Cxbx-Reloaded/resource
Luke Usher 8b2e758377 Respect Xbox presentation interval
This allows us to improve our frame-limiter, so that we can disable it
if a game does not require a fixed frame-rate, and enable it for titles
that do.

Result:
XDK Samples can now run at high frame-rates (100+ fps) without effecting actual
speed (just like on real hardware)

Dashboard can reach over 100fps, and still run at the correct speed

JSRF and other titles that tie game speed to frame-rate are limited to
60FPS.

Fixed broken VSYNC handling too: Disable VSYNC has been broken since the
D3D9 port, perhaps before then.
2019-04-08 08:11:12 +01:00
..
.editorconfig Enforce rc files as UTF-8 encode 2018-05-29 13:41:03 -05:00
Cxbx-R.ico Icon replacment for 2nd gen of Cxbx 2018-04-02 00:13:53 -05:00
Cxbx.rc Respect Xbox presentation interval 2019-04-08 08:11:12 +01:00
Icon-License-CC4.svg Icon replacment for 2nd gen of Cxbx 2018-04-02 00:13:53 -05:00
Logo-License-CC4.bmp Replace main logo 2018-04-02 01:13:44 -05:00
Logo-License-CC4.svg Replace main logo 2018-04-02 01:13:44 -05:00
Logo.bmp Renamed remotely 2006-07-15 02:04:31 +00:00
Splash.jpg Renamed remotely 2006-07-15 02:04:31 +00:00