154 lines
4.7 KiB
C++
154 lines
4.7 KiB
C++
// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * Cxbx->Win32->InputConfig.cpp
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************
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#include "InputConfig.h"
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#include <windows.h>
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#include <string.h>
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#include <stdio.h>
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const char *g_InputDeviceTitle[INPUT_DEVICE_COMPONENT_COUNT]=
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{
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// ******************************************************************
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// * Analog Axis
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// ******************************************************************
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"LThumbX",
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"LThumbY",
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"RThumbX",
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"RThumbY",
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// ******************************************************************
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// * Analog Buttons
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// ******************************************************************
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"X",
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"Y",
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"A",
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"B",
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"White",
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"Black",
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"LTrigger",
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"RTrigger",
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// ******************************************************************
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// * Digital Buttons
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// ******************************************************************
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"DPadUp",
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"DPadDown",
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"DPadLeft",
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"DPadRight",
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"Back",
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"Start",
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"LThumb",
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"RThumb",
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};
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// ******************************************************************
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// * Init
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// ******************************************************************
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void InputConfig::Init()
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{
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for(int v=0;v<MAX_INPUT_DEVICES;v++)
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m_DeviceName[v][0] = '\0';
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for(int r=0;r<INPUT_DEVICE_COMPONENT_COUNT;r++)
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{
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m_InputMapping[r].dwDevice = -1;
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m_InputMapping[r].dwInfo = -1;
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m_InputMapping[r].dwFlags = 0;
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}
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}
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// ******************************************************************
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// * Map a given input control mapping
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// ******************************************************************
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void InputConfig::Map(InputDeviceComponent idc, const char *DeviceName, int dwInfo, int dwFlags)
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{
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// Initialize InputMapping instance
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m_InputMapping[idc].dwDevice = Insert(DeviceName);
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m_InputMapping[idc].dwInfo = dwInfo;
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m_InputMapping[idc].dwFlags = dwFlags;
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// Purse unused device slots
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for(int v=0;v<MAX_INPUT_DEVICES;v++)
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{
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bool inuse = false;
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for(int r=0;r<INPUT_DEVICE_COMPONENT_COUNT;r++)
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if(m_InputMapping[r].dwDevice == v)
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inuse=true;
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if(!inuse)
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m_DeviceName[v][0] = '\0';
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}
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return;
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}
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// ******************************************************************
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// * Map a given input control mapping
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// ******************************************************************
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void InputConfig::Get(InputDeviceComponent idc, int *dwDevice, int *dwInfo, int *dwFlags)
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{
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*dwDevice = m_InputMapping[idc].dwDevice;
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*dwInfo = m_InputMapping[idc].dwInfo;
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*dwFlags = m_InputMapping[idc].dwFlags;
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return;
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}
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// ******************************************************************
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// * Find the look-up value for a DeviceName (creates if needed)
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// ******************************************************************
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int InputConfig::Insert(const char *DeviceName)
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{
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int v=0;
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for(v=0;v<MAX_INPUT_DEVICES;v++)
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if(strcmp(DeviceName, m_DeviceName[v]) == 0)
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return v;
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for(v=0;v<MAX_INPUT_DEVICES;v++)
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{
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if(m_DeviceName[v][0] == '\0')
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{
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strncpy(m_DeviceName[v], DeviceName, 255);
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return v;
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}
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}
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MessageBox(NULL, "Unexpected Circumstance (Too Many Controller Devices)! Please contact caustik!", "Cxbx", MB_OK | MB_ICONEXCLAMATION);
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ExitProcess(1);
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return 0;
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}
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