// ****************************************************************** // * // * .,-::::: .,:: .::::::::. .,:: .: // * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;; // * [[[ '[[,,[[' [[[__[[\. '[[,,[[' // * $$$ Y$$$P $$""""Y$$ Y$$$P // * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo, // * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm, // * // * Cxbx->Win32->Cxbx->DlgControllerConfig.cpp // * // * This file is part of the Cxbx project. // * // * Cxbx and Cxbe are free software; you can redistribute them // * and/or modify them under the terms of the GNU General Public // * License as published by the Free Software Foundation; either // * version 2 of the license, or (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have recieved a copy of the GNU General Public License // * along with this program; see the file COPYING. // * If not, write to the Free Software Foundation, Inc., // * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA. // * // * (c) 2002-2003 Aaron Robinson // * // * All rights reserved // * // ****************************************************************** #include "DlgControllerConfig.h" #include "ResCxbx.h" #include "EmuShared.h" #define DIRECTINPUT_VERSION 0x0800 #include #include // ****************************************************************** // * Static Function(s) // ****************************************************************** INT_PTR CALLBACK DlgControllerConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); VOID ConfigureInput(HWND hWndDlg, HWND hWndButton, XBCtrlObject object); // ****************************************************************** // * Static Variable(s) // ****************************************************************** XBController g_XBController; // ****************************************************************** // * Show Controller Configuration Dialog Window // ****************************************************************** void ShowControllerConfig(HWND hwnd) { g_EmuShared->GetXBController(&g_XBController); DialogBox ( GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_CONTROLLER_CFG), hwnd, DlgControllerConfigProc ); } // ****************************************************************** // * Controller Configuration Dialog Procedure // ****************************************************************** INT_PTR CALLBACK DlgControllerConfigProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch(uMsg) { case WM_INITDIALOG: SetClassLong(hWndDlg, GCL_HICON, (LONG)LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_CXBX))); SetFocus(GetDlgItem(hWndDlg, IDC_SET_X)); break; case WM_CLOSE: EndDialog(hWndDlg, wParam); break; case WM_COMMAND: { HWND hWndButton = GetDlgItem(hWndDlg, LOWORD(wParam)); switch(LOWORD(wParam)) { case IDC_INPUT_CONFIG_CANCEL: EndDialog(hWndDlg, wParam); break; case IDC_INPUT_CONFIG_ACCEPT: g_EmuShared->SetXBController(&g_XBController); EndDialog(hWndDlg, wParam); break; case IDC_SET_LEFT_POSY: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBPOSY); break; case IDC_SET_LEFT_NEGY: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBNEGY); break; case IDC_SET_LEFT_POSX: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBPOSX); break; case IDC_SET_LEFT_NEGX: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMBNEGX); break; case IDC_SET_RIGHT_POSY: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBPOSY); break; case IDC_SET_RIGHT_NEGY: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBNEGY); break; case IDC_SET_RIGHT_POSX: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBPOSX); break; case IDC_SET_RIGHT_NEGX: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMBNEGX); break; case IDC_SET_X: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_X); break; case IDC_SET_Y: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_Y); break; case IDC_SET_A: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_A); break; case IDC_SET_B: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_B); break; case IDC_SET_WHITE: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_WHITE); break; case IDC_SET_BLACK: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_BLACK); break; case IDC_SET_LTRIGGER: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTRIGGER); break; case IDC_SET_RTRIGGER: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTRIGGER); break; case IDC_SET_DPAD_UP: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADUP); break; case IDC_SET_DPAD_DOWN: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADDOWN); break; case IDC_SET_DPAD_LEFT: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADLEFT); break; case IDC_SET_DPAD_RIGHT: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_DPADRIGHT); break; case IDC_SET_BACK: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_BACK); break; case IDC_SET_START: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_START); break; case IDC_SET_LTHUMB: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_LTHUMB); break; case IDC_SET_RTHUMB: ConfigureInput(hWndDlg, hWndButton, XBCTRL_OBJECT_RTHUMB); break; } } break; } return FALSE; } // ****************************************************************** // * ConfigureInput // ****************************************************************** VOID ConfigureInput(HWND hWndDlg, HWND hWndButton, XBCtrlObject object) { static bConfigDone = true; if(!bConfigDone) return; bConfigDone = false; char szOrgText[32]; char szNewText[255] = "Recieved no user input, try again..."; SetWindowText(GetDlgItem(hWndDlg, IDC_CONFIG_STATUS), "Waiting for your input..."); GetWindowText(hWndButton, szOrgText, 32); g_XBController.ConfigBegin(hWndDlg, object); // ****************************************************************** // * Wait for input, or 5 second timeout // ****************************************************************** for(int v=100;v>0;v--) { // ****************************************************************** // * Update the button text every second // ****************************************************************** if(v%20 == 0) { char szBuffer[255]; sprintf(szBuffer, "%d", (v+19)/20); SetWindowText(hWndButton, szBuffer); } if(g_XBController.GetError()) goto cleanup; if(g_XBController.ConfigPoll(szNewText)) break; Sleep(50); } if(g_XBController.GetError()) goto cleanup; else g_XBController.ConfigEnd(); cleanup: // ****************************************************************** // * Update Window // ****************************************************************** { if(g_XBController.GetError()) strcpy(szNewText, g_XBController.GetError()); SetWindowText(hWndButton, szOrgText); SetWindowText(GetDlgItem(hWndDlg, IDC_CONFIG_STATUS), szNewText); MSG Msg; while(PeekMessage(&Msg, hWndDlg, WM_MOUSEFIRST, WM_MOUSELAST, PM_REMOVE)); while(PeekMessage(&Msg, hWndDlg, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE)); } bConfigDone = true; }