D3D8.1.0.3925.inl
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D3D8 and XAPI 1.0.4034
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2003-04-04 08:27:30 +00:00 |
D3D8.1.0.4034.inl
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D3D8 and XAPI 1.0.4034
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2003-04-04 08:27:30 +00:00 |
D3D8.1.0.4361.inl
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Vertex Rendering!
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2003-05-02 02:42:29 +00:00 |
D3D8.1.0.4627.inl
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Vertex Rendering!
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2003-05-02 02:42:29 +00:00 |
Emu.cpp
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TLS TerminateProcess bug fixed!!!
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2003-05-02 06:51:35 +00:00 |
EmuD3D8.cpp
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TLS TerminateProcess bug fixed!!!
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2003-05-02 06:51:35 +00:00 |
EmuDInput.cpp
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uh crap
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2003-04-27 04:56:09 +00:00 |
EmuFS.cpp
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Doo Doo Doo Doo Doo DooDoo Doo Doo
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2003-04-29 03:30:58 +00:00 |
EmuFile.cpp
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Cleanup
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2003-04-12 11:21:35 +00:00 |
EmuKrnl.cpp
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TerminateProcess bug fixed!!!
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2003-05-02 05:43:21 +00:00 |
EmuLDT.cpp
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TerminateProcess bug fixed!!!
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2003-05-02 05:43:21 +00:00 |
EmuXapi.cpp
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increased stability. (still some bugs)
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2003-04-26 23:10:35 +00:00 |
HLEDataBase.cpp
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D3D8 and XAPI 1.0.4034
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2003-04-04 08:27:30 +00:00 |
KernelThunk.cpp
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Doo Doo Doo Doo Doo DooDoo Doo Doo
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2003-04-29 03:30:58 +00:00 |
Xapi.1.0.3911.inl
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turned HLE back on for a while
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2003-04-13 00:14:43 +00:00 |
Xapi.1.0.4034.inl
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turned HLE back on for a while
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2003-04-13 00:14:43 +00:00 |
Xapi.1.0.4361.inl
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turned HLE back on for a while
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2003-04-13 00:14:43 +00:00 |
Xapi.1.0.4627.inl
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turned HLE back on for a while
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2003-04-13 00:14:43 +00:00 |