402 lines
14 KiB
C++
402 lines
14 KiB
C++
// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * Cxbx->Win32->CxbxKrnl->Emu.cpp
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************
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#define _CXBXKRNL_INTERNAL
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#define _XBOXKRNL_LOCAL_
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#include "Cxbx.h"
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#include "Emu.h"
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// ******************************************************************
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// * prevent name collisions
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// ******************************************************************
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namespace xntdll
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{
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#include "xntdll.h"
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};
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using namespace win32;
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#include "EmuShared.h"
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// ******************************************************************
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// * global / static
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// ******************************************************************
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static void EmuInstallWrappers(OOVPATable *OovpaTable, uint32 OovpaTableSize, void (*Entry)(), Xbe::Header *XbeHeader);
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// ******************************************************************
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// * func: DllMain
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// ******************************************************************
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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if(fdwReason == DLL_PROCESS_ATTACH)
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EmuSharedInit();
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if(fdwReason == DLL_PROCESS_DETACH)
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EmuSharedCleanup();
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return TRUE;
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}
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// ******************************************************************
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// * func: EmuNoFunc
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// ******************************************************************
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CXBXKRNL_API void NTAPI EmuNoFunc()
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{
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EmuSwapFS(); // Win2k/XP FS
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printf("Emu (0x%.08X): EmuNoFunc()\n", GetCurrentThreadId());
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EmuSwapFS(); // XBox FS
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}
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// ******************************************************************
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// * func: EmuInit
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// ******************************************************************
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CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode DebugConsole, char *DebugFilename, Xbe::Header *XbeHeader, uint32 XbeHeaderSize, void (*Entry)())
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{
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// ******************************************************************
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// * debug console allocation (if configured)
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// ******************************************************************
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if(DebugConsole == DM_CONSOLE)
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{
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if(AllocConsole())
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{
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freopen("CONOUT$", "wt", stdout);
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SetConsoleTitle("Cxbx : Kernel Debug Console");
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SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED);
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printf("CxbxKrnl (0x%.08X): Debug console allocated (DM_CONSOLE).\n", GetCurrentThreadId());
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}
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}
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else if(DebugConsole == DM_FILE)
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{
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FreeConsole();
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freopen(DebugFilename, "wt", stdout);
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printf("Emu (0x%.08X): Debug console allocated (DM_FILE).\n", GetCurrentThreadId());
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}
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// ******************************************************************
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// * debug trace
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// ******************************************************************
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{
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#ifdef _DEBUG_TRACE
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printf("CxbxKrnl (0x%.08X): _DEBUG_TRACE enabled.\n", GetCurrentThreadId());
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printf("Emu: EmuInit\n"
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"(\n"
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" LibraryVersion : 0x%.08X\n"
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" DebugConsole : 0x%.08X\n"
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" DebugFilename : \"%s\"\n"
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" XBEHeader : 0x%.08X\n"
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" XBEHeaderSize : 0x%.08X\n"
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" Entry : 0x%.08X\n"
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");\n",
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LibraryVersion, DebugConsole, DebugFilename, XbeHeader, XbeHeaderSize, Entry);
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#else
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printf("CxbxKrnl (0x%.08X): _DEBUG_TRACE disabled.\n", GetCurrentThreadId());
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#endif
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}
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// ******************************************************************
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// * Locate functions and install wrapper vectors
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// ******************************************************************
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{
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uint32 dwLibraryVersions = XbeHeader->dwLibraryVersions;
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uint32 dwHLEEntries = HLEDataBaseSize/sizeof(HLEData);
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for(uint32 v=0;v<dwLibraryVersions;v++)
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{
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uint16 MajorVersion = LibraryVersion[v].wMajorVersion;
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uint16 MinorVersion = LibraryVersion[v].wMinorVersion;
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uint16 BuildVersion = LibraryVersion[v].wBuildVersion;
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char szLibraryName[9] = {0};
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for(uint32 c=0;c<8;c++)
