Kyty/source/3rdparty/easy_profiler/include/easy/easy_socket.h

131 lines
3.5 KiB
C++

/**
Lightweight profiler library for c++
Copyright(C) 2016-2019 Sergey Yagovtsev, Victor Zarubkin
Licensed under either of
* MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT)
* Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option.
The MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished
to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
The Apache License, Version 2.0 (the "License");
You may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
**/
#ifndef EASY_PROFILER_SOCKET_H
#define EASY_PROFILER_SOCKET_H
#include <stdint.h>
#include <easy/details/easy_compiler_support.h>
#ifndef _WIN32
// Unix
# include <sys/types.h>
# include <sys/socket.h>
# include <netdb.h>
# include <stdio.h>
# include <unistd.h>
# include <fcntl.h>
# include <netinet/in.h> //for android-build
#else
// Windows
# define WIN32_LEAN_AND_MEAN
# include <winsock2.h>
# include <windows.h>
# include <ws2tcpip.h>
# include <stdlib.h>
#endif
class PROFILER_API EasySocket EASY_FINAL
{
public:
#ifdef _WIN32
typedef SOCKET socket_t;
#else
typedef int socket_t;
#endif
enum class ConnectionState : int8_t
{
Disconnected = -1,
Unknown,
Connected,
Connecting
};
private:
socket_t m_socket = 0;
socket_t m_replySocket = 0;
int m_wsaret = -1;
struct hostent* m_server = nullptr;
struct sockaddr_in m_serverAddress;
ConnectionState m_state = ConnectionState::Unknown;
public:
EasySocket();
~EasySocket();
void setReceiveTimeout(int milliseconds);
int send(const void* buf, size_t nbyte);
int receive(void* buf, size_t nbyte);
int listen(int count = 5);
int accept();
int bind(uint16_t portno);
bool setAddress(const char* serv, uint16_t port);
int connect();
void flush();
void init();
ConnectionState state() const;
bool isDisconnected() const;
bool isConnected() const;
private:
void checkResult(int result);
bool checkSocket(socket_t s) const;
void setBlocking(socket_t s, bool blocking);
}; // end of class EasySocket.
#endif // EASY_PROFILER_SOCKET_H