// ****************************************************************** // * // * proj : OpenXDK // * // * desc : Open Source XBox Development Kit // * // * file : xvga_internal.h // * // * note : XBox VGA // * // ****************************************************************** #ifndef XVGA_INTERNAL_H #define XVGA_INTERNAL_H #include "openxdk.h" #if defined(__cplusplus) extern "C" { #endif // ****************************************************************** // * vga registers // ****************************************************************** static volatile char * const ATTR_REG_INDEX = (char * const)0xFD6013c0; static volatile char * const ATTR_REG_DATA = (char * const)0xFD6013c1; static volatile char * const CRTC_REG_INDEX = (char * const)0xFD6013d4; static volatile char * const CRTC_REG_DATA = (char * const)0xFD6013d5; static volatile char * const GRA_REG_INDEX = (char * const)0xFD0c03ce; static volatile char * const GRA_REG_DATA = (char * const)0xFD0c03cf; static volatile char * const SEQ_REG_INDEX = (char * const)0xFD0c03c4; static volatile char * const SEQ_REG_DATA = (char * const)0xFD0c03c5; static volatile char * const MISC_REG = (char * const)0xFD0c03c2; #define XVGA_VBL 0xfd6013da // ****************************************************************** // * vga_reg // ****************************************************************** typedef struct _vga_reg { unsigned short port; unsigned char index; unsigned char value; } vga_reg; #if defined(__cplusplus) } #endif #endif