From 8bfd905ee489bb74e9ffbf19d7aeaebf71658958 Mon Sep 17 00:00:00 2001 From: Margen67 Date: Fri, 11 Jun 2021 12:57:39 -1000 Subject: [PATCH] Remove whitespace --- Frequently-Asked-Questions-(FAQ).md | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/Frequently-Asked-Questions-(FAQ).md b/Frequently-Asked-Questions-(FAQ).md index 2757401..fe0c919 100644 --- a/Frequently-Asked-Questions-(FAQ).md +++ b/Frequently-Asked-Questions-(FAQ).md @@ -1,10 +1,9 @@ ### Where do I download Cxbx-Reloaded builds? * **[Release Builds](https://cxbx-reloaded.co.uk/download)** - * **WINE users may need to use `CxbxReloaded-Release-VS2017.zip` for it to run correctly.** - Without winetricks requirement, launch or emulate title will not work properly. - Winetricks requirement are: - * `vcrun2017` - * `d3dcompiler_47` + * **WINE users may need to use `CxbxReloaded-Release-VS2017.zip` for it to run correctly.** + Without winetricks, launching titles won't work properly. Winetricks requirement are: + * `vcrun2017` + * `d3dcompiler_47` * *[Full build history](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/actions?query=workflow%3A%22GitHub+CI%22)* --- @@ -49,7 +48,7 @@ Save files are stored inside Partition1 of Cxbx-Reloaded's EmuDisk. Also it depe * Browse where Cxbx-Reloaded executable is at in any file explorer, then navigate to `EmuDisk\Partition1\` folder. * Custom * If you are not sure where you have set to, then check in **settings.ini** file from Cxbx-Reloaded's executable folder first. - * If settings file is not there, then check in `%AppData%\Cxbx-Reloaded\` folder. + * If settings file isn't there, then check in `%AppData%\Cxbx-Reloaded\`. * Once you find settings file, open and look for **DataCustomLocation** key under **gui** section. * After key field is the file path you will need to navigate to `EmuDisk\Partition1\` folder. --- @@ -93,10 +92,10 @@ Games that don't natively support widescreen require widescreen hacks. There are --- -### What are the LLE options for? Should I enable them? +### What are the LLE options for? LLE stands for [Low Level Emulation](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/wiki/Overview-of-the-project-&-Glossary-of-terms#lle). -As of [582b39e](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/commit/582b39e3c7531845af966263ae768cddb56a4218) only LLE GPU (using [XQEMU](https://xqemu.org) code) is implemented. +Only LLE GPU (using [XQEMU](https://xqemu.org) code) is implemented. This option emulated the Xbox's NV2A GPU hardware using OpenGL instead of passing Xbox DirectX calls to DirectX. @@ -130,4 +129,4 @@ For more terminology and definitions, see the _[Overview of the project & Glossa ### What is that green square in the upper right of the window? This is the light that would normally be on the front of the Xbox. -Some dashboards may change it, or it may flash different colors to show error codes. \ No newline at end of file +Some dashboards may change it, or it may flash different colors to show error codes.