mirror of https://github.com/red-prig/fpPS4.git
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ab9c80de27
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@ -301,16 +301,22 @@ begin
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u.pad_state:=Default(t_pad_state);
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u.pad_state.timestamp:=$101010;
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u.pad_state.buttons:=SCE_PAD_BUTTON_UP or SCE_PAD_BUTTON_LEFT;
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//u.pad_state.buttons:=SCE_PAD_BUTTON_UP or SCE_PAD_BUTTON_LEFT;
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u.pad_state.leftStick.x:=1;
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u.pad_state.leftStick.y:=2;
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u.pad_state.leftStick.x :=$80;
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u.pad_state.leftStick.y :=$80;
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u.pad_state.rightStick.x:=3;
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u.pad_state.rightStick.y:=4;
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u.pad_state.rightStick.x :=$80;
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u.pad_state.rightStick.y :=$80;
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u.pad_state.analogButtons.l2:=5;
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u.pad_state.analogButtons.r2:=6;
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//u.pad_state.leftStick.x:=1;
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//u.pad_state.leftStick.y:=2;
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//
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//u.pad_state.rightStick.x:=3;
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//u.pad_state.rightStick.y:=4;
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//u.pad_state.analogButtons.l2:=5;
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//u.pad_state.analogButtons.r2:=6;
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u.pad_state.touch_gcount:=1;
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@ -132,7 +132,7 @@ end;
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function TvComputePipelineKey2Compare.c(a,b:PvComputePipelineKey):Integer;
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begin
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Result:=Integer(Pointer(a)>Pointer(b))-Integer(Pointer(a)<Pointer(b));
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Result:=Integer(Pointer(a^)>Pointer(b^))-Integer(Pointer(a^)<Pointer(b^));
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end;
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//
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