Commit Graph

28 Commits

Author SHA1 Message Date
Pavel dcb9f4941c force_degamma 2025-06-10 16:53:05 +03:00
Pavel 26bd331cf6 + 2025-06-10 11:08:39 +03:00
Pavel e57c7949be Convert Cube to array of 2D slices 2025-05-29 23:48:32 +03:00
Pavel 368d9bc2dc + 2025-05-27 14:19:47 +03:00
Pavel 5b701a35d1 Big refraction of structuring CFG and many minor fixes 2025-05-21 23:49:57 +03:00
Pavel 1d2db7b3e1 + 2025-04-07 22:45:36 +03:00
Pavel 4b292d2b33 + 2025-04-02 21:09:38 +03:00
Pavel 15777c6e67 + 2025-03-26 14:19:47 +03:00
Pavel 1b7e506a11 + 2025-03-16 05:44:00 +03:00
Pavel e172746123 + 2025-03-16 00:32:25 +03:00
Pavel 00b8cffa6d + 2025-03-14 16:48:28 +03:00
Pavel d376fbbcb7 + 2025-02-14 16:10:57 +03:00
Pavel a5022dc9f8 Fix shaders bugs and more TODO 2025-02-13 12:17:37 +03:00
Pavel 01529b773b + 2025-01-15 22:16:02 +03:00
Pavel a50686df32 Refactoring the Shader Data Layout 2025-01-15 14:55:29 +03:00
Pavel a154ac64b1 + 2025-01-03 04:16:23 +03:00
Pavel ace841d9aa shader recompiler refractoring: part 2 2024-10-09 12:00:15 +03:00
Pavel 436b43064b shader recompiler refractoring: part 1 2024-08-23 23:41:07 +03:00
Pavel 9d5cbd98d8 + 2024-08-15 12:30:15 +03:00
Pavel 0ce855c7ca + 2024-07-29 17:03:11 +03:00
Pavel ecb132efa6 + 2024-07-29 11:49:32 +03:00
Pavel ae897da738 Fix compilation 2024-02-27 12:57:19 +03:00
red-prig 000305d443 Field bitcast bugfix 2023-11-09 21:39:56 +03:00
Pavel 8e6c7c3d0b Update shader recompiler 2022-11-15 15:54:47 +03:00
red-prig 616cd9282f Update shader recompiler 2022-11-05 17:48:13 +03:00
red-prig 52e3b7a928 + 2022-09-07 21:06:19 +03:00
Pavel 818cddd5b7 New shader recompiler version 2022-09-05 16:30:24 +03:00
Pavel d0f86ddcac add shader recompiler 2022-05-31 10:17:14 +03:00