Cxbx-Reloaded/Source/Win32/InputConfig.cpp

154 lines
4.7 KiB
C++

// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->InputConfig.cpp
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#include "InputConfig.h"
#include <windows.h>
#include <string.h>
#include <stdio.h>
const char *g_InputDeviceTitle[INPUT_DEVICE_COMPONENT_COUNT]=
{
// ******************************************************************
// * Analog Axis
// ******************************************************************
"LThumbX",
"LThumbY",
"RThumbX",
"RThumbY",
// ******************************************************************
// * Analog Buttons
// ******************************************************************
"X",
"Y",
"A",
"B",
"White",
"Black",
"LTrigger",
"RTrigger",
// ******************************************************************
// * Digital Buttons
// ******************************************************************
"DPadUp",
"DPadDown",
"DPadLeft",
"DPadRight",
"Back",
"Start",
"LThumb",
"RThumb",
};
// ******************************************************************
// * Init
// ******************************************************************
void InputConfig::Init()
{
for(int v=0;v<MAX_INPUT_DEVICES;v++)
m_DeviceName[v][0] = '\0';
for(int r=0;r<INPUT_DEVICE_COMPONENT_COUNT;r++)
{
m_InputMapping[r].dwDevice = -1;
m_InputMapping[r].dwInfo = -1;
m_InputMapping[r].dwFlags = 0;
}
}
// ******************************************************************
// * Map a given input control mapping
// ******************************************************************
void InputConfig::Map(InputDeviceComponent idc, const char *DeviceName, int dwInfo, int dwFlags)
{
// Initialize InputMapping instance
m_InputMapping[idc].dwDevice = Insert(DeviceName);
m_InputMapping[idc].dwInfo = dwInfo;
m_InputMapping[idc].dwFlags = dwFlags;
// Purse unused device slots
for(int v=0;v<MAX_INPUT_DEVICES;v++)
{
bool inuse = false;
for(int r=0;r<INPUT_DEVICE_COMPONENT_COUNT;r++)
if(m_InputMapping[r].dwDevice == v)
inuse=true;
if(!inuse)
m_DeviceName[v][0] = '\0';
}
return;
}
// ******************************************************************
// * Map a given input control mapping
// ******************************************************************
void InputConfig::Get(InputDeviceComponent idc, int *dwDevice, int *dwInfo, int *dwFlags)
{
*dwDevice = m_InputMapping[idc].dwDevice;
*dwInfo = m_InputMapping[idc].dwInfo;
*dwFlags = m_InputMapping[idc].dwFlags;
return;
}
// ******************************************************************
// * Find the look-up value for a DeviceName (creates if needed)
// ******************************************************************
int InputConfig::Insert(const char *DeviceName)
{
int v=0;
for(v=0;v<MAX_INPUT_DEVICES;v++)
if(strcmp(DeviceName, m_DeviceName[v]) == 0)
return v;
for(v=0;v<MAX_INPUT_DEVICES;v++)
{
if(m_DeviceName[v][0] == '\0')
{
strncpy(m_DeviceName[v], DeviceName, 255);
return v;
}
}
MessageBox(NULL, "Unexpected Circumstance (Too Many Controller Devices)! Please contact caustik!", "Cxbx", MB_OK | MB_ICONEXCLAMATION);
ExitProcess(1);
return 0;
}