr, uint64_t size);
void GraphicsRenderDeleteIndexBuffers();
void GraphicsRenderMemoryFlush(uint64_t vaddr, uint64_t size);
void DeleteFramebuffer(VideoOutVulkanImage* image);
void DeleteFramebuffer(DepthStencilVulkanImage* image);
void DeleteFramebuffer(RenderTextureVulkanImage* image);
void DeleteDescriptor(VulkanBuffer* buffer);
void DeleteDescriptor(TextureVulkanImage* image);
void DeleteDescriptor(StorageTextureVulkanImage* image);
void DeleteDescriptor(RenderTextureVulkanImage* image);
int GraphicsRenderAddEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id, void* udata);
int GraphicsRenderDeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id);
void GraphicsRenderClearGds(uint64_t dw_offset, uint32_t dw_num, uint32_t clear_value);
void GraphicsRenderReadGds(uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
} // namespace Kyty::Libs::Graphics
#endif // KYTY_EMU_ENABLED
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GRAPHICSRENDER_H_ */