85 lines
3.6 KiB
C++
85 lines
3.6 KiB
C++
// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * Cxbx->Core->Error.h
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************
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#ifndef ERROR_H
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#define ERROR_H
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// ******************************************************************
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// * class : Error
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// ******************************************************************
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class Error
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{
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public:
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// ******************************************************************
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// * Return current error (or zero if there is none)
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// ******************************************************************
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const char *GetError() const { return m_szError; }
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// ******************************************************************
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// * True : Error is fatal (class should be dead)
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// * False : Error can safely be cleared and class can continue
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// ******************************************************************
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bool IsFatal() const { return m_bFatal; }
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// ******************************************************************
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// * True : Error was cleared
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// * False : Error is fatal (class should be dead)
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// ******************************************************************
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bool ClearError();
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protected:
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// ******************************************************************
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// * Protected constructor so this class must be inherited from
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// ******************************************************************
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Error() : m_szError(0), m_bFatal(false) { }
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// ******************************************************************
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// * Protected deconstructor
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// ******************************************************************
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~Error() { delete[] m_szError; }
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// ******************************************************************
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// * Protected so only derived class may set an error
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// ******************************************************************
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void SetError(const char *x_szError, bool x_bFatal);
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private:
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// ******************************************************************
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// * Current error information
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// ******************************************************************
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bool m_bFatal;
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char *m_szError;
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};
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#endif
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