// ****************************************************************** // * // * proj : OpenXDK // * // * desc : Open Source XBox Development Kit // * // * file : openxdk.h // * // * note : Welcome To Heaven // * // ****************************************************************** #ifndef OPENXDK_H #define OPENXDK_H // ****************************************************************** // * OpenXDK Version Number // ****************************************************************** #define OPENXDK_VERSION "0.1.0-Pre1" // ****************************************************************** // * OpenXDK Full Title // ****************************************************************** #define OPENXDK_TITLE "OpenXDK " OPENXDK_VERSION // ****************************************************************** // * Humor caustik with some of his favorite typedefs // ****************************************************************** typedef signed int sint; typedef unsigned int uint; typedef char int08; typedef short int16; typedef long int32; typedef unsigned char uint08; typedef unsigned short uint16; typedef unsigned long uint32; typedef signed char sint08; typedef signed short sint16; typedef signed long sint32; // ****************************************************************** // * Humor Bigboy with some of his favorite typedefs :) // ****************************************************************** typedef unsigned char byte; typedef unsigned char u8; typedef signed char s8; typedef unsigned short u16; typedef signed short s16; typedef unsigned int u32; typedef signed int s32; // ****************************************************************** // * XBox Kernel // ****************************************************************** #include "xboxkrnl/xboxkrnl.h" // ****************************************************************** // * XHal // ****************************************************************** #include "xhal/xhal.h" // ****************************************************************** // * XVGA // ****************************************************************** #include "xvga/xvga.h" // ****************************************************************** // * XUSB (being removed...) // ****************************************************************** //#include "xusb/xusb.h" // ****************************************************************** // * XINPUT (Gamepad Support) // ****************************************************************** //#include "xinput/xinput.h" #endif