Cxbx-Reloaded/Include/Win32/CxbxKrnl/EmuShared.h

101 lines
4.2 KiB
C++

// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->EmuShared.h
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#ifndef EMUSHARED_H
#define EMUSHARED_H
#include "Cxbx.h"
#include "Mutex.h"
#include "InputConfig.h"
#include <memory.h>
// ******************************************************************
// * EmuShared : Shared memory
// ******************************************************************
class EmuShared : public Mutex
{
public:
// WARNING: Contructor Will Not Be Called (Do Not Add One)
// ******************************************************************
// * Each process needs to call this to initialize shared memory
// ******************************************************************
CXBXKRNL_API static void Init();
// ******************************************************************
// * Each process needs to call this to cleanup shared memory
// ******************************************************************
CXBXKRNL_API static void Cleanup();
// ******************************************************************
// * Initialize Input Configuration
// ******************************************************************
CXBXKRNL_API void InitInputConfiguration() { m_InputConfig.Init(); }
// ******************************************************************
// * Input Configuration Accessors
// ******************************************************************
CXBXKRNL_API void SetInputConfiguration(InputConfig *x_InputConfig);
CXBXKRNL_API void GetInputConfiguration(InputConfig *x_InputConfig);
// ******************************************************************
// * Input Configuration Load/Save From Registry
// ******************************************************************
CXBXKRNL_API void LoadInputConfiguration();
CXBXKRNL_API void SaveInputConfiguration();
// ******************************************************************
// * Check the current Change ID
// ******************************************************************
uint32 GetChangeID() { return m_dwChangeID; }
private:
// ******************************************************************
// * Shared configuration
// ******************************************************************
InputConfig m_InputConfig;
// ******************************************************************
// * Used to see if there has been a change
// ******************************************************************
uint32 m_dwChangeID;
};
// ******************************************************************
// * Exported Global Shared Memory Pointer
// ******************************************************************
extern CXBXKRNL_API EmuShared *g_EmuShared;
#endif