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szLibraryName[c] = LibraryVersion[v].szName[c];
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printf("Emu: Locating HLE Information for %s %d.%d.%d...", szLibraryName, MajorVersion, MinorVersion, BuildVersion);
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bool found=false;
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for(uint32 d=0;d<dwHLEEntries;d++)
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{
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if
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(
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BuildVersion != HLEDataBase[d].BuildVersion ||
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MinorVersion != HLEDataBase[d].MinorVersion ||
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MajorVersion != HLEDataBase[d].MajorVersion ||
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strcmp(szLibraryName, HLEDataBase[d].Library) != 0
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)
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continue;
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found = true;
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printf("Found\n");
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EmuInstallWrappers(HLEDataBase[d].OovpaTable, HLEDataBase[d].OovpaTableSize, Entry, XbeHeader);
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}
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if(!found)
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printf("Skipped\n");
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}
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}
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// ******************************************************************
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// * Load the necessary pieces of XBEHeader
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// ******************************************************************
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{
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Xbe::Header *MemXbeHeader = (Xbe::Header*)0x00010000;
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uint32 old_protection = 0;
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VirtualProtect(MemXbeHeader, 0x1000, PAGE_READWRITE, &old_protection);
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// we sure hope we aren't corrupting anything necessary for an .exe to survive :]
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MemXbeHeader->dwSizeofHeaders = XbeHeader->dwSizeofHeaders;
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MemXbeHeader->dwCertificateAddr = XbeHeader->dwCertificateAddr;
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MemXbeHeader->dwPeHeapReserve = XbeHeader->dwPeHeapReserve;
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MemXbeHeader->dwPeHeapCommit = XbeHeader->dwPeHeapCommit;
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memcpy(&MemXbeHeader->dwInitFlags, &XbeHeader->dwInitFlags, sizeof(XbeHeader->dwInitFlags));
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memcpy((void*)XbeHeader->dwCertificateAddr, &((uint08*)XbeHeader)[XbeHeader->dwCertificateAddr - 0x00010000], sizeof(Xbe::Certificate));
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}
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// ******************************************************************
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// * Initialize all components
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// ******************************************************************
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{
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EmuInitFS();
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EmuGenerateFS();
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xboxkrnl::EmuInitD3D(XbeHeader, XbeHeaderSize);
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}
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printf("Emu (0x%.08X): Initial thread starting.\n", GetCurrentThreadId());
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// This must be enabled or the debugger may crash (sigh)
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// __asm _emit 0xF1
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EmuSwapFS(); // XBox FS
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Entry();
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EmuSwapFS(); // Win2k/XP FS
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printf("Emu (0x%.08X): Initial thread ended.\n", GetCurrentThreadId());
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fflush(stdout);
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while(true)
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Sleep(1000);
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return;
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}
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// ******************************************************************
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// * func: EmuPanic
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// ******************************************************************
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CXBXKRNL_API void NTAPI EmuPanic()
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{
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EmuSwapFS(); // Win2k/XP FS
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printf("Emu (0x%.08X): EmuPanic()\n", GetCurrentThreadId());
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#ifdef _DEBUG_TRACE
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MessageBox(NULL, "Kernel Panic! Process will now terminate.\n\n"
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"Check debug traces for hints on the cause of this crash.", "CxbxKrnl", MB_OK | MB_ICONEXCLAMATION);
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#else
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MessageBox(NULL, "Kernel Panic! Process will now terminate.", "CxbxKrnl", MB_OK | MB_ICONEXCLAMATION);
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#endif
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EmuSwapFS(); // XBox FS
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}
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// ******************************************************************
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// * func: EmuInstallWrapper
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// ******************************************************************
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inline void EmuInstallWrapper(void *FunctionAddr, void *WrapperAddr)
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{
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uint08 *FuncBytes = (uint08*)FunctionAddr;
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*(uint08*)&FuncBytes[0] = 0xE9;
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*(uint32*)&FuncBytes[1] = (uint32)WrapperAddr - (uint32)FunctionAddr - 5;
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}
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// ******************************************************************
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// * func: EmuInstallWrappers
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// ******************************************************************
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void EmuInstallWrappers(OOVPATable *OovpaTable, uint32 OovpaTableSize, void (*Entry)(), Xbe::Header *XbeHeader)
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{
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// ******************************************************************
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// * traverse the full OOVPA table
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// ******************************************************************
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for(uint32 a=0;a<OovpaTableSize/sizeof(OOVPATable);a++)
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{
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#ifdef _DEBUG_TRACE
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printf("EmuInstallWrappers: Searching for %s...", OovpaTable[a].szFuncName);
