Cxbx-Reloaded/Source/Win32/CxbxKrnl/Emu.cpp

400 lines
14 KiB
C++

// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->Emu.cpp
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#define _CXBXKRNL_INTERNAL
#define _XBOXKRNL_LOCAL_
#include "Cxbx.h"
#include "Emu.h"
// ******************************************************************
// * prevent name collisions
// ******************************************************************
namespace xntdll
{
#include "xntdll.h"
};
using namespace win32;
// ******************************************************************
// * global / static
// ******************************************************************
static void EmuInstallWrappers(OOVPATable *OovpaTable, uint32 OovpaTableSize, void (*Entry)(), Xbe::Header *XbeHeader);
// ******************************************************************
// * func: DllMain
// ******************************************************************
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
if(fdwReason == DLL_PROCESS_ATTACH)
EmuSharedInit();
if(fdwReason == DLL_PROCESS_DETACH)
EmuSharedCleanup();
return TRUE;
}
// ******************************************************************
// * func: EmuNoFunc
// ******************************************************************
CXBXKRNL_API void NTAPI EmuNoFunc()
{
EmuSwapFS(); // Win2k/XP FS
printf("Emu (0x%.08X): EmuNoFunc()\n", GetCurrentThreadId());
EmuSwapFS(); // XBox FS
}
// ******************************************************************
// * func: EmuInit
// ******************************************************************
CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode DebugConsole, char *DebugFilename, Xbe::Header *XbeHeader, uint32 XbeHeaderSize, void (*Entry)())
{
// ******************************************************************
// * debug console allocation (if configured)
// ******************************************************************
if(DebugConsole == DM_CONSOLE)
{
if(AllocConsole())
{
freopen("CONOUT$", "wt", stdout);
SetConsoleTitle("Cxbx : Kernel Debug Console");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED);
printf("CxbxKrnl (0x%.08X): Debug console allocated (DM_CONSOLE).\n", GetCurrentThreadId());
}
}
else if(DebugConsole == DM_FILE)
{
FreeConsole();
freopen(DebugFilename, "wt", stdout);
printf("Emu (0x%.08X): Debug console allocated (DM_FILE).\n", GetCurrentThreadId());
}
// ******************************************************************
// * debug trace
// ******************************************************************
{
#ifdef _DEBUG_TRACE
printf("CxbxKrnl (0x%.08X): _DEBUG_TRACE enabled.\n", GetCurrentThreadId());
printf("Emu: EmuInit\n"
"(\n"
" LibraryVersion : 0x%.08X\n"
" DebugConsole : 0x%.08X\n"
" DebugFilename : \"%s\"\n"
" XBEHeader : 0x%.08X\n"
" XBEHeaderSize : 0x%.08X\n"
" Entry : 0x%.08X\n"
");\n",
LibraryVersion, DebugConsole, DebugFilename, XbeHeader, XbeHeaderSize, Entry);
#else
printf("CxbxKrnl (0x%.08X): _DEBUG_TRACE disabled.\n", GetCurrentThreadId());
#endif
}
// ******************************************************************
// * Locate functions and install wrapper vectors
// ******************************************************************
{
uint32 dwLibraryVersions = XbeHeader->dwLibraryVersions;
uint32 dwHLEEntries = HLEDataBaseSize/sizeof(HLEData);
for(uint32 v=0;v<dwLibraryVersions;v++)
{
uint16 MajorVersion = LibraryVersion[v].wMajorVersion;
uint16 MinorVersion = LibraryVersion[v].wMinorVersion;
uint16 BuildVersion = LibraryVersion[v].wBuildVersion;
char szLibraryName[9] = {0};
for(uint32 c=0;c<8;c++)
szLibraryName[c] = LibraryVersion[v].szName[c];
printf("Emu: Locating HLE Information for %s %d.%d.%d...", szLibraryName, MajorVersion, MinorVersion, BuildVersion);
bool found=false;
for(uint32 d=0;d<dwHLEEntries;d++)
{
if
(
BuildVersion != HLEDataBase[d].BuildVersion ||
MinorVersion != HLEDataBase[d].MinorVersion ||
MajorVersion != HLEDataBase[d].MajorVersion ||
strcmp(szLibraryName, HLEDataBase[d].Library) != 0
)
continue;
found = true;
printf("Found\n");
EmuInstallWrappers(HLEDataBase[d].OovpaTable, HLEDataBase[d].OovpaTableSize, Entry, XbeHeader);
}
if(!found)
printf("Skipped\n");
}
}
// ******************************************************************
// * Load the necessary pieces of XBEHeader
// ******************************************************************
{
Xbe::Header *MemXbeHeader = (Xbe::Header*)0x00010000;
uint32 old_protection = 0;
VirtualProtect(MemXbeHeader, 0x1000, PAGE_READWRITE, &old_protection);
// we sure hope we aren't corrupting anything necessary for an .exe to survive :]
MemXbeHeader->dwSizeofHeaders = XbeHeader->dwSizeofHeaders;
MemXbeHeader->dwCertificateAddr = XbeHeader->dwCertificateAddr;
MemXbeHeader->dwPeHeapReserve = XbeHeader->dwPeHeapReserve;
MemXbeHeader->dwPeHeapCommit = XbeHeader->dwPeHeapCommit;
memcpy(&MemXbeHeader->dwInitFlags, &XbeHeader->dwInitFlags, sizeof(XbeHeader->dwInitFlags));
memcpy((void*)XbeHeader->dwCertificateAddr, &((uint08*)XbeHeader)[XbeHeader->dwCertificateAddr - 0x00010000], sizeof(Xbe::Certificate));
}
// ******************************************************************
