diff --git a/ps4_libscepad.pas b/ps4_libscepad.pas index 6fa201ad..35d4748d 100644 --- a/ps4_libscepad.pas +++ b/ps4_libscepad.pas @@ -217,35 +217,35 @@ begin if GetAsyncKeyState(VK_LEFT)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_LEFT; - if GetAsyncKeyState(VK_NUMPAD1)<>0 then + if GetAsyncKeyState(VK_NUMPAD8)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_TRIANGLE; - if GetAsyncKeyState(VK_NUMPAD2)<>0 then + if GetAsyncKeyState(VK_NUMPAD6)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_CIRCLE; - if GetAsyncKeyState(VK_NUMPAD4)<>0 then + if GetAsyncKeyState(VK_NUMPAD2)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_CROSS; - if GetAsyncKeyState(VK_NUMPAD5)<>0 then + if GetAsyncKeyState(VK_NUMPAD4)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_SQUARE; if GetAsyncKeyState(VK_Q)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_L1; - if GetAsyncKeyState(VK_E)<>0 then + if GetAsyncKeyState(VK_TAB)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_L2; - if GetAsyncKeyState(VK_NUMPAD6)<>0 then + if GetAsyncKeyState(VK_Z)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_L3; - if GetAsyncKeyState(VK_U)<>0 then + if GetAsyncKeyState(VK_E)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_R1; - if GetAsyncKeyState(VK_O)<>0 then + if GetAsyncKeyState(VK_R)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_R2; - if GetAsyncKeyState(VK_NUMPAD3)<>0 then + if GetAsyncKeyState(VK_C)<>0 then data^.buttons:=data^.buttons or SCE_PAD_BUTTON_R3;