// ****************************************************************** // * // * proj : OpenXDK // * // * desc : Open Source XBox Development Kit // * // * file : ps.h // * // * note : XBox Kernel *Process Structure* Declarations // * // ****************************************************************** #ifndef XBOXKRNL_PS_H #define XBOXKRNL_PS_H //XBSYSAPI VOID *PsCreateSystemThread; XBSYSAPI EXPORTNUM(254) NTSTATUS NTAPI PsCreateSystemThread ( PULONG lpThreadAttributes, // SD DWORD dwStackSize, // initial stack size PKSTART_ROUTINE lpStartAddress, // thread function VOID* lpParameter, // thread argument DWORD dwCreationFlags, // creation option DWORD* lpThreadId // thread identifier ); // ****************************************************************** // * PsCreateSystemThreadEx // ****************************************************************** XBSYSAPI EXPORTNUM(255) NTSTATUS NTAPI PsCreateSystemThreadEx ( OUT PHANDLE ThreadHandle, IN ULONG ThreadExtraSize, IN ULONG KernelStackSize, IN ULONG TlsDataSize, OUT PULONG ThreadId OPTIONAL, IN PVOID StartContext1, IN PVOID StartContext2, IN BOOLEAN CreateSuspended, IN BOOLEAN DebugStack, IN PKSTART_ROUTINE StartRoutine ); XBSYSAPI VOID *PsQueryStatistics; XBSYSAPI VOID *PsSetCreateThreadNotifyRoutine; // ****************************************************************** // * PsTerminateSystemThread // ****************************************************************** XBSYSAPI EXPORTNUM(258) VOID NTAPI PsTerminateSystemThread(IN NTSTATUS ExitStatus); //XBSYSAPI VOID *PsThreadObjectType; XBSYSAPI EXPORTNUM(259) volatile DWORD PsThreadObjectType; #endif