248 lines
9.1 KiB
C++
248 lines
9.1 KiB
C++
// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * Cxbx->Win32->Cxbx->DlgControllerConfig.cpp
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************
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#include "DlgControllerConfig.h"
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#include "ResCxbx.h"
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#include "EmuShared.h"
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#include <stdio.h>
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// ******************************************************************
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// * Static Function(s)
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// ******************************************************************
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INT_PTR CALLBACK DlgControllerConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);
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VOID ConfigureInput(HWND hWndDlg, HWND hWndButton, XBCtrlObject object);
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// ******************************************************************
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// * Static Variable(s)
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// ******************************************************************
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XBController g_XBController;
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// ******************************************************************
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// * Show Controller Configuration Dialog Window
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// ******************************************************************
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void ShowControllerConfig(HWND hwnd)
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{
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g_EmuShared->GetXBController(&g_XBController);
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DialogBox
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(
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GetModuleHandle(NULL),
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MAKEINTRESOURCE(IDD_CONTROLLER_CFG),
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hwnd,
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DlgControllerConfigProc
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);
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}
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// ******************************************************************
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// * Controller Configuration Dialog Procedure
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// ******************************************************************
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INT_PTR CALLBACK DlgControllerConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch(uMsg)
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{
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case WM_INITDIALOG:
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SetClassLong(hWndDlg, GCL_HICON, (LONG)LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_CXBX)));
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SetFocus(GetDlgItem(hWndDlg, IDC_SET_X));
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break;
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case WM_CLOSE:
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EndDialog(hWndDlg, wParam);
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break;
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case WM_COMMAND:
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{
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HWND hWndButton = GetDlgItem(hWndDlg, LOWORD(wParam));
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switch(LOWORD(wParam))
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{
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case IDC_INPUT_CONFIG_CANCEL:
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EndDialog(hWndDlg, wParam);
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break;
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case IDC_INPUT_CONFIG_ACCEPT:
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g_EmuShared->SetXBController(&g_XBController);
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EndDialog(hWndDlg, wParam);
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break;
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case IDC_SET_LEFT_POSY:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBPOSY);
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break;
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case IDC_SET_LEFT_NEGY:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBNEGY);
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break;
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case IDC_SET_LEFT_POSX:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBPOSX);
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break;
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case IDC_SET_LEFT_NEGX:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBNEGX);
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break;
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case IDC_SET_RIGHT_POSY:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBPOSY);
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break;
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case IDC_SET_RIGHT_NEGY:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBNEGY);
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break;
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case IDC_SET_RIGHT_POSX:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBPOSX);
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break;
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case IDC_SET_RIGHT_NEGX:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBNEGX);
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break;
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case IDC_SET_X:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_X);
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break;
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case IDC_SET_Y:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_Y);
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break;
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case IDC_SET_A:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_A);
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break;
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case IDC_SET_B:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_B);
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break;
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case IDC_SET_WHITE:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_WHITE);
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break;
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case IDC_SET_BLACK:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_BLACK);
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break;
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case IDC_SET_LTRIGGER:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTRIGGER);
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break;
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case IDC_SET_RTRIGGER:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTRIGGER);
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break;
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case IDC_SET_DPAD_UP:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADUP);
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break;
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case IDC_SET_DPAD_DOWN:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADDOWN);
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break;
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case IDC_SET_DPAD_LEFT:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADLEFT);
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break;
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case IDC_SET_DPAD_RIGHT:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADRIGHT);
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break;
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case IDC_SET_BACK:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_BACK);
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break;
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case IDC_SET_START:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_START);
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break;
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case IDC_SET_LTHUMB:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMB);
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break;
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case IDC_SET_RTHUMB:
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ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMB);
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break;
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}
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}
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break;
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}
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return FALSE;
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}
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// ******************************************************************
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// * ConfigureInput
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// ******************************************************************
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VOID ConfigureInput(HWND hWndDlg, HWND hWndButton, XBCtrlObject object)
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{
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static bConfigDone = true;
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if(!bConfigDone)
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return;
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bConfigDone = false;
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char szOrgText[32];
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char szNewText[255] = "Recieved no user input, try again...";
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SetWindowText(GetDlgItem(hWndDlg, IDC_CONFIG_STATUS), "Waiting for your input...");
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GetWindowText(hWndButton, szOrgText, 32);
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g_XBController.ConfigBegin(hWndDlg, object);
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// ******************************************************************
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// * Wait for input, or 5 second timeout
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// ******************************************************************
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for(int v=100;v>0;v--)
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{
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// ******************************************************************
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// * Update the button text every second
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// ******************************************************************
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if(v%20 == 0)
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{
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char szBuffer[255];
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sprintf(szBuffer, "%d", (v+19)/20);
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SetWindowText(hWndButton, szBuffer);
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}
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if(g_XBController.GetError())
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goto cleanup;
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if(g_XBController.ConfigPoll(szNewText))
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break;
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Sleep(50);
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}
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if(g_XBController.GetError())
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goto cleanup;
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else
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g_XBController.ConfigEnd();
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cleanup:
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// ******************************************************************
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// * Update Window
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// ******************************************************************
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{
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if(g_XBController.GetError())
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sprintf(szNewText, "%s", g_XBController.GetError());
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SetWindowText(hWndButton, szOrgText);
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SetWindowText(GetDlgItem(hWndDlg, IDC_CONFIG_STATUS), szNewText);
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MSG Msg;
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while(PeekMessage(&Msg, hWndDlg, WM_MOUSEFIRST, WM_MOUSELAST, PM_REMOVE));
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while(PeekMessage(&Msg, hWndDlg, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE));
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}
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bConfigDone = true;
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}
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