// * Initialize all components
// ******************************************************************
{
EmuInitFS();
EmuGenerateFS();
xboxkrnl::EmuInitD3D(XbeHeader, XbeHeaderSize);
}
printf("Emu (0x%.08X): Initial thread starting.\n", GetCurrentThreadId());
// This must be enabled or the debugger may crash (sigh)
// __asm _emit 0xF1
EmuSwapFS(); // XBox FS
Entry();
EmuSwapFS(); // Win2k/XP FS
printf("Emu (0x%.08X): Initial thread ended.\n", GetCurrentThreadId());
fflush(stdout);
while(true)
Sleep(1000);
return;
}
// ******************************************************************
// * func: EmuPanic
// ******************************************************************
CXBXKRNL_API void NTAPI EmuPanic()
{
EmuSwapFS(); // Win2k/XP FS
printf("Emu (0x%.08X): EmuPanic()\n", GetCurrentThreadId());
#ifdef _DEBUG_TRACE
MessageBox(NULL, "Kernel Panic! Process will now terminate.\n\n"
"Check debug traces for hints on the cause of this crash.", "CxbxKrnl", MB_OK | MB_ICONEXCLAMATION);
#else
MessageBox(NULL, "Kernel Panic! Process will now terminate.", "CxbxKrnl", MB_OK | MB_ICONEXCLAMATION);
#endif
EmuSwapFS(); // XBox FS
}
// ******************************************************************
// * func: EmuInstallWrapper
// ******************************************************************
inline void EmuInstallWrapper(void *FunctionAddr, void *WrapperAddr)
{
uint08 *FuncBytes = (uint08*)FunctionAddr;
*(uint08*)&FuncBytes[0] = 0xE9;
*(uint32*)&FuncBytes[1] = (uint32)WrapperAddr - (uint32)FunctionAddr - 5;
}
// ******************************************************************
// * func: EmuInstallWrappers
// ******************************************************************
void EmuInstallWrappers(OOVPATable *OovpaTable, uint32 OovpaTableSize, void (*Entry)(), Xbe::Header *XbeHeader)
{
// ******************************************************************
// * traverse the full OOVPA table
// ******************************************************************
for(uint32 a=0;a<OovpaTableSize/sizeof(OOVPATable);a++)
{
#ifdef _DEBUG_TRACE
printf("EmuInstallWrappers: Searching for %s...", OovpaTable[a].szFuncName);
#endif
OOVPA *Oovpa = OovpaTable[a].Oovpa;
uint32 count = Oovpa->Count;
uint32 lower = XbeHeader->dwBaseAddr;
uint32 upper = XbeHeader->dwBaseAddr + XbeHeader->dwSizeofImage;
// ******************************************************************
// * Large
// ******************************************************************
if(Oovpa->Large == 1)
{
LOOVPA<1> *Loovpa = (LOOVPA<1>*)Oovpa;
upper -= Loovpa->Lovp[count-1].Offset;
bool found = false;
// ******************************************************************
// * Search all of the image memory
// ******************************************************************
for(uint32 cur=lower;cur<upper;cur++)
{
uint32 v=0;
// ******************************************************************
// * check all pairs, moving on if any do not match
// ******************************************************************
for(v=0;v<count;v++)
{
uint32 Offset = Loovpa->Lovp[v].Offset;
uint32 Value = Loovpa->Lovp[v].Value;
uint08 RealValue = *(uint08*)(cur + Offset);
if(RealValue != Value)
break;
}
// ******************************************************************
// * success if we found all pairs
// ******************************************************************
if(v == count)
{
#ifdef _DEBUG_TRACE
printf("Found! (0x%.08X)\n", cur);
#endif
EmuInstallWrapper((void*)cur, OovpaTable[a].lpRedirect);
found = true;
break;
}
}
// ******************************************************************
// * not found
// ******************************************************************
if(!found)
{
#ifdef _DEBUG_TRACE
printf("None (OK)\n");
#endif
}
}
// ******************************************************************
// * Small
// ******************************************************************
else
{
SOOVPA<1> *Soovpa = (SOOVPA<1>*)Oovpa;
upper -= Soovpa->Sovp[count-1].Offset;
bool found = false;
// ******************************************************************
// * Search all of the image memory
// ******************************************************************
for(uint32 cur=lower;cur<upper;cur++)
{
uint32 v=0;
// ******************************************************************
// * check all pairs, moving on if any do not match
// ******************************************************************
for(v=0;v<count;v++)
{
uint32 Offset = Soovpa->Sovp[v].Offset;
uint32 Value = Soovpa->Sovp[v].Value;
uint08 RealValue = *(uint08*)(cur + Offset);
if(RealValue != Value)
break;
}
// ******************************************************************
// * success if we found all pairs
// ******************************************************************
if(v == count)
{
#ifdef _DEBUG_TRACE
printf("Found! (0x%.08X)\n", cur);
#endif
EmuInstallWrapper((void*)cur, OovpaTable[a].lpRedirect);
found = true;
break;
}
}
// ******************************************************************
// * not found
// ******************************************************************
if(!found)
{
#ifdef _DEBUG_TRACE
printf("None (OK)\n");
#endif
}
}
}
}