FPPS4/third_party_gui/fpPS4Fro/AboutBox1.resx

75 lines
3.2 KiB
XML

<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:element name="resheader">
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="richTextBox1.Text" xml:space="preserve">
<value>fpPS4 Parameters:
-e &lt;name&gt; // decrypted elf or self file name
-f &lt;name&gt; //folder of app (/app0)
-p &lt;name&gt; //folder of patch (/app1)
-s &lt;name&gt; //savedata path
-h &lt;name&gt; //enable hack
DEPTH_DISABLE_HACK // disable depth buffer
COMPUTE_DISABLE_HACK //disable compute shaders
MEMORY_BOUND_HACK //limit the amount of GPU allocated memory (iGPU)
IMAGE_TEST_HACK //never reload texture
DISABLE_SRGB_HACK //disables hacked display of SRGB</value>
</data>
</root>