Cxbx-Reloaded/Include/Win32/Cxbx/Wnd.h

104 lines
4.1 KiB
C++

// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->Cxbx->Wnd.h
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#ifndef WND_H
#define WND_H
#include "Error.h"
#include <windows.h>
// ******************************************************************
// * class : Wnd
// ******************************************************************
class Wnd : public Error
{
public:
// ******************************************************************
// * Constructor
// ******************************************************************
Wnd(HINSTANCE x_hInstance);
// ******************************************************************
// * Deconstructor
// ******************************************************************
~Wnd();
// ******************************************************************
// * Process Window Messages
// ******************************************************************
bool ProcessMessages();
// ******************************************************************
// * Forward WndProc to thiscall member function
// ******************************************************************
static LRESULT CALLBACK WndProcForward(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
// ******************************************************************
// * Window Message Handling Procedure
// ******************************************************************
virtual LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
// ******************************************************************
// * Retrieve this window's handle
// ******************************************************************
HWND GetHwnd() { return m_hwnd; }
protected:
// ******************************************************************
// * Module's Instance Handle
// ******************************************************************
HINSTANCE m_hInstance;
// ******************************************************************
// * Module's Window Handle
// ******************************************************************
HWND m_hwnd;
// ******************************************************************
// * Etc
// ******************************************************************
ATOM m_class;
const char *m_classname;
const char *m_wndname;
UINT m_clsstyle;
DWORD m_wndstyle;
int m_x, m_y, m_w, m_h;
HWND m_parent;
HBRUSH m_background;
bool m_initialized;
private:
};
#endif