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10
fpPS4.lpi
10
fpPS4.lpi
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@ -1548,6 +1548,16 @@
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<Filename Value="src\playgo\playgo_chunk_ipc.pas"/>
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<Filename Value="src\playgo\playgo_chunk_ipc.pas"/>
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<IsPartOfProject Value="True"/>
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<IsPartOfProject Value="True"/>
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</Unit>
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</Unit>
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<Unit>
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<Filename Value="src\param_sfo\ps4_libsceplaygo.pas"/>
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<IsPartOfProject Value="True"/>
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<UnitName Value="ps4_libScePlayGo"/>
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</Unit>
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<Unit>
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<Filename Value="src\np\ps4_libscenpgameintent.pas"/>
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<IsPartOfProject Value="True"/>
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<UnitName Value="ps4_libSceNpGameIntent"/>
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</Unit>
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</Units>
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</Units>
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</ProjectOptions>
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</ProjectOptions>
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<CompilerOptions>
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<CompilerOptions>
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@ -80,6 +80,9 @@ uses
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ps4_libSceNpScoreRanking,
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ps4_libSceNpScoreRanking,
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ps4_libSceNpUtility,
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ps4_libSceNpUtility,
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ps4_libSceNpTus,
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ps4_libSceNpTus,
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ps4_libSceNpGameIntent,
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ps4_libSceNpWebApi,
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ps4_libSceNpWebApi2,
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ps4_libSceScreenShot,
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ps4_libSceScreenShot,
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ps4_libSceSaveData,
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ps4_libSceSaveData,
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ps4_libSceAudioOut,
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ps4_libSceAudioOut,
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@ -88,8 +91,6 @@ uses
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ps4_libSceGameLiveStreaming,
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ps4_libSceGameLiveStreaming,
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ps4_libSceVideoRecording,
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ps4_libSceVideoRecording,
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ps4_libSceIme,
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ps4_libSceIme,
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ps4_libSceNpWebApi,
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ps4_libSceNpWebApi2,
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ps4_libSceMove,
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ps4_libSceMove,
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ps4_libSceSharePlay,
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ps4_libSceSharePlay,
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ps4_libScePlayGo,
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ps4_libScePlayGo,
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@ -1,11 +1,12 @@
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unit ps4_libSceNpGameIntent;
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unit ps4_libSceNpGameIntent;
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{$mode objfpc}{$H+}
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{$mode objfpc}{$H+}
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{$CALLING SysV_ABI_CDecl}
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interface
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interface
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uses
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uses
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ps4_program;
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subr_dynlib;
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implementation
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implementation
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@ -16,23 +17,23 @@ const
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type
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type
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pSceNpGameIntentInitParam=^SceNpGameIntentInitParam;
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pSceNpGameIntentInitParam=^SceNpGameIntentInitParam;
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SceNpGameIntentInitParam=packed record
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SceNpGameIntentInitParam=packed record
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size:QWORD;
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size :QWORD;
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reserved:array[0..31] of Byte;
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reserved:array[0..31] of Byte;
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end;
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end;
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pSceNpGameIntentData=^SceNpGameIntentData;
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pSceNpGameIntentData=^SceNpGameIntentData;
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SceNpGameIntentData=packed record
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SceNpGameIntentData=packed record
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data:array[0..SCE_NP_GAME_INTENT_DATA_MAX_SIZE-1] of Byte;
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data :array[0..SCE_NP_GAME_INTENT_DATA_MAX_SIZE-1] of Byte;
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padding:array[0..6] of Byte;
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padding:array[0..6] of Byte;
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end;
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end;
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pSceNpGameIntentInfo=^SceNpGameIntentInfo;
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pSceNpGameIntentInfo=^SceNpGameIntentInfo;
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SceNpGameIntentInfo=packed record
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SceNpGameIntentInfo=packed record
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size:QWORD;
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size :QWORD;
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userId:Integer;
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userId :Integer;
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intentType:array[0..SCE_NP_GAME_INTENT_TYPE_MAX_SIZE-1] of AnsiChar;
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intentType:array[0..SCE_NP_GAME_INTENT_TYPE_MAX_SIZE-1] of AnsiChar;
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padding:array[0..6] of Byte;
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padding :array[0..6] of Byte;
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reserved:array[0..255] of Byte;
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reserved :array[0..255] of Byte;
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intentData:SceNpGameIntentData;
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intentData:SceNpGameIntentData;
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end;
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end;
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@ -59,20 +60,23 @@ begin
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end;
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end;
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function Load_libSceNpGameIntent(Const name:RawByteString):TElf_node;
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function Load_libSceNpGameIntent(name:pchar):p_lib_info;
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var
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var
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lib:PLIBRARY;
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lib:TLIBRARY;
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begin
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begin
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Result:=TElf_node.Create;
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Result:=obj_new_int('libSceNpGameIntent');
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Result.pFileName:=name;
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lib:=Result._add_lib('libSceNpGameIntent');
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lib:=Result^.add_lib('libSceNpGameIntent');
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lib^.set_proc($9BCEC11F1B7F1FAD,@ps4_sceNpGameIntentInitialize);
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lib.set_proc($9BCEC11F1B7F1FAD,@ps4_sceNpGameIntentInitialize);
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lib^.set_proc($8C4217500AFD5C4F,@ps4_sceNpGameIntentReceiveIntent);
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lib.set_proc($8C4217500AFD5C4F,@ps4_sceNpGameIntentReceiveIntent);
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lib^.set_proc($ACF97420D35CFCCF,@ps4_sceNpGameIntentGetPropertyValueString);
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lib.set_proc($ACF97420D35CFCCF,@ps4_sceNpGameIntentGetPropertyValueString);
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end;
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end;
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var
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stub:t_int_file;
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initialization
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initialization
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ps4_app.RegistredPreLoad('libSceNpGameIntent.prx',@Load_libSceNpGameIntent);
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RegisteredInternalFile(stub,'libSceNpGameIntent.prx',@Load_libSceNpGameIntent);
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end.
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end.
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