Cxbx-Reloaded/build/win32/Cxbx.vcproj

784 lines
18 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="Cxbx"
ProjectGUID="{E7A72D3D-5810-4078-A243-348B59726365}"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\..\..\bin\debug"
IntermediateDirectory=".\..\..\bin\debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\..\..\bin\debug/Cxbx.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\src\Common,..\..\src,..\..\src\Common\Win32"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
PrecompiledHeaderFile=".\..\..\bin\debug/Cxbx.pch"
AssemblerListingLocation=".\..\..\bin\debug/"
ObjectFile=".\..\..\bin\debug/"
ProgramDataBaseFileName=".\..\..\bin\debug/"
BrowseInformation="1"
BrowseInformationFile=".\..\..\bin\debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
AdditionalIncludeDirectories="Include\Win32\Cxbx"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libjpeg.lib d3d8.lib dinput8.lib dxguid.lib odbc32.lib odbccp32.lib"
OutputFile=".\..\..\bin\debug/Cxbx.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\import\libjpeg\win32\lib"
IgnoreDefaultLibraryNames="msvcrt"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\..\..\bin\debug/Cxbx.pdb"
GenerateMapFile="true"
MapFileName=".\..\..\bin\debug/Cxbx.map"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\..\..\bin\debug/Cxbx.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\..\..\bin\release"
IntermediateDirectory=".\..\..\bin\release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\..\..\bin\release/Cxbx.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\src,..\..\src\Common,..\..\src\Common\Win32"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\..\..\bin\release/Cxbx.pch"
AssemblerListingLocation=".\..\..\bin\release/"
ObjectFile=".\..\..\bin\release/"
ProgramDataBaseFileName=".\..\..\bin\release/"
BrowseInformation="1"
BrowseInformationFile=".\..\..\bin\release/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="Include\Win32\Cxbx"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libjpeg.lib d3d8.lib dinput8.lib dxguid.lib odbc32.lib odbccp32.lib"
OutputFile=".\..\..\bin\release/Cxbx.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\import\libjpeg\win32\lib"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile=".\..\..\bin\release/Cxbx.pdb"
GenerateMapFile="true"
MapFileName=".\..\..\bin\release/Cxbx.map"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\..\..\bin\release/Cxbx.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Include"
>
<File
RelativePath="..\..\src\Common\Win32\AlignPosfix1.h"
>
</File>
<File
RelativePath="..\..\src\Common\Win32\AlignPrefix1.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuD3D8\Convert.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\CxbxKrnl.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\DlgControllerConfig.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\DlgVideoConfig.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\Emu.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuD3D8.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuD3D8Types.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuDInput.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuDSound.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\EmuExe.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuShared.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuXapi.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuXG.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuXOnline.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuXTL.h"
>
</File>
<File
RelativePath="..\..\src\Common\Error.h"
>
</File>
<File
RelativePath="..\..\src\Common\Exe.h"
>
</File>
<File
RelativePath="..\..\src\Common\Win32\Mutex.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\Prolog.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuD3D8\PushBuffer.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuD3D8\State.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuD3D8\VertexBuffer.h"
>
</File>
<File
RelativePath="..\..\src\CxbxKrnl\EmuD3D8\VertexShader.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\Wnd.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\WndAbout.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\WndMain.h"
>
</File>
<File
RelativePath="..\..\src\Common\Win32\XBController.h"
>
</File>
<File
RelativePath="..\..\src\Common\Xbe.h"
>
</File>
<File
RelativePath="..\..\src\Common\Win32\XBVideo.h"
>
</File>
<Filter
Name="jpegdec (h)"
>
<File
RelativePath="..\..\src\Cxbx\jpegdec\jconfig.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\jpegdec\jmorecfg.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\jpegdec\jpegdec.h"
>
</File>
<File
RelativePath="..\..\src\Cxbx\jpegdec\jpeglib.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Resource"
>
<File
RelativePath="..\..\resource\About.jpg"
>
</File>
<File
RelativePath="..\..\resource\Cxbx.ico"
>
</File>
<File
RelativePath="..\..\resource\Cxbx.rc"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\cxbx\git\cxbx-ds\resource"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
AdditionalIncludeDirectories="\cxbx\git\cxbx-ds\resource"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\resource\Logo.bmp"
>
</File>
<File
RelativePath="..\..\resource\Splash.jpg"
>
</File>
</Filter>
<Filter
Name="Source"
>
<File
RelativePath="..\..\src\Cxbx\DlgControllerConfig.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Cxbx\DlgVideoConfig.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Cxbx\EmuExe.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Common\Error.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Common\Exe.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Common\Win32\Mutex.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Common\OpenXDK.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Cxbx\Prolog.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Cxbx\WinMain.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Cxbx\Wnd.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Cxbx\WndAbout.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Cxbx\WndMain.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Common\Win32\XBController.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Common\Xbe.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\Common\Win32\XBVideo.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<Filter
Name="jpegdec (cpp)"
>
<File
RelativePath="..\..\src\Cxbx\jpegdec\jpegdec.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>