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#endif
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OOVPA *Oovpa = OovpaTable[a].Oovpa;
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uint32 count = Oovpa->Count;
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uint32 lower = XbeHeader->dwBaseAddr;
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uint32 upper = XbeHeader->dwBaseAddr + XbeHeader->dwSizeofImage;
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// ******************************************************************
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// * Large
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// ******************************************************************
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if(Oovpa->Large == 1)
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{
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LOOVPA<1> *Loovpa = (LOOVPA<1>*)Oovpa;
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upper -= Loovpa->Lovp[count-1].Offset;
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bool found = false;
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// ******************************************************************
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// * Search all of the image memory
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// ******************************************************************
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for(uint32 cur=lower;cur<upper;cur++)
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{
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uint32 v=0;
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// ******************************************************************
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// * check all pairs, moving on if any do not match
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// ******************************************************************
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for(v=0;v<count;v++)
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{
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uint32 Offset = Loovpa->Lovp[v].Offset;
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uint32 Value = Loovpa->Lovp[v].Value;
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uint08 RealValue = *(uint08*)(cur + Offset);
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if(RealValue != Value)
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break;
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}
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// ******************************************************************
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// * success if we found all pairs
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// ******************************************************************
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if(v == count)
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{
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#ifdef _DEBUG_TRACE
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printf("Found! (0x%.08X)\n", cur);
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#endif
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EmuInstallWrapper((void*)cur, OovpaTable[a].lpRedirect);
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found = true;
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break;
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}
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}
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// ******************************************************************
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// * not found
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// ******************************************************************
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if(!found)
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{
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#ifdef _DEBUG_TRACE
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printf("None (OK)\n");
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#endif
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}
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}
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// ******************************************************************
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// * Small
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// ******************************************************************
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else
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{
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SOOVPA<1> *Soovpa = (SOOVPA<1>*)Oovpa;
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upper -= Soovpa->Sovp[count-1].Offset;
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bool found = false;
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// ******************************************************************
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// * Search all of the image memory
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// ******************************************************************
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for(uint32 cur=lower;cur<upper;cur++)
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{
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uint32 v=0;
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// ******************************************************************
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// * check all pairs, moving on if any do not match
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// ******************************************************************
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for(v=0;v<count;v++)
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{
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uint32 Offset = Soovpa->Sovp[v].Offset;
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uint32 Value = Soovpa->Sovp[v].Value;
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uint08 RealValue = *(uint08*)(cur + Offset);
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if(RealValue != Value)
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break;
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}
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// ******************************************************************
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// * success if we found all pairs
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// ******************************************************************
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if(v == count)
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{
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#ifdef _DEBUG_TRACE
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printf("Found! (0x%.08X)\n", cur);
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#endif
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EmuInstallWrapper((void*)cur, OovpaTable[a].lpRedirect);
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found = true;
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break;
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}
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}
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// ******************************************************************
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// * not found
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// ******************************************************************
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if(!found)
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{
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#ifdef _DEBUG_TRACE
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printf("None (OK)\n");
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#endif
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}
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}
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}
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} |