101 lines
4.2 KiB
C++
101 lines
4.2 KiB
C++
// ******************************************************************
|
|
// *
|
|
// * .,-::::: .,:: .::::::::. .,:: .:
|
|
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
|
|
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
|
|
// * $$$ Y$$$P $$""""Y$$ Y$$$P
|
|
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
|
|
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
|
|
// *
|
|
// * Cxbx->Win32->Cxbx->XBVideo.h
|
|
// *
|
|
// * This file is part of the Cxbx project.
|
|
// *
|
|
// * Cxbx and Cxbe are free software; you can redistribute them
|
|
// * and/or modify them under the terms of the GNU General Public
|
|
// * License as published by the Free Software Foundation; either
|
|
// * version 2 of the license, or (at your option) any later version.
|
|
// *
|
|
// * This program is distributed in the hope that it will be useful,
|
|
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// * GNU General Public License for more details.
|
|
// *
|
|
// * You should have recieved a copy of the GNU General Public License
|
|
// * along with this program; see the file COPYING.
|
|
// * If not, write to the Free Software Foundation, Inc.,
|
|
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
|
|
// *
|
|
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
|
|
// *
|
|
// * All rights reserved
|
|
// *
|
|
// ******************************************************************
|
|
#ifndef XBVIDEO_H
|
|
#define XBVIDEO_H
|
|
|
|
#include "Cxbx.h"
|
|
#include "Error.h"
|
|
#include "Mutex.h"
|
|
|
|
// ******************************************************************
|
|
// * class: XBVideo
|
|
// ******************************************************************
|
|
class XBVideo : public Error
|
|
{
|
|
public:
|
|
// ******************************************************************
|
|
// * Initialization
|
|
// ******************************************************************
|
|
XBVideo();
|
|
~XBVideo();
|
|
|
|
// ******************************************************************
|
|
// * Registry Load/Save
|
|
// ******************************************************************
|
|
void Load(const char *szRegistryKey);
|
|
void Save(const char *szRegistryKey);
|
|
|
|
// ******************************************************************
|
|
// * SetDirect3DDevice
|
|
// ******************************************************************
|
|
void SetDirect3DDevice(DWORD dwDirect3DDevice) { m_dwDirect3DDevice = dwDirect3DDevice; }
|
|
DWORD GetDirect3DDevice() { return m_dwDirect3DDevice; }
|
|
|
|
// ******************************************************************
|
|
// * SetDisplayAdapter
|
|
// ******************************************************************
|
|
void SetDisplayAdapter(DWORD dwDisplayAdapter) { m_dwDisplayAdapter = dwDisplayAdapter; }
|
|
DWORD GetDisplayAdapter() { return m_dwDisplayAdapter; }
|
|
|
|
// ******************************************************************
|
|
// * SetVideoResolution
|
|
// ******************************************************************
|
|
void SetVideoResolution(const char *szBuffer) { strcpy(m_szVideoResolution, szBuffer); }
|
|
const char *GetVideoResolution(){ return m_szVideoResolution; }
|
|
|
|
// ******************************************************************
|
|
// * Fullscreen Toggling
|
|
// ******************************************************************
|
|
void SetFullscreen(BOOL bFullscreen) { m_bFullscreen = bFullscreen; }
|
|
BOOL GetFullscreen() { return m_bFullscreen; }
|
|
|
|
// ******************************************************************
|
|
// * VSync Toggling
|
|
// ******************************************************************
|
|
void SetVSync(BOOL bVSync) { m_bVSync = bVSync; }
|
|
BOOL GetVSync() { return m_bVSync; }
|
|
|
|
private:
|
|
// ******************************************************************
|
|
// * Configuration
|
|
// ******************************************************************
|
|
char m_szVideoResolution[100];
|
|
DWORD m_dwDisplayAdapter;
|
|
DWORD m_dwDirect3DDevice;
|
|
BOOL m_bFullscreen;
|
|
BOOL m_bVSync;
|
|
};
|
|
|
|
#endif
|