diff --git a/Overview-of-the-project-&-Glossary-of-terms.md b/Overview-of-the-project-&-Glossary-of-terms.md index ee981a7..e578cb7 100644 --- a/Overview-of-the-project-&-Glossary-of-terms.md +++ b/Overview-of-the-project-&-Glossary-of-terms.md @@ -10,7 +10,6 @@ Faster-than-original emulation speed. We intend to keep that speed (mainly contributed by the fact we run code on the native CPU) and improve compatibility by using Hybrid emulation of various Xbox hardware components. # Glossary of terms used in this project: - ## LLE Low Level Emulation, a technique in which an emulated piece of software is executed by way of emulating the original hardware. @@ -39,7 +38,7 @@ The first one was made by Microsoft themselves for the Xbox 360. They also made an emulator for the Xbox One, and Xbox One X. Others such as xqemu and the Xbox/Chihiro driver in MAME are both quite complete and use LLE, but as a result are also quite slow. - + ## Xbox hardware The main Xbox hardware components are: * 733MHz Pentium 3 